Type: Posts; User: Evochio
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Imagine a Racing, Flying or mech simulator game where you acctually sit in a moving chair that reacts to ingame events and impacts. They've been done before, i know, but now with the added immersion...
It isnt so much about winning the fight when doing these heroic last stands. Its about making their victory costly in time and hopefuly expensive resource wise, no? Also i think its a lot of fun.
Oh, armies have a 20-man limmit? That is dumb : /
I'll send you a tell at some point, started out recently.
These new resource costs for vehicles and fighting TR where everyone has a Striker, made flying a Scythe less then enjoyable.
You cant even weave in behind mountains and terrain to break lock or...
Neat stuff Jaguar
Would love to hear said tune. :)
Anyone mention FantomenK yet?
A good evening overall, apologies to Laldy for roaming around outside appointed objectives too much.
The organization overal was splendid and well done. The strategic side of things were handled...
Did you get inspiration from 2001 and contact mash someone posted on Reddit a while ago? :)
Pretty neat stuff regardless with the flowing battle, wish there was a way to run along all 3 sides of the...
30-05-2013, 02:12 PM
Oh, i remember reading about this game and being really interested. But indeed, the subscribtion thing turned me off from it.
No Hud? Darnit..
I got some recorded footage with the ingame thingybob on decent settings that are pretty epic but its all first-person blasting
29-04-2013, 01:21 PM
I just find it unreliable for AI, you might get one hit and kill now and then with it but you'll rarely get a streak if the tank and/or infantry are acctually moving about. But that might just be me...
29-04-2013, 09:55 AM
The Ranger is woefully underpowered compared to the walker. Just check this video.
I use the walker on my secondary loadout when air is about, very...
29-04-2013, 08:14 AM
I love tanks, i'd definetly want to be part of this.
Its unfortunate tanks have ended up so much on the backfoot lately, not quite able to be the frontline figure and more of a supportive bombard...
15-04-2013, 01:31 PM
Maybe this isnt the proper thread, but its close enough. I'd love to see us training and developing some proper counters to popular tactics employed by the enemy. Call it advanced squad training.
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