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  1. #1

    BB2 RPS Cup - The Pissants Prize

    Short Form Cup For BB2 familiarisation.

    2,4 or 8 players, Bretonian peasants only, cup will loop, but welcome only new peasant only teams, and previous applicants. No stars, no non peasent mercs (peasents with skills are allowed), all other inducements welcome, 4 minute turns, cups can get super long too as draws are handled with extra time, but all players are AG2, so games will be short.

    Entry ends Friday the 13th Nov, each step of the league will only last 7 days, default wins will be without reward.

    1. Coach/RPS Name
    2. Timezone (GMT)
    3. Team Name
    4. New/Recurring (delete as appropriate)


    Search RPS, find the crest of the earl and apply to the Pissants Prize within, apply as soon as possible, league will start when full and clock is 1 week a game. Match arranging handled <here>
    Last edited by Heliocentric; 10-11-2015 at 10:02 PM.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  2. #2
    Due to *overwhelming demand* the cup has been postponed. :/ Boo!
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  3. #3
    Lesser Hivemind Node Aerothorn's Avatar
    Join Date
    Jul 2011
    Location
    Seattle, WA
    Posts
    899
    This sounded really cool, I just can barely keep up with one league with my current grad school situation, sorry :(

  4. #4
    I'll wheel it out again during the holidays, fact is the could be wrapped up pretty quickly, blockless AG2 turns will frequently fail on the first action.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  5. #5
    Lesser Hivemind Node Shards's Avatar
    Join Date
    Aug 2013
    Posts
    567
    Quote Originally Posted by Heliocentric View Post
    I'll wheel it out again during the holidays, fact is the could be wrapped up pretty quickly, blockless AG2 turns will frequently fail on the first action.
    Infinite Fend will probably mean lots of dice-less maneuvering as well though, leading to analysis paralysis!

  6. #6
    Fend lends itself to front line fouling.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

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