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Type: Posts; User: Jeremy

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  1. Replies
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    That's good advice... it could just be that the...

    That's good advice... it could just be that the time demands aren't working out. Maybe I'll pick up a platformer, or something different, and see if that changes things.
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    I've actually been trying to figure the answer...

    I've actually been trying to figure the answer out to this lately. Usually after a long day at work, or a busy day that ends later in the evening, I'll have a desire to play video games. However,...
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    You can really say that about any book, time...

    You can really say that about any book, time period, culture, or civilization. There are always multiple viewpoints and contexts within those boundaries, and it would be a disservice to not tell...
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    This is a fairly complicated question, as others...

    This is a fairly complicated question, as others have commented on, because it all depends on which viewpoint we are discussing Christianity from. If someone could create a game using themes from the...
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    My game of the month is Stardew Valley... I....

    My game of the month is Stardew Valley... I. Can't. Stop. Playing.

    Like the RPS WIT says, it's one of those "one more turn" games, except each turn is the full day, which takes about 20 - 25...
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    I'm guessing the only reason XCOM 2 isn't my game...

    I'm guessing the only reason XCOM 2 isn't my game of the month, is that I have been waiting for the performance bugs to get ironed out.
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    It's kind of a toss up for me between The Witness...

    It's kind of a toss up for me between The Witness and Grim Dawn, but overall I think it's Grim Dawn. While I really enjoyed The Witness as a meditative gaming experience, and enjoyed getting a bit...
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    I can't speak to the balance of darkness now, but...

    I can't speak to the balance of darkness now, but I didn't notice a significant difference overall during EA. I tried a dark run with some new recruits, and lost a couple to death, and some more...
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    The mortality debuffs were new to me with the...

    The mortality debuffs were new to me with the main release, but I didn't play since the corpses update, so am not sure if those were around. It definitely adds an interesting element, and think it...
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    I missed the question you tossed out, DevinSmoth....

    I missed the question you tossed out, DevinSmoth. One piece of advice I would give for the Hamlet is to focus on the cheap versions of stress reduction (Drink and Meditation) early on, until they are...
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    Yeah, honestly... I love that I have to approach...

    Yeah, honestly... I love that I have to approach every boss with a ton of trepidation. Even knowing the right strategies for success isn't always enough. I lost 3 of my best heroes to the Hag when...
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    There are several curios I just don't ever...

    There are several curios I just don't ever interact with because of that. I just cruise on by bookshelves every time.
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    I would be curious to hear what your definition...

    I would be curious to hear what your definition of control means. The response seemed quite reasonable to me as well. The RNG can be difficult at times, but ultimately, I would say all of sonson and...
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    And this is one of the things I really love about...

    And this is one of the things I really love about the skill system. You can take a pre-existing class, and build them out for a variety of scenarios. Certain classes, like the Vestal, will continue...
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    For me, the thing that has been crucial is DoTs...

    For me, the thing that has been crucial is DoTs and Positioning. Killing an enemy with a DoT will leave no corpse behind, so that's something to be aware of as well. If want the corpse, finish them...
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    That's pretty much how things go in the beginning...

    That's pretty much how things go in the beginning for me too. I hire a lot of fodder, build up resources, and find heroes with good starting traits, while removing the rest. If you think about it,...
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    I am really excited to get back into this game,...

    I am really excited to get back into this game, and am looking forward to trying out the new dungeon type (Cove) as well as having an end game. The corpses were definitely a point of contention, but...
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    It wasn't explicitly stated, but is it for sure a...

    It wasn't explicitly stated, but is it for sure a PC game?
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    I think the most important part of having any...

    I think the most important part of having any sort of emotional bond with a character, is for that character to have autonomy. There are plenty of "types" of characters, from quirky and eccentric, to...
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    Sticky: Just picked up The Witcher 3 on the Steam sale,...

    Just picked up The Witcher 3 on the Steam sale, 50% off... and wow. This game is incredible. Couldn't play it when it first came out, because I wasn't able to upgrade my PC at the time (it was 6...
  21. I'm excited to play, but it won't be a day 1...

    I'm excited to play, but it won't be a day 1 purchase. I've unfortunately lost the ability to have long gaming sessions (work, relationship, etc.), and so I'll be working through Divinity for quite a...
  22. Thread: Darkest Dungeon

    by Jeremy
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    Yeah, I believe so. I'm pretty sure I read that...

    Yeah, I believe so. I'm pretty sure I read that on the hero bio somewhere.
  23. Thread: Darkest Dungeon

    by Jeremy
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    Yeah, the Jester is just great. He ends up in...

    Yeah, the Jester is just great. He ends up in most of my boss runs. Bleed skills, plus ACC / Crit, plus stress mitigation... he's really a perfect support class for this game. That group is pretty...
  24. Thread: Darkest Dungeon

    by Jeremy
    Replies
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    18,252

    The difficulty has ramped up a bit in the early...

    The difficulty has ramped up a bit in the early game, and for the early veteran dungeons, but it's mostly a part of a new learning curve. Once you get used to heart attacks and corpses, it becomes...
  25. Thread: Darkest Dungeon

    by Jeremy
    Replies
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    18,252

    Also, that corpses can be missed by an attack....

    Also, that corpses can be missed by an attack. Not sensible at all.

    I think the last bullet point from X_kot's post is the key to the entire discussion. Defining success based on an experience...
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