Underrail, an old school turn-based isometric RPG
My name is Dejan, aka Styg, and I'm the sole developer behind Underrail.
Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.
http://www.underrail.com/images/DevL...nAirTavern.jpg http://www.underrail.com/images/DevL...PsiBeetles.jpg http://www.underrail.com/images/DevL.../HitChance.jpg
The main features of the game are:
- Great character customization possibilities through stats, skills, feats, items and more that allows for many different play-styles
- Tactical turn based combat that utilizes weapons, energy shields, grenades, psi abilities and more
- Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more
- Elaborate item crafting system
The game is currently in alpha stage but can be purchased from Desura and GamersGate. By pre-purchasing the game you get the access to the latest stable alpha build and you will receive the final game when it's out.
A demo is also available.
Here is some footage from somewhat older alpha build:
If you like what you've seen so far, please take your time to vote for Underrail on Steam Greenlight.
Thank you for your support, and if any of you guys have some questions, I'll be glad to answer them.