Results 21 to 40 of 88
26-03-2013, 12:13 PM #21
Dark Messiah of Might & Magic wins by a long shot. Be it the "neck stab & twist" of the stealth kills, the utility of the ice spell, the omnipresent kicking boot or the fire spells setting everyone on fire.I am once again writing a blog, vaguely about playing games the wrong way
26-03-2013, 12:15 PM #22
As far as fun to play with goes the UT games for me.
I'd also give a shout to Medal of Honour: Allied Assault (I'm sure other games may have surpassed it by now, but I haven't played them so I'll stick with it), particularly in terms of its audio (those rifle cracks were terrifying) but also for the animations (the big bulky anti tank rockets being a highlight).
26-03-2013, 12:16 PM #23
Silent Hill. Joking!
Has to be the railgun in Q3A for me. I'm not much of a bunny rabbit, so couldn't keep up with the acrobatics in LAN. Mastering the railgun and concentrating on aiming rather than rocket jumping was really satisfying once it started paying off. For me personally anyway.Steam profile
PC Specs: I have a big e-peen
26-03-2013, 12:16 PM #24
This thread has me wanting to install UT2K3 again. I wonder if people still run games of it."Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""
26-03-2013, 12:17 PM #25
Shotgun or Super-shotgun from the first two Doom games, primarily because they feel dumb and powerful. Of all the high tech silliness in other games, nothing matches the crude BOOM-Click-Clack-Clunk of the Super-shotgun.
Also nods to the Flaregun from Blood, Stake gun from Painkiller (It shoots stakes, STAKES THAT SET ON FIRE!), Rocket Launchers from Quakes, most WWII bolt action rifles (especially MK98s) and, if permitted, the Gravity Gun from HL2 for the ability to throw radiators.
26-03-2013, 12:47 PM #26
Another vote for Killing Floor. If there's one thing Tripwire gets perfectly right, it's gotta be the absolutely fantastic gunplay!
26-03-2013, 12:55 PM #27
26-03-2013, 12:59 PM #28
But if I had to choose one first person shooter (implying that it has guns in it), I'd have to go with original Qu'ake. UT2k4 would be a close second, followed by Fallout 3, but Quake was ridiculously solid. Taking out a shambler with a double barrelled shotgun was just about the most fun I'd ever had in first person shooter before. They simply don't make them like that anymore, do they? That's a damned shame.
26-03-2013, 01:02 PM #29
26-03-2013, 01:28 PM #30
- Join Date
- Jun 2011
Well I'd disagree with all the OP's picks, Crysis had bullet sponge enemies (either headshot them or wave half a mag goodbye), Bioshock has some of the worst feeling guns ever and FEAR, while the strongest contender by far, lost any chance the moment I realised that the gun firing 6 inch nails failed to kill enemies in one headshot unless they were unaware of you.
Painkiller is certainly a good contender, if for the tree-launcher alone, and none of the weapons feel particularly weak. I also considered Tribes: Ascend, most of the weapons feel powerful there too and the satisfaction of nailing someone moving at high speed with a massive gun just adds to the feeling too.
However for my winner I'm going to break the rules slightly and assume the 'first person' part of this isn't the important bit, rather the weapons. It's the Dead Space series, it had to be. The weapons all sound meaty, they all look badass and when you shoot an enemy with one of these, you know about it. Limbs fly, blood splatters, the enemy flies back incinerated, impaled or dismembered.
26-03-2013, 01:33 PM #31
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- Jan 2012
Action Quake 2 and FEAR are both great in their own ways. I don't feel like anything else I've played comes even close. Nearly every gun feels unique and highly satisfying to shoot a dude with.
In most games, satisfying guns are few and far between. Doom II's super shotgun and Counter-Strike's AK47 come to mind.
26-03-2013, 01:38 PM #32
I can't think of any one game where every weapon was awesome but a special mention goes to the rail gun in Red Faction 1. With its heat sensor on-board, it was greatly satisfying to stalk people in multiplayer and nail them through walls.
26-03-2013, 01:42 PM #33
- Join Date
- Jan 2012
I am loath to mention a console FPS here but when it comes to weapons, nothing comes close to Black. They combined the meatyness of Doom 2's guns with Painkiller's ferocity. And the sounds for the guns. Read here to see what they did to get the guns sounding right: http://www.criteriongames.com/black/...s/choirofguns/
It is the only console fps I actually like.
The Serious Sam games, UT2k4, Shogo: MAD all have great weapons too.
26-03-2013, 01:53 PM #34
I'm gonna toss another nod in for UT2K3/4. The shock rifle combo animation, damage amount, and sound effect are all perfect. UT's Rocket Launcher and Flak Cannon are also superb.
26-03-2013, 02:04 PM #35
I'm going to say, Rainbow Six: Rogue Spear. Even if you had a full squad and there was just one enemy with a pistol left in the building, you still had to respect that pistol. =PThe Secret of Gargoyle Manor, a browser point-and-click adventure about retrieving your lost hat whatever the cost, is something you could play!
26-03-2013, 02:05 PM #36
26-03-2013, 02:11 PM #37
Black have some nasty and powerful gunplay. Every weapon was strong and the player will easily feel that he's using "real" guns instead of some plastic toys like in Call of Battlefield 3: Modern Manshooter 2: Warface Action 8: Ops
HL2 laser-pointer rocket launcher. Simple and fun.
Alien vs Predator 2 SMARTGUN. Gun with built-in auto-aim. Awesome.
I think there's more of awesome FPS guns & weapons but I can't recall them from my memory at this moment.
26-03-2013, 02:15 PM #38
- Join Date
- Jan 2012
No, CS is not of note. Terrible hitscan and everything took a clip to die.
Someone said Action Quake 2. The sawed off shotgun in that game, godamn!
26-03-2013, 03:52 PM #39
Nobody mentioned Rage yet. So I do that now: Rage! Id may have lost their touch in other areas, but they still create the best boomsticks, imho.
I also liked the guns in Crysis 2. Nice echoing in NYs urban canyons...
26-03-2013, 04:17 PM #40
Bioshock 2's arsenal was an improvement over the first game's (if only by virtue of actually doing some damage), but it's still not all that special. Even System Shock 2 had more satisfying gunplay.
I'll throw in another vote for Killing Floor. Every weapon in that game feels powerful without being cheap, the visual and audio effects are fantastic and you're rewarded for mastering their use. It also has the best implemenation of iron sights I've ever seen.