Type: Posts; User: RobF
Search: Search took 0.04 seconds.
16-10-2016, 04:39 AM
I don't think they'll be able to but I also don't think they'll be able to keep on with Galaxy and their shift to selling new games instead of just old ones without shifting their stance somewhat...
Not always but yeah, I have no idea why PC Gamer felt the need to go and ask lawyers about anything regarding this. As I said upthread, what'll likely happen is that they'll just work with whoever is...
Valve give people *a lot* of leeway on Steam to sort their stuff out. They have lines thou shalt not cross (death threats to Valve staff, launching legal action being two prominent ones we've seen)...
Couple of things about the ASA stuff - that they're investigating doesn't mean there's any validity to the claims they're investigating, it just means they've received enough word on them (or...
24-09-2016, 10:51 PM
See also: the past 3 years in videogames.
24-09-2016, 09:27 PM
There is a huge overlap between the people who create these memes and the people who harass videogame developers. It's not 100% of people who harass videogame developers by a long chalk but the...
24-09-2016, 04:13 PM
Because he's directly funding the same people who attack developers. It's hardly childish to not want your work to go towards supporting the people who are out to make your life miserable.
19-09-2016, 01:20 AM
That sounds like way too much hard work for everyone involved. I just want to write games and sell them, not monitor a crowdsourced bug db.
18-09-2016, 04:30 PM
Yeah, exactly. It's a bottomless well of interactions. I'd *love* a world where it could be narrowed down to "oh, it's someone having a problem with their XE666" but it just keeps rolling on from...
18-09-2016, 02:06 PM
One of the larger problems with controlling the reviews and layering condition upon condition is that it assumes that people will play nicely. That's not really what happens especially when we're...
15-09-2016, 10:29 PM
Oh yup, I wasn't so much excusing it as explaining it. I think this is pretty much up there as a sledgehammer solution that does more harm than good *right now*.
It's hard to get this across but...
15-09-2016, 03:18 AM
I don't think it's part of any grand masterplan, just when faced with a choice Valve will choose the option that advantages Steam first and foremost and being data driven, quite frequently forget the...
15-09-2016, 03:06 AM
Well. The exploitation has been going on a while in one form or another just that a lot of less reputable folk are now organising and getting emboldened enough to offer their services at a cost, sort...
13-09-2016, 08:21 PM
I'm finding in recent years the larger problem with how Valve tackle these things is they get left in a half broken state for, well, years.
I'm fairly sure this will be improved on but right now...
Give or take the mineral assets and the laser effect being changed, that's pretty much the game they delivered. Not really sure what you're seeing there. The animals flock the same,...
13-09-2016, 06:30 PM
I don't think it's really right to say they're nipping this in the bud, this is a consequence of a lot of inaction on Valve's behalf - not just developers gaming the system.
A number of us have...
12-09-2016, 07:04 PM
I don't even understand why you would pull the itch download.
Man, some people are weird.
I'm not really interested in arguing the gameplay, I don't think it is a missed mark in the main - it's going for a very specific vibe that's kinda tangential to what a lot of games go for. I suspect...
I think with any game like this, it's going to be a sort of push and pull with distributors but my experience of the team Hello are under is that they're *very* hands off and are, generally,...
Erm, no more charitable than arranging a deal with Bungie for extra weapons in Destiny or whatever jiggerypokery goes on with marketing there.
I'm saying the relationship precludes the sort of...
The very first thing you quoted:
"So.. a bit of a weird release. Built for PC originally, then structured strictly towards a Ps4 release in the last 6 months."
Is entirely wrong. That should, I...
Yeah, the published patch notes were on the Hello website not anywhere super secret. All this is spun out from there.
Also, I think it's worth noting that Sony's involvement in the entire...
"Appeal to a wider audience" is such a weird loaded phrase though, there's a sort of implied dumbing down to it and like I say - that's not really how it works. What appealing to a wider audience, in...
The fundamental difference between a test screening and QA is going to be what people are looking out for, it's not really a comparable process. You're not gauging an overall audience response to a...
( Also, people at Sony fought tooth and nail for Hello Games, to make this whole game happen.
Have a listen to Shahid discussing just some of the challenges they faced getting anyone to pay...
Results 1 to 25 of 500