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10-08-2013, 05:24 PM #1
Monitor Program enabling me to monitor texture fill rate Loadout and Shaders. ?
Looking for a bottleneck i have hit a Brickwall.
Using Gpu-z and Mooo System Monitor i detected that Cpu/Gpu/Memory are hardly used (20% to 50 %).
Nonetheless i still have horrible FPS in Project Reality 1.0 .
I suspect insufficient Texture Fill rates,Shaders etc.
Now assuming this is even possible for my Gtx 260:
Does anyone know of a Program which would allow me to Monitor Things like Texture Fillrate *Loadout* and other more obscure Bottlenecks ?Great Search Engine for Game bargains:
10-08-2013, 09:42 PM #2
Woah, hm. Fill rate's a pretty synthetic measure as far as I'm aware; I'm not sure about actively monitoring it. The guy that runs PC Perspective (Ryan Shrout irrc) might be able to point you somewhere but I'm in the dark there.
12-08-2013, 07:43 AM #3
Turn down your texture quality all the way, see if your FPS increases?
16-08-2013, 09:05 PM #4
- Join Date
- Jun 2011
What Boris said - also remember that how much GPU memory you have makes a MASSIVE difference in some games.
I used to have a 512Mb 5670 - compared to a 1Gb and 2Gb card I was getting HALF the fps in some games - and GTX260s are <1Gb usually?