Results 61 to 80 of 83
17-03-2013, 12:29 AM #61
I'm not going to say someone can't bitch about DRM in a line of games they continue to buy even though they know what they're getting into, but... it's a videogame. There are thousands of them. It's really not that hard to avoid one. This idea gamers get in their heads that they're depriving themselves of an experience and 'no! why should I be the one to suffer!' is just so pathetic. I didn't play Mass Effect 2. HOW AM I ALIVE?!
Now I'm human too, occasionally I get the gamer itch for something I simply must have maybe once or twice a year. Not every single week. I am not some child waving about his mother's credit card who has a new favourite movie every Saturday. Gamers need to stop acting like entitled brats with the self-control of a nymphomaniac standing next to a bowl of fruit.
Last edited by Drake Sigar; 17-03-2013 at 09:19 AM.
17-03-2013, 02:55 PM #62
A fun new shite nugget from EA. They are now preventing forum users from posting the EA customer care phone number to reduce refunds.
A part of me just has to admire the sheer balls of EA at this point.
If anyone wants the number it is 1-866-543-5435
17-03-2013, 03:25 PM #63
They can't be stupid enough to try the same thing over and over again, right? Eventually they'll improve since their sales aren't really good lately.
17-03-2013, 04:04 PM #64
Yeah, they'll improve. By which I mean they'll keep tweaking the DRM until they find something customers shout slightly less loudly about. That golden spot between outrage and grudging tolerance is where they've thrived for years.
17-03-2013, 04:14 PM #65
- Join Date
- Apr 2012
I find it hard to hate a company that employs someone called Ocean Quigley.
17-03-2013, 05:05 PM #66
17-03-2013, 05:11 PM #67
I still remember the outrage that started when Bioshock was announced to be using online activation.
Now it's the accepted norm.
How many more times before always on DRM gets accepted? We've had Diablo 3, Ass Creed 2 and now Simcity. Thankfully the outrage is still strong and in many ways this is a worst response than Diablo 3 had.
17-03-2013, 05:14 PM #68
17-03-2013, 05:15 PM #69
Compared to having to pay attention to how I uninstalled a program VS Steam and even Origin where I just install and uninstall to the detriment of my interwebs, I choose the latter. Mainly because I value usability and convenience over the ability to re-sell games/worry that the assholes at Gamestop are selling used games as new titles again.
17-03-2013, 05:18 PM #70
Steam works great until it doesn't.
I used to commute and sure enough everyday I would start up Steam and everyday it would say "Unable to start in offline mode, please connect to the internet and turn on offline mode". Everyday. For two years.
17-03-2013, 05:24 PM #71
17-03-2013, 06:22 PM #72
Throwing away history is a line you can't cross without a damn good reason - like a genuine MMO where single player makes no sense. That's been Maxis' most recent argument of course, but it's patently absurd. Any 100%-soloable MMO is walking a fine line, but in SimCity all the multiplayer features are so clearly unnecessary to the game experience.
Last edited by TillEulenspiegel; 17-03-2013 at 06:24 PM.
17-03-2013, 06:50 PM #73
- Join Date
- Nov 2011
As far as hating EA goes, I think it's unrealistic to hate a corporation with ever changing people and practices.
I don't think it is unreasonable to hate a Corporations practices though. I for one hate their marketing. Full of lies and generally as far from representative of the product as possible.
I also don't particularly like their games though that is no great sin on their part. What is a sin, in my opinion, is the fact that they often take a game mid development or pre development and change it to the games detriment. (DA:O for example)
Their PR is messy and their practices undesirable.
So I don't hate EA but I do wish they would go out of business. I am aware of the amount of lost jobs that would cause and I would hope all staff would find work elsewhere, but I don't like the way EA operates and I feel I am justified in that.
17-03-2013, 06:53 PM #74
17-03-2013, 07:19 PM #75
- Join Date
- May 2012
17-03-2013, 07:27 PM #76
- Join Date
- Nov 2011
No I think many of their policies have changed over the years. Unfortunately for me and others like me, not for the better which is why I dislike them.
The online DRM is effectively a policy to control and manipulate the products users. This is a "Policy" put in effect relatively recently.
On the other hand, some corporations make much larger changes in a bid to win back favour or keep hold of a foothold in a niche market.
In EA's case, I don't think they have made any laudable changes in the last 15 years. (Which is partly why I get frustrated with peopel saying "Don't hate on EA for stuff they did 15 years ago". I don't, I'ts the things they have been doing for the last 15 years and haven't changed added to the newer things they are doing which are equally distasteful)
17-03-2013, 07:35 PM #77
- Join Date
- Jun 2011
You ask the average person if they'd rather have one-time online activation or be required to keep the disc in the drive every time they want to play, they'll take the former option as it's more convenient.
In time as mobile internet becomes more and more pervasive, always-online is going to go the same way: from being a genuine inconvenience to something you barely think about. We're not there yet, but progress or not when it comes to DRM needs to be looked at in tandem with changes in technology.
17-03-2013, 07:49 PM #78
I have no strong feelings about EA as an entity but I'm not happy at all with their practices and they haven't released a game I've been very excited about for years. At this point I just don't think I'm the sort of customer they're interested in making games for anymore. There's no lack of good games to play though, so while it's sad to see classic titles and developers being butchered and fed to the sequelmonster I find it hard to care about EA all that much. I'm more concerned about the possibility that more of the industry will be shifting in the same direction and that Sim Citygeddon will happen to something I really do care about.
17-03-2013, 08:17 PM #79
If Simcity is any indication it isn't the consumers internet connection that causes the problem. It's what they're (trying to) connect to that keeps falling apart.
And I have to say the cost and logistical nightmare of running always on DRM/Streaming means it will never catch on. Indies and smaller publishers will stick to minimal DRM if for no other reason than the fact they can't afford the server costs. Not unless EA or Valve or Microsoft succeed in creating a walled garden with them as the gate keeper ensuring all future games have to cut them in on the action.
Personally I blame Notch.
Last edited by Bhazor; 17-03-2013 at 09:01 PM.
20-03-2013, 12:34 PM #80