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Thread: RPS Guild for Guild Wars 2?
29-06-2012, 07:39 PM #401
I feel a lot of desolation success was down to the sheer numbers we had on the server and constant fullness of WvW compared to the others. Plus a lot of the better players will likely move to a less populated server.
But ultimately I don't mind, just a bit wary of popular servers as they have more chance to have restrictions placed on them after launch stopping people from joining and potentially splitting the guild.
29-06-2012, 11:02 PM #402
Not to mention we were obviously lagging a lot more than servers with lower populations.
During the stress test I had about 40 seconds of lag in the beginner human area. I was on Magus Falls before joining the guild in BWE3 and peak times were bad there too.
30-06-2012, 12:39 AM #403
30-06-2012, 09:55 AM #404
About Desolation, I think being in the spotlight these BWEs is not a very good thing. It'll attract all sorts of players looking to be on a winning world and maybe end up being overpopulated.
On the other hand, being on a desolated server (hah!) is way worse.
How's the WvWvW pairing going to be, static or dynamic? As in, will the grouping be set in stone like, say battlegroups in WoW, or will it be dynamic depending on the strength of the particular worlds - creating some sort of a ladder?
30-06-2012, 10:08 AM #405
In answer to your questions:
30-06-2012, 12:35 PM #406
With the dynamicness of the WvW, I don't really think we need to worry so much about being on the best of the best WvW servers and I think the type of player that will attract isn't the type I generally like to play with.
01-07-2012, 01:31 PM #407
01-07-2012, 05:13 PM #408
Desolation was pwning way too much in WvW, but agree that this could level out with better matchmaking and with more people joining other servers on release.
I think for the last Beta weekend I'm going to try a different character like a Necro and I think I'm going to go Human, as I expect starter zones to be rammed on release, so won't want them as a main. So far I've played Charr Mesmer, which was cool, Mesmer a bit broken atm but Charr personal quest and zones were really well designed. On release I'm probably going to go Asura elementalist.
01-07-2012, 07:45 PM #409
Here's the most up to date list I could find:
If anyone else comes across any others please let me know.
Bear in mind that with the 3 day headstart its likely it will be Sylvari and Asuran starting zones that'll be packed. It depends on whether they release them as part of BWE3, but that seems unlikely.
Personally I've got a Warrior and Ele lined up as mains but I definitely want to give Guardian a shot on BWE3. Anybody got any thoughts on them? I can see if you simply like big damage numbers then you're gonna be unhappy but their benefit to the party looks outstanding.
01-07-2012, 08:25 PM #410
I've only really tried ranger and thief, I love my ranger (who you might remember from the dungeon in the stress test) but my thief is pretty meh as of BWE2.
I guess I need to power-play 6 classes in bwe, ill move the espresso machine beside my laptop and have the cardiology unit on call.
01-07-2012, 09:47 PM #411
02-07-2012, 12:13 AM #412
It was my main in GW1 and it looks like tall Norn Ranger lass will be my main in GW2 as well, but I do like to have a couple of alts around.
Probably a human warrior and a sylvari engineer, but ill try them all to lvl 14
02-07-2012, 10:29 AM #413
And, well, I like Desolation as a name. "What server are you on?" "Desolation." Nice and memorable!
I would have gone to the unofficial RP server if I hadn't decided to finally join the RPS forums. I always go for RP servers in MMOs in the sometimes-vain hope of having a nice, mature community. Plus, I think I become nostalgic for my MUD days where people actually knew what RP was and even engaged in it. (And no, I'm not an RP-all-the-time person. I just like seeing names that are actual names. Seeing stuff like Itankuspank, Ipwnu, Mageurass, Thegreatdooder, etc. makes my eye twitch.)
Last edited by Shy Otter; 02-07-2012 at 10:32 AM.
02-07-2012, 11:04 AM #414
02-07-2012, 06:13 PM #415
Good thing about GW2 is you can still play on an RP server if you want, as a guest, it's only WvW where you are tied to the home server.
02-07-2012, 08:38 PM #416
I'm not against a well thought out pun name, or pop culture ref - I wanted a mesmer called The Velour Fog, after the inestimable Zapp Brannigan but sadly its already - but I'm right there with you in terms of the examples you cite above. Although it never ceases to amuse me when I see the likes of Arthaslol or Legolazz.
By allowing space I think GW does a good job in preventing the kind of 'sentence in a word' names you often get in other games, although it hugely annoyed me playing the original when I was forced to have a second word.
02-07-2012, 11:49 PM #417
02-07-2012, 11:58 PM #418
I kinda hope people have the imagination to come up with their own names more personal to them rather than use a name generator but that one does seem reasonably accomplished, certainly better than the Firefall one which, if I remember correctly, gave one of the yogscast guys the amusingly terrible name of ShootingButt
04-07-2012, 07:20 PM #419
05-07-2012, 02:59 PM #420