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  1. Replies
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    Cultural splash is a bit debatable, particularly...

    Cultural splash is a bit debatable, particularly when it comes to older guys. Battle Royale has been used as the inspiration for such survival modes in other games. A prime example would be...
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    Battle Royale had a shrinking area. The map of...

    Battle Royale had a shrinking area.

    The map of the island was divided by a grid pattern. As the match progressed, more and more squares would be marked as forbidden zones. Being caught in a...
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    I've a feeling that it was entirely to prevent...

    I've a feeling that it was entirely to prevent the "exploit" of power leveling.

    As for the endgame, my feeling there is that Darkest Dungeon's design was iterated for its vocal hardcore "this game...
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    Sticky: I'm using mouse and keyboard with screen-relative...

    I'm using mouse and keyboard with screen-relative (non-tank) controls.

    I'm not entirely happy with any of the control options. I'd like to use a gamepad and play it as an action/smashing title,...
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    It might not be a straight 3D visualization of...

    It might not be a straight 3D visualization of Creeper World 3. I don't remember Creeper World 3 simulating waves, while four of the screenshots are showing off waves. And the waves appear to be...
  6. Sticky: Boom does a lot of TV/movie adaptations. ...

    Boom does a lot of TV/movie adaptations.

    Irredeemable is okay. "Superman analogue breaks and turns psycho killer, here is what happens next" has been done both before and since, but Irredeemable...
  7. Gifts versus keys have always held a safety...

    Gifts versus keys have always held a safety versus freedom trade-off.

    Keys allow for (re)distribution of ownership of an as-yet-unredeemed game outside of the direct control of Valve, but being...
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    Cataclysm: Dark Days Ahead...

    Cataclysm: Dark Days Ahead
    https://www.youtube.com/playlist?list=PLxIQ9fpV90xOXD9gadghinfmzM5EWRxCd
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    Years ago, someone tried running competitions on...

    Years ago, someone tried running competitions on the Angband Usenet group. I want to recall that he created the savefile for a game and then distributed it. Of course this only works when save...
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    Sticky: I kind of hate SUPERHOT's campaign. For me, it...

    I kind of hate SUPERHOT's campaign. For me, it doesn't fit the game. SUPERHOT's gameplay is a simple idea, playing a few seconds of action in slow motion, executed in simple fashion.

    SUPERHOT's...
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    Sticky: The classic annoyance of the double jump (or...

    The classic annoyance of the double jump (or really any other additional mobility option.)

    Player: "Regular jumping is dull and limiting, and it is annoying when games are tuned to require...
  12. Thread: PC Bargains

    by Baines
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    15,380
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    3,149,072

    Sticky: It isn't inexperience or ignorance of how to...

    It isn't inexperience or ignorance of how to properly compress stuff, it is the belief that the only reason to compress stuff is physical media restrictions.

    There is reasonable, if blinkered,...
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    In something of a twist, permadeath wasn't really...

    In something of a twist, permadeath wasn't really enforced as stringently in classic Roguelikes as it is in modern games.

    Some people wanted to strictly enforce permadeath, but that just wasn't...
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    I'd guess the Dragon Age example is due to how...

    I'd guess the Dragon Age example is due to how the games are registered in the Steam database. That kind of stuff has lead to various issues over the years.
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    My guesses: Steam does not recommend games...

    My guesses:

    Steam does not recommend games that you already own. Steam seems to have gotten smarter about multiple editions of a game, so it won't recommend you both the regular and deluxe...
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    Steam's algorithm most definitely looks at Steam...

    Steam's algorithm most definitely looks at Steam ratings. If you look at your tag-based recommendations on the endless scrolling main page, I'd bet that everything you find will be "Overwhelmingly...
  17. Thread: PC Bargains

    by Baines
    Replies
    15,380
    Views
    3,149,072

    Sticky: They are Diablo clones, which means a bit less...

    They are Diablo clones, which means a bit less now that the world has so many Diablo clones. Somewhat buggy and certainly not as polished even when they were new, now they are also years past their...
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    Users apply tags on a widespread "cover all...

    Users apply tags on a widespread "cover all bases" practicality. This isn't "wrong". It just gives tags a specific function and meaning. The problem is that Valve don't appear to understand how...
  19. Sticky: The title of my notification email, dated June 2:...

    The title of my notification email, dated June 2: "June's Humble Monthly games have arrived!"

    To be fair, while the email notifies that the bundle has unlocked, it does include a list of the...
  20. Thread: PC Bargains

    by Baines
    Replies
    15,380
    Views
    3,149,072

    Sticky: They also changed the lighting model in at least...

    They also changed the lighting model in at least one of those remasters, which is a mixed-bag change, as it improves some scenes but arguably makes others look a bit worse. Mind, it isn't a massive...
  21. Thread: PC Bargains

    by Baines
    Replies
    15,380
    Views
    3,149,072

    Sticky: Even Wikipedia admits that Wikipedia is not...

    Even Wikipedia admits that Wikipedia is not considered a credible source.
    https://en.wikipedia.org/wiki/Wikipedia:Academic_use
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    Half Life 1 was 1998. Crawling through...

    Half Life 1 was 1998.

    Crawling through ventilation systems was popular in cinema long before Half-Life. I wouldn't be surprised if Half Life copied the idea from movies. Die Hard was a decade...
  23. Sticky: That's what Steam is. It even has levels,...

    That's what Steam is. It even has levels, achievements (badges), and (non-game) real-money-purchases.

    I've got badges for years of service, owning over a thousand games, participating in the...
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    LexW's point was that it wasn't the engine, it...

    LexW's point was that it wasn't the engine, it was the developers. Modern engines don't actually stop you from implementing something like the ability to rope arrow "every single piece of wood in a...
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    Sticky: They know what the objective is. They just don't...

    They know what the objective is. They just don't care.

    There isn't really any reward or incentive to winning in casual. While that makes the whole thing casual, with 5v5 matches that means you are...
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