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  1. I'm not reading anything in this thread. (Sticks...

    I'm not reading anything in this thread. (Sticks hands over eyes) I don't want any spoilers.

    I'll probably not get this one... but unlike Stanley Parable, and similar games, I really think I could...
  2. Sticky: Counting on customers being forgetful and stupid....

    Counting on customers being forgetful and stupid. Best advice for companies, investors and banking institutes since 1756...
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    There is plenty to do. That's not the problem....

    There is plenty to do. That's not the problem. It's releasing broken and incomplete mechanics without warning/signposting the player. I'm more annoyed I waisted a few hours on it really.

    I don't...
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    This seems to still be the case:...

    This seems to still be the case: https://forums.frontier.co.uk/showthread.php?t=216163

    The main page thread on some games people are commenting "oh, gamers rage over everything so negative"....
  5. Thread: Xcom 2

    by TechnicalBen
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    9,536

    Reading fail fro us, sorry. Super Sampling AA is...

    Reading fail fro us, sorry. Super Sampling AA is that expensive in computational use, SSAA. MSAA is "multi sampling AA", which is to be fair and honest a more efficient version of SSAA. It's "one of...
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    I really want a 50ly jump range Anaconda....

    I really want a 50ly jump range Anaconda. Literally go "naked" (no shields etc) and fly around with a fuel scoop.

    Then I want a combat ship. So min/maxing I guess. No interest in an all rounder...
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    I'm liking the Cobra for combat. High speed so I...

    I'm liking the Cobra for combat. High speed so I can RUN when I pick off more than I can chew, which is a lot of times. I got a Dimondback Explorer to see what it's like and... well, it seems slow...
  8. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    And the fan fiction to go with it! I should...

    And the fan fiction to go with it!
    I should really write fan fiction this time. My last go at XCOM effectively played out like a GitS series. :P
  9. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    The "why include 8xmsaa" is probably just because...

    The "why include 8xmsaa" is probably just because the engine/drivers support it and it may be what they use in advertising shots (to make all the edgies goes aways).
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    What is the "dropship" in reference to? PS...

    What is the "dropship" in reference to?

    PS "Int cargo "passengers" " is not a major update. Why it's not already there is anyone's guess.
    Though sharing craft and launching fighters is. ;)
    ...
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    What's the odds on the missions STILL being...

    What's the odds on the missions STILL being bugged (I don't mean "not fun" I mean actually NOT WORKING)?

    I'm liking the odds and have some money* to invest.

    *Only about 7p but that should be...
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    Come play my new card game. If you pay me an...

    Come play my new card game. If you pay me an extra $5, I'll give you this gold coloured card which in no way gives you an advantage over the competition... because I just sold them a platinum...
  13. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    I'll break out the paint.net and give everyone...

    I'll break out the paint.net and give everyone here on the forums an extra "narrative-driven soldier armour skin upgrade" if you pre-order through me (no cash required as that would break the forums...
  14. Thread: Xcom 2

    by TechnicalBen
    Replies
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    Yeah. "Quick, buy this bit of paper, pre-order...

    Yeah. "Quick, buy this bit of paper, pre-order now and I'll call you Jim every Tuesday. Oh, this paper is not released for another 2 hours, it's special paper see..."

    Pre-order bonuses should burn...
  15. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    Adding more enemies is a really really poor...

    Adding more enemies is a really really poor gameplay method. Every game I've seen use "dynamic difficulty" with enemy numbers just gets the player stuck in a loop and bam, 1500 enemies drop in on...
  16. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    It is not a timer. It is a turn limit. If we have...

    It is not a timer. It is a turn limit. If we have 5 turns to do the mission. That is as much time as you like to plan, but only 5 special moves, 5 positions and 5 attacks.

    Not plaid, but I assume...
  17. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    It's fine as long as the time (limited turns)...

    It's fine as long as the time (limited turns) don't hide a RNG that decides if you win/loose. The timed missions in XCOM allowed the game to tell you to "get this done or else" for missions or "make...
  18. Thread: Xcom 2

    by TechnicalBen
    Replies
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    9,536

    Does happen, but after release becomes big news....

    Does happen, but after release becomes big news. Finding out before release is hard.

    Google fu go!!!...
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    Oh a game can do "anything" it's programming. ;)...

    Oh a game can do "anything" it's programming. ;)

    I take back everything. I forgive them. Why? I may have forgot to request docking and entered a station. Totally expecting instant death, I was...
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    Even on the point of persistence. Currently,...

    Even on the point of persistence. Currently, little to nothing is persistent. After all that detail about online to help the "universe" content. And it boils down to which faction owns a system? So...
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    It's a tool. If it were a physical medium. We'd...

    It's a tool. If it were a physical medium. We'd see people going "wow, screw drivers are the latest cool thing, quick, try hitting all those nails with screwdrivers!"

    When someone has a hammer,...
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    Had fun. Still it was "grinding" for "creeps",...

    Had fun. Still it was "grinding" for "creeps", but a nice flight experience. I did make... that is to say I would have made around 350k creds or more... however I boosted into the station entrance......
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    That is Homeworld. It's not about the... oh, why...

    That is Homeworld. It's not about the... oh, why am I bothering? ;)
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    The roll back option. Wow. I'd pay for Cobalt...

    The roll back option. Wow. I'd pay for Cobalt (Oxeye/Majong) again to have this feature. Game went from Super slick Mario style controls and timing, to floaty flash game style jumping (arguments from...
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    Missions. Missions are broken. I give up. I'm...

    Missions. Missions are broken. I give up.

    I'm going to farm credits in resource sites, and get a big ship, then fly to the black hole, and end it all.
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