Results 7,241 to 7,260 of 34595
25-07-2012, 11:25 AM #7241
Ass Rev, completely forgotten the nonsense story from brotherhood so mildly lost there but that's nothing new and the story isn't something I really care about.
Constantinople feels like a rehashed Damascus and I don't remember the engine looking this bad before but that's probably just in comparison to other games.
Overall it feels ok but I understand the disappointment after brotherhood was actually quite fun as this feels even more like the same old thing.
25-07-2012, 11:32 AM #7242
25-07-2012, 11:37 AM #7243
25-07-2012, 11:52 AM #7244
Was lucky enough to nab Prototype 2 cheap (well, Aus-cheap) when it launched on Steam at the wrong price. It's not a terrible port, surprisingly; in fact it currently runs better on my system than the original (mouse-lag bugs etc.) and it looks fantastic. I'm enjoying the gameplay; it hasn't really departed from #1 yet but everything is more fluid and polished... except the target+autoaim system with ranged weapons, which I could do without. But who'd use guns in Prototype anyway, right?
25-07-2012, 12:08 PM #7245
Part 1: http://youtu.be/tmLOtLN5RBA
just skip ahead to wherever you are.
Last edited by Heliocentric; 25-07-2012 at 12:13 PM.
25-07-2012, 12:41 PM #7246
25-07-2012, 01:43 PM #7247
25-07-2012, 02:00 PM #7248
The problem is that AssRev was mostly unnecessary. Does anybody even remember who the main villain was and his nefarious plan? Probably not. The only thing it does is concluding the Ezio storyline, which was well done, but that's it. Neither the conspiracy nor the Desmond plot go anywhere. I think they could have achieved all that with a mere DLC for Brotherhood.Immersive Sims on Steam WIP
Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
Don’t you feel the same way? When I cannot see myself, even though I touch myself, I wonder if I really exist.
25-07-2012, 02:12 PM #7249
25-07-2012, 02:28 PM #7250
Finished Prince of Persia; great platformer, but a bit of a daft ending. I'm a sucker for these kinds of games like PoP and the most recent Tomb Raiders. I just find there's something so satisfying about being in a giant room and figuring out how to traverse it using the environment and various acrobatics.
Started and finished Batman: Arkham City's Harley Quinn DLC. Quite short, (I finished it in just under two hours) but I didn't pay much for it either so I can't complain. Not bad.
Moved swiftly onto Space Marine. Took me a while to get used to the combat, but now that I am I'm having a blast. One thing that's annoying me though, is getting stuck into some melee combat, and dying because I'm still getting shot at by someone. It reminds me of Zeno Clash, because I remember that happening to me in that game and it really annoyed me then too.
Also playing some Team Fortress 2 with the newly-formed RPS TF2 group.
25-07-2012, 02:37 PM #7251
- Join Date
- Jun 2011
I liked Assassin's Creed: Revelations a lot more than Brotherhood. But then, I'm not playing these games for the story.
25-07-2012, 08:50 PM #7252
Well that's a shitty end to an otherwise great experience. Empire Total War now has a decent chance of failing to properly save a game or just crashes when loading it for some reason. For example, the quick save crashes while loading as does the proper save made a couple of minutes before (bar gets to about 20% the crash to desktop), but the autosave at the end of the previous turn loads fine. I really wanted to get full world domination but I'm not sure I want to play this roulette of game saving, never knowing if I'll end an evening only to have to replay all the battles on the next one.
The annoying thing is this doesn't seem to be an isolated problem, more CA dropping the ball and just saying fuck it. They're still great developers but shit like this is irritating.
25-07-2012, 11:01 PM #7253
25-07-2012, 11:05 PM #7254
edit - have you tried the solution suggested in this thread?
25-07-2012, 11:51 PM #7255
Play Assassins Creed Revelations, guys. It came way, way too soon after Brotherhood but the Altair bits are really good and after having put the game down for so long, I'm glad I'm back into it again. I'm surprised people are saying it looks old, it seems like a great looking game still.
26-07-2012, 12:24 AM #7256
Thanks for the link, I found the editor and tried saving the file again as a different name and still the same problem - the exact same as the guy describes in the link. I'm close to the end so might try sitting down at the weekend and doing a long session where I set all my large European cities to build armies and crush every last non-British city in a turn or two. It's probably possible but not really the end I wanted for my campaign.
I also want to note the corrupt savegames are for the year 1776, so this could be some kind of revenge for putting down the USA faction about 30 years ago.
26-07-2012, 12:29 AM #7257
26-07-2012, 01:09 AM #7258
Well, damn. I thought of this really awesome way to take off in an airplane when you don't have any runway, but I can't make it work. This is my plan:
1. Acquire airplane
2. Acquire helicopter powerful enough to lift the airplane
3. Tether airplane and helicopter together
4. Enter helicopter
5. Airlift airplane really high
6. Exit helicopter
7. Enter airplane while it is in freefall
8. Fire up the engines and fly away Like A Boss
In Just Cause 2, the plan falls apart at step 7. When I grapple onto the airplane, I can stunt jump onto it for a few seconds before I get ragdolled, and during those few seconds it's not possible to get in. So the only remaining possibility is to go to multiplayer and get another person in the plane before airlifting it, and go full throttle once they're both in the air.
The militaries of the world might also want to thank me because the above method makes airfields with long runways obsolete!
26-07-2012, 01:11 AM #7259
26-07-2012, 11:07 AM #7260
I don't want to spam this thread with Youtube videos of Just Cause 2, but someone did manage a successful mid-air grab of a plane. Though considering his failure rate, I'd assume that this wasn't really intented to be possible.