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Type: Posts; User: vinraith

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    Yup, I'd say in terms of "feel" that, for me, the...

    Yup, I'd say in terms of "feel" that, for me, the TES games (especially the older ones, up to Morrowind) do a much better job of capturing the PnP experience than just about anything else. Part of...
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    This is a very old merry-go-round and I've long...

    This is a very old merry-go-round and I've long since lost interest in it, but IMO no computer game really allows any meaningful ability to role-play. A few multiple choice dialogs 90% of which...
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    Interesting. Yes, I'd certainly agree that ME3...

    Interesting. Yes, I'd certainly agree that ME3 does this best by far. I recalled there being more substantial differences between the weapons in 1, but it's been ages since I've played it (and you're...
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    We're hewing dangerously close to the "what's an...

    We're hewing dangerously close to the "what's an RPG" argument. Suffice it to say I like stats, numerical development, and what could reasonably described as lots of strategic decision making in my...
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    Yeah, as an old PnPer when I say "RPGiest" I mean...

    Yeah, as an old PnPer when I say "RPGiest" I mean most steeped in old-school PnP system mechanics. I'd agree with your characterization of 2, the dialoge and characterization in that one is great,...
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    I'm really hoping you're correct about this,...

    I'm really hoping you're correct about this, personally, because I can't imagine it working well otherwise. I'm mildly heartened by the total lack of clarity in the press coverage - it's better than...
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    Sticky: I recall 3MA suggesting that one of the big...

    I recall 3MA suggesting that one of the big advantages of starting with Empire is that they were the only ones who spent time fighting all of the other core factions - so they'd give you a taste of...
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    I'd honestly thought statements like the one by...

    I'd honestly thought statements like the one by RPS I linked above were clear, but now you've got me hopeful that I'm misreading them. There's not a screenshot of a dialog wheel somewhere? That's...
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    I think it's irrelevant. That would be...

    I think it's irrelevant.




    That would be fine, that's not what I've seen described in coverage. What I'd seen discussed was a system like Alpha Protocol's wherein the tone was the only...
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    I have no idea why you'd even take the time to...

    I have no idea why you'd even take the time to type that out.



    As opposed to hard stopping a conversation to replay it 3 times to get your character to say what you want? I think gamers that...
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    This is basically my problem with all systems...

    This is basically my problem with all systems like this, be they ME, AP, or what-have-you. It's much too easy to misunderstand what the "summary" is trying to convey, which usually results in a break...
  12. Thread: PC Bargains

    by vinraith
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    Sticky: The good news appears to be that the sale ends...

    The good news appears to be that the sale ends after the monthly opens up, so at least you'll know.

    Personally my interest is mildly piqued, but I'd be more likely to bite if the format were a bit...
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    Ugh, I haven't played that one but it sounds...

    Ugh, I haven't played that one but it sounds awful. The point here is I'd prefer more specificity, not less. I don't know when AAA developers decided their audience was illiterate, but I'd like to...
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    I was quite looking forward to Andromeda until I...

    I was quite looking forward to Andromeda until I learned this, but the problems with ME's conversation system not saying what you wanted to say (and having to reload as a consequence, sometimes...
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    Sticky: I can certainly understand that problem, and the...

    I can certainly understand that problem, and the accompanying frustration. I do recall the moment-to-moment play tightening up a bit over the series, for whatever that's worth. I also recall SR2...
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    Sticky: I adored Soul Reaver when I played it...

    I adored Soul Reaver when I played it way-back-when. To this day I think that entire series has got some of the strongest voice acting and most intriguing (albeit convoluted) plotting I've ever...
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    Sticky: Personally, I blame the fact that it never even...

    Personally, I blame the fact that it never even occurred to me to play the earlier missions on a harder setting on the lack of any kind of indicator as to what you have and haven't done on a given...
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    Sticky: Noted. Sounds like a useful exercise for the...

    Noted. Sounds like a useful exercise for the aforementioned higher difficulty playthroughs of the earlier missions.
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    Sticky: Sounds like that might be my solution, then....

    Sounds like that might be my solution, then. Right now Sally is worse than useless, I can't get her through a mission alive. Valentine on the other hand is the best thing ever, and Ivanski with a...
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    Sticky: The middle one, I think it's called...

    The middle one, I think it's called "Experienced." As I said, I'm hesitant to turn the difficulty down for fear of progressing without learning something I should learn.

    Is there any reward for...
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    Sticky: I've run into what (to me) seems like a severe...

    I've run into what (to me) seems like a severe difficulty spike in Steamworld Heist, getting hopelessly suck on a treasure ship job which has gated off the rest of the game. It's immediately...
  22. Sticky: According to John's review...

    According to John's review that very promising description is hopelessly inaccurate. That's a shame, too, because the game that's described there is something I really want to play.
  23. Sticky: I'd say 3's presence in the pack is superfluous,...

    I'd say 3's presence in the pack is superfluous, but if you've played them surely you're aware of the deep and substantial mechanical differences between 4 and 5. They're about as far apart as it's...
  24. Sticky: Civ 3 is the Civ game that drove me to give...

    Civ 3 is the Civ game that drove me to give Europa Universalis a try, and for that I'm eternally grateful.
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    Sticky: Because it's pretty fun? To be clear, this wasn't...

    Because it's pretty fun? To be clear, this wasn't a conscious effort to "clear backlog," just an attempt to find something I'd enjoy playing by trying anything that sounded interesting at the moment....
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