Type: Posts; User: larsiusprime
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14-07-2016, 02:29 PM
Also in case it wasn't clear before, I'm the guy who wrote the linked article ;)
I concur, this is exactly my position. There's two issues involved with the key resellers -- 1....
14-07-2016, 11:41 AM
Oh hey everyone, someone linked me to this thread :)
On the question of "which sites are okay to use" -- PCGamer recently did a report on this that I find pretty useful:
31-10-2013, 05:18 PM
All hail his majesty Egil Roaldsson, the Penguin King!
31-10-2013, 05:26 AM
Can't be older than me. I have a drinking problem! *Splashes face*
30-10-2013, 07:06 PM
Easy, an elephant wearing rocket-skates!
30-10-2013, 05:23 PM
Whoops, sorry about that! Didn't realize someone already started a thread :) Would it be better to merge the topics?
If anyone has any questions I'll be happy to answer!
30-10-2013, 05:23 PM
If any of you have any questions I'll be happy to answer them!
29-10-2013, 11:12 PM
Hey everybody! I just wanted to pop my head in and mention that Defender's Quest II has been announced. I know RPS readers were big fans of it, so I thought it would be relevant to your interests.
20-02-2013, 05:43 PM
I got through to his business contact once and she said she'd pass it on to him, but I guess he gets so many requests that it just got lost in the shuffle. One day perhaps :)
20-02-2013, 05:01 PM
I edited the title and OP to reflect this new information:
We just posted a full sales stat breakdown on Gamasutra!
21-11-2012, 08:15 PM
Sorry if bumping this thread is bad forum etiquette, but I just wanted everyone to know Defender's Quest is 50% off for the Steam Autumn sale and this was the most efficient way to reach the RPS...
04-11-2012, 06:56 AM
That would have been a bit harder to implement. It's pretty straightforward - build a database with a simple php front-end, but ensuring that database is secure so that nobody can break in...
02-11-2012, 07:58 PM
Enjoy :) Special props to GOG on that one, I didn't think they'd be up for it, but I asked and they said yes!
01-11-2012, 09:11 PM
I've heard the key emails are going to people's spam folders on Gmail. Gmail has an adaptive spam filter, so check your spam folder and mark the steam key email as "NOT SPAM." If enough...
01-11-2012, 08:49 PM
Steam keys are being sent out now, about 500 every hour, so that my server doesn't melt or flag me as a spammer.
New direct customers should get Steam keys immediately.
I foolishly alphabetized...
31-10-2012, 02:12 PM
I suspect there's a bug with that particular achievement, as some people have gotten 100% completion, and even killed the super DUPER sheep. It seems strange/impossible to achieve some of those...
31-10-2012, 02:29 AM
We are planning on some expansions, but we don't have any firm plans until we see how well the game does. We'll probably do some simple bug-fixes/tweaks, etc, and then after that if the...
30-10-2012, 07:16 PM
It's up on Steam!
30-10-2012, 03:33 PM
We're live! Sorta.
We're up on
30-10-2012, 12:09 AM
Okay guys, thanks for the votes! Counting votes from all the various forums/sites I asked, the winner was "achievements." We just implemented this in the windows build (sorry mac users, you'll have...
24-10-2012, 03:36 AM
Hey guys, sorry to bump this thread again but I have an important question:
We're launching on Steam in just a few days and I might not have time to integrate all the SDK features on day 1, so I...
17-10-2012, 02:11 AM
I'm in a good mood today - here's 10 free codes for any RPS readers who somehow don't have the game yet :)
16-10-2012, 11:41 PM
EDIT Feb. 20 2013:
I just posted a big lifetime sales-stat report on Gamasutra.
As PC gamers, I figured some of you might find it interesting how well an indie game can do on Steam, and more...
09-09-2012, 08:34 PM
We've had a bunch of bug reports coming and and we've already fixed some of the worst problems people have been reporting and will try to stay on top of it as things move forward....
You'd expect it to be filled with crap in the first few hours - the real test will be to see if the weighting algorithms in the back-end will start to filter the stuff that has no chance from things...
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