Type: Posts; User: Zetetic
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13-02-2016, 10:00 PM
And, as the mod description points out, mostly only at those points where you've been painfully unlucky with the RNG over a period of time and you're playing on a lower difficulty.
It's trying to...
06-02-2016, 04:18 PM
I'd imagine that (intra-human) racism was something that ADVENT did away with fairly early on. A bit of the old racism is probably something all the resistance groups indulge in to remind them of the...
22-01-2016, 04:00 AM
Thanks for following this up, and coming back here to report on it.
04-01-2016, 06:14 PM
I'm very grateful for you mentioning this. (It's made the game a lot more enjoyable for me.)
30-12-2015, 08:12 PM
Regarding the UK and its DPA - what are Valve's actual obligations here? They sell to people in the UK, but their only subsidiary outside of the United States is in Luxembourg (which, it should be...
26-12-2015, 12:07 PM
I wonder what their obligations are in various jurisdictions regarding notifications of particular data security breaches.
26-12-2015, 10:47 AM
Has anyone here played Republique?
The vast majority of Steam reviews are Negative, but almost entirely dominated by the cretinous carping on about the slight delay after Episode 3. The vast...
25-12-2015, 11:11 PM
You're still accessing Steam, multiple times if you follow your advice, and loading responses - perhaps - into the cache (containing either personal or sessional information) to be passed on to a...
25-12-2015, 10:50 PM
Me too, based on the similarly reasonable impression that it's an issue somewhere around the caching server.
(That's not the advice that alms has decided to emphasise in Koobazaur's post,...
25-12-2015, 10:32 PM
What's the basis for believing that SteamDB have the slightest idea of what appropriate advice is in this case?
(Particularly given that at the time of this post, they're now not saying that you...
07-05-2015, 04:42 PM
I would assume omission unless they're actually using the Steamworks 'custom executable generation' (which would imply a curious hypocrisy). Still, it's a bit odd that they decide...
07-05-2015, 04:38 PM
Presumably the updates thing is a matter of GOG's bandwidth as much as anything else. (Unless the updates themselves actually call home - that, I suppose more clearly falls under 'rights management'...
07-05-2015, 04:35 PM
I'd suggest that you do that then.
05-05-2015, 05:59 PM
If anyone's having trouble accessing https://www.dirtgame.com/ (particularly under Firefox), I think it might be because their web server is configured embarrassingly badly.
07-04-2015, 01:31 AM
Still €17.95 (about £15) here:
DCS are having a sale of upto 70% off on their own modules. Might only last the next few hours.
30-05-2014, 06:49 PM
https://en.wikipedia.org/wiki/Direct_Voice_Input suggests the most obvious use case for voice input in computer games.
26-04-2014, 01:07 AM
General Deathshead might be alright at designing supersoldiers, but that incinerator room is very poorly thought out.
23-02-2014, 01:19 PM
Ooh, and I think there'd be a possibly interesting trade around the agriculture/gathering issues if skills and experience were modelled. Clearly agriculture needs certain knowledge (which the game...
23-02-2014, 01:10 PM
And that's the essential challenge when it comes to the population, isn't it? Can I manage the turnover of meat (with my exceedingly limited toolkit)?
23-02-2014, 01:09 PM
I understand that's the use of the townhall. My problem with this arrangement is that the vast majority of the information is already shown the user, but simply in a deliberately obtuse manner - food...
23-02-2014, 12:12 PM
I'd be really interested to know at what population people are getting bored of their villages. Particularly if they're not shooting for an achievement.
23-02-2014, 12:09 PM
I've played one game where I collapsed early on due to issues around food management and one where I'm currently up to 60 people or so, with a constant excess of food and housing, and have built...
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