Anyway - I finally finished Orcs Must Die! after starting it two years ago (!). I was completely overwhelmed when I first started it up again, but now I'm getting quite comfortable with most of the maps. I'm not sure what to expect from OMD2 and its focus on co-op, so I'll stick to completing the DLC maps in OMD for now.
Orcs Must Die 2 is a solid and definitive step backwards. It's upgrade system is an annoying bit of grind, and many of the maps are virtually impossible to do well with one person. This is from someone that five skulled every level and DLC in the first.
By 'last level' do you mean when you are in your real house and you're winding the last clock in the last room to bring about the sunrise? And by 'full' do you mean that the face of the clock no longer has any grey segments on it? Because once you wind the clock for the last time in your real house, the game ends, and depending on whether the girl or the monster is in the background, you either get the Pagurian ending or the Breaking the circle ending.Quote:
In the last level the clock isn't "full". Sometimes when you spin it, it still isn't full. Doing all these things fills the clock at the last level ensuring that when you activate it that it will result in a full circle. I've heard that doing so results in getting the third ending.
It could be that the number of times you have to wind the clock in your real house before morning arrives depends on your actions in your dreams, but that's something I haven't tried out.
On another note, I'm eleven hours into Far Cry 2 now and I'm completely sick of being shot at by everyone, all the time, anywhere I go. I'm also sick of doing the same things over and over again with little to no sense of progression aside from being able to buy a new gun once in a while. Aside from being maniacally homicidal, the enemy AI is still impressively competent, though. And I guess being able to start fires is nice. But if that's all this game has to offer, I'm crossing it off the list, because playing it only makes me angry.
Properly started playing Dishonoured (as in: actually started the first assassination mission), and I'm already finding my stealth OCD becoming a problem. I just spent far too long trying and failing to stealth past the guys on the bridge to get the hidden bone charm at the end, but I know I'm not going to be able to do anything else until I actually manage to get it right.
On that note, Blink seems to be a bit iffy when it comes to targeting to arrive on top of surfaces. There's a few places I've found where you can blink to the top of something from one position, but not from a similar (and better looking) location.
Other than my own cack-handedness and OCD interacting as normal, however, I'm enjoying the art design, voice acting, and general mechanics of the game a lot. I just need to be a lot better at it (it seems like it might be easier to go the violent route, but I really really don't want to do that).
I am currently playing my two christmas presents Borderlands 2 GOTY and Beyond: Two Souls. BL2 on my pc of course and it's just as addictive as ever. I think I'm the kind of person that gets a certain satisfaction from incremental upgrades and BL2 certainly delivers. BTS has quite a story, but I feel like either I have way less agency in it than I did in Heavy Rain, or else quantic dream is getting really good at hiding the choices that I'm making. Either way I wish I had more to do in the game, but I'm determined to see it through to the end. I'm also still enjoying playing Hearthstone, though I really am very rubbish at it. I just like making decks with themes and collecting cards.
But to each their own. Just glad you're enjoying it.
Me, I am thinking its time for something a little less scripted and a bit more...personalized. Some modded Skyrim, ignoring the main quest, perhaps. Or maybe the Breakdown DLC for State of Decay. Some make-your-own-story moments are just what I need from a game right now.
Shadow Warrior was somewhat fun. The melee was brilliant when you pulled off a few special powers followed with the AoE spinny attack or the blade beam thing. First game in years where I used the starting base weapon all the way through because of how bloody great it felt.
Not sure with how I feel regarding the level progression though. The ending was a bit more somber then I expected compared to the utterly stupid original, but how it panned out was a bit slow. Level design felt as hit an miss in places as Hard Reset did, plus the game seemed to be over-long IMO.
I would absolutely adore it if they did make a game that properly fleshed out the sailing around and being a total knave though. I don't mean full on realistic sailing and whatnot, but a bit more depth across the board. Different ships, more tactics to boarding and plundering, etc.
Once you have a good pool of skulls then you can reliably 5 skull the earlier levels. OMD2 is a huge leap in a few ways, not least the range of available equipment but also in the available styles of play, you are build up some exceptional comboes without any of the DLC (but the DLC does add a few tools that allow for greater combos), this doesn't always lead to the most comprehensible screenshots.
I just got around to trying Hearthstone - got a key last week but not had any time - and I'm surprised.
I thought it was a card game - not a WoW Karaoke and terrible Scottish Accent jukebox...
Hmmmm - it's gonna be hard going I think...
After buying quite a few games and enjoying almost all of them, I found myself reinstalling (for like the 3rd time over the course of their existence) 2 games, combined they are 19 years old. Ghost Recon: AW and RTL Ski Jumping 2005. I keep telling myself BF4 was not a waste of ~$100 and that I would play it f it weren't for the crashes but honestly I am not sure. And I even skipped BF3 completely so there is no BF fatigue.
I've pretty much cleared the backlog of games I bought/was gifted, I only have ALB and Nexuiz left. For example, I have yet to buy Rayman and Saints Row 4.
AC4: Black Flag stood out for me out of the AAA holdays wave. Even though I haven't spent more than an hour online, I found the game worth it even though I won't touch it again. Most indies don't sit well with me but I get surprised once in a while and indies being really cheap, I'll look to find hidden gems more than in the past. Don't get me started on EA, they get one more chance with ME2. UBI pretty much redeemed itself for me. SC Blacklist, FC3 and AC4, they were all great, Watch Dogs is promising and maybe even the Division too.
Over the holidays I've been playing the new open beta of DCS World aka Digital Combat Simulator Su-25T. There's something very satisfying about loading up that Toad with 8 500kg cluster bombs, taking off, weaving through the valleys of Georgia, plastering a helpless insurgent camp, and making it back alive.
That and Spelunky. I guess I'm a fan of games that take a TON of practice to fully enjoy. They're more rewarding.
My imported character also made that first meeting with her more like I had imagined it (more friendly and such).
Looks like ME2 has an annoying default romance like ME1 did; I only narrowly avoided doing things with Jacob, so now I barely dare to talk to him (due to the experiences in ME1, I was so paranoid about Kaidan that I deliberately made him leave in ME2, but it didn't stop him from bringing up some night Shepard and him apparently had in the first game; I'm pretty sure I wasn't present when that happened).
There are some very odd design decisions in ME2, almost as if they took the things people disliked the most in ME1 and made them worse, in some cases. I had thought they'd learned.
Does it matter if you're logged into the Cerberus thing? It always fails to connect when I start the game and if I retry I have to enter the login and password again which is getting pretty annoying.
I just wonder if not logging in might deactivate the DLCs.
DAYZ standalone alpha
Hahahaha I forgot how good/terrible it is. Three minutes after I walked into a first small coast village someone shot at me but missed. I hit f2 to surrender, maybe the guy will just leave seeing as I have nothing but a baseball bat and a flashlight, right? No, he approached me, looked at me sternly through his gasmask and shot me point blank. Now I may be a Mother Theresa reincarnation or something, but I'm sure I wouldn't have done the same. Not like that. In fact in my two weeks in DayZ mod I killed one guy in legitimate self defense after a short firefight, and regretted not shooting first at least four times. I confess I sinned too. First time me and the other guy crippled and robbed some guy in the forest( though we thought he noticed us and had a weapon... he didn't) but at least we left him bandages. But the worst thing I ever did was shooting a guy in the back when he checked his things. I really needed food. I felt so terrible after shooting him, I had to uninstall it and never played again. It's probably bad karma.