Type: Posts; User: Prometheus
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04-10-2016, 09:09 PM
Apartment living room glow upgrade.
31-07-2016, 10:09 PM
It has been a while since we last posted patch notes. This is mostly due to the total rework of the entire backend system which is taking longer than expected.
26-07-2016, 03:44 PM
Testing the building up of snow and rain puddles for the dynamic weather system. Currently only set up to put a thin layer. Will eventually change it so it can lay down variable volumes depending on...
21-07-2016, 06:12 PM
17-06-2016, 08:51 PM
Updated all the old crappy imageshack links that no longer pointed to anything :)
07-06-2016, 11:23 PM
Our first Kickstarter has just ended unsuccessfully with a total of £3,026 pledged.
This was forecast from quite early on, but even though it was a failure in terms of securing the funds we...
04-06-2016, 10:48 PM
Getting ready for Eurogamer 2016.
While we will not be in a state ready to have a public stall set up demoing the game, we will still be there and will be able to meet other developers and...
22-05-2016, 06:35 PM
We have created a development roadmap page on Trello. This allows everyone to see what we have already created, what we are working on and what we have still to do in our current phase.
19-05-2016, 01:59 PM
We have swapped out the intro video with a much higher quality version. Turns out the video codec we used to encode it first time around sucked and wouldnt show the true 60fps frame rate that it...
08-05-2016, 02:03 PM
Our Kickstarter is now live and active. Lets see what we can do. Any shares and likes on social media will greatly help. If you have any friends or fellow gamers that are into scifi or cyberpunk give...
04-05-2016, 01:59 PM
13-04-2016, 02:04 PM
WIP partly furnished apartment playable. Download now and check it out.by running around the scene.
25-03-2016, 04:19 PM
Sneak peak at some upmarket apartment props. Props are still work in progress and untextured.
22-03-2016, 06:51 PM
Video showing some basic combat and PvP.
21-03-2016, 05:00 PM
Short video showing what the skill system looks like.
19-03-2016, 01:10 PM
Hey there. Thanks for your comments. We currently have a team of 10. We will be expanding with additional coders and 3D modellers once we have reached our successful kickstarter funding. This will...
19-03-2016, 01:09 PM
Our new apartment is almost complete. Instead of posting up screenshots, we thought we would give you guys a chance to run around the actual scene. Keep in mind this is not yet complete and it is...
16-03-2016, 06:05 PM
Video showing how the vendor system works. We can assign vendor status to any NPC or object which is then opened by a click. Can also assign any items to the vendors stockpile and also give it a...
15-03-2016, 04:56 PM
Video showing how the player to player trade system works.
14-03-2016, 06:56 PM
New video showing how the player to player group system works. Tested with 2 simultaneously logged on accounts. Group system supports up to 40 player raids.
10-03-2016, 02:34 PM
08-03-2016, 12:36 PM
Little video showing the chat system and options.
01-03-2016, 08:39 PM
23-02-2016, 10:33 PM
Couple screens of the new area section of the Downtown sector 1.
17-02-2016, 02:15 PM
Downtown Sector 1 in its entirety from a birds eye view. Might not look like much from up here, but wait till you get in there and explore all those lovely nooks and crannies for secret treasure and...
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