Type: Posts; User: DetCord
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My mod made it to the top 3 for six weeks in a row and was featured on several sites.
I honestly didn't expect it, it just kinda happened. I mean I knew it had potential popularity and all that,...
17-03-2017, 04:44 AM
So the time I spent with it in the Origin Trial have certainly convinced me to not pick it up. Perhaps on sale down the line, but absolutely not at release. Just my personal opinion there.
15-03-2017, 06:41 PM
Having played several hours of a preview build, I find that I agree with this guy (video) more so than John. I enjoyed and even loved parts of ME:A. While John's remarks concerning the UI and...
15-03-2017, 05:53 PM
So this was posted in response to John's article.
Created some wallpapers for my Stellaris mod. The rest can be found here.
Sticky: 4K Screen....
I'm enjoying Astroneer as well.
The ridiculously popular thread to the above.
More of a Photoshop production than a screenshot. But hey.
The primary reason they're like that is due to the fact that they're (weapons) not native to the game. The geometry and collision aspects are jacked up because its ported content from IF. The modders...
+1 for FSX.
It's just default ETW visuals. The only mod I'm running is DM.
Sticky: Sorry, its Empire Total War.
Sorry, its Empire Total War.
22-09-2016, 04:50 AM
Ohhh I'm getting that. The AA, or lack thereof, drove the nuckin' futs.
Thanks for the heads up on this.
Quite fun, if not for a rather dismal setting history wise. Still not quite sure the BF formula fits WWI given it's pace, but it'll be interesting to see how it progresses.
WWI has always felt to me more like a depressing tragedy than combat. I just don't know if I feel like playing a gamified version of it.
It was unlike any conflict before. Not just because it was...
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