Results 7,481 to 7,500 of 36717
02-08-2012, 04:46 AM #7481
- Join Date
- Oct 2011
I'm playing 2ed D&D, in a shared homebrew world. Have played 3ed, and have been thinking about delving into Pathfinder…with the latest release, knight age would be a big hit this summer
Last edited by Kamilia; 07-08-2012 at 10:16 AM.
02-08-2012, 06:43 AM #7482
02-08-2012, 07:51 AM #7483
I should still be playing Diablo 3. I love games with meaningful character progression and interesting loot. D3 has neither of these so I'm playing Tales of Maj'Eyal instead.Open-faced sandwiches are upon you whether you would risk it or not.
02-08-2012, 10:16 AM #7484
02-08-2012, 11:01 AM #7485
Downloaded and played through The Worry of Newport today. It opened strong, but kept getting weaker as it goes on. Getting a bit tired of these "Lovecraft inspired" horror plots really.
Continuing with KotOR 2, finally reached Nar Shadaa which is one my favorite hubs in any RPG.
02-08-2012, 11:42 AM #7486
02-08-2012, 01:58 PM #7487
02-08-2012, 02:33 PM #7488
- Join Date
- Jun 2011
- The land of slain white knights
So I just completed Syndicate which I bought for £6 in the origin summer sale.
As far as single player man shoots go... not bad.
Wonderful sound design and lighting that rivals Mirror's Edge.
If it had nothing to do with Syndicate I think it would reviewed quite highly but alas the internet conspired to make it's life hell.
Lots of little nods to it's heritage too which I thought was nice.
Glad I waited for it to go down in price though, since nobody is playing the co-op. Solid 7/10 fun.
And now I've just started The Witcher.... Why did I wait so long 0_0
Besides the awfully long opening video and the funny seems along the torso/necks its excellent. Looking forward to plodding my way through it.
Any recommendations for classes/builds?
02-08-2012, 02:38 PM #7489
Just finished Fort Frolic, which I can say without hesitation could well have killed me had I not known about the Plastered splicers in advance. It was unpleasant enough even with that.
I’ve been looking up how to use plasmids more inventively and generally challenged myself to play a bit more rather than just working through for the sake of the plot and to collect recordings. Initially there wasn’t really much of a disconnect between doing this and killing things but the levels have got bigger and Spawns more frequent so it feels like an adventure game and a shooter spliced (arf) together, and the joins are pretty obvious. Still enjoying it but get the feeling the game could be half as long, while still getting all the best elements so far in there and be a better experience for it.
02-08-2012, 02:40 PM #7490
I've just finished Portal 2 singleplayer. It was so great, every single bit of it, certainly better than the first. But now I can't wait to know what happens next!
02-08-2012, 02:52 PM #7491
02-08-2012, 03:13 PM #7492
Yeah, I just need to find one of my friends who hasn't played it yet. And its not what happens next with Chell.
02-08-2012, 04:30 PM #7493
BUT! The co-op experience seemed to be the more of the actual game compared to the SP in Portal 2. The puzzles were harder than both games combined but with a bro on your side, it's all worth solving together.
02-08-2012, 06:41 PM #7494
39 hours into Baldurs Gate.
Left BG after doing i think every quest possible but before confronting Iron Throne to travel around areas i missed, skipped. I think i am overpowered as stuff just dies without much of an effort. My team is all level 8 except imoen who is level 7 thief but level 6 mage.
Remember on my first playthrough that sirens where a bitch to kill. This time tough, they took no effort whatsoever. I should have done those areas before venturing to BG. Or even before Cloakwood (which was very difficult, especially with my unwillingness to camp outside inns)
Love it so much and can't get enough.
02-08-2012, 08:02 PM #7495
02-08-2012, 08:03 PM #7496
Downloading texture packs for Grand Theft Auto 4 which I bought during the Summer Steam sale, waiting to see if the ultra-hyped patch for Blacklight actually makes the game playable, and test-driving WARFACE(!) thanks to PC Gamer's article about how to get into it if you don't live in Russia.
It's surprisingly competent for a modern FPS. The only thing I really hate about it are how absolutely tiny the maps are.
02-08-2012, 08:15 PM #7497'Your sacrifice completes my sanctuary of a thousand testicles'
My Steam profile
02-08-2012, 09:29 PM #7498
02-08-2012, 11:23 PM #7499
I have several serious issues with Metro 2033 which I feel are annoying me to the extent of requiring a list.
1. The AI. Precisely, the AI can go [very censored]. "I've heard a ping, so let us all open fire in the direction of that ping without remorse of wasting precious ammo, giving away our position, anything." I get it, the atmosphere is tense and there's a lot of bad will, but holy crap, so much as look at someone funny and everyone within the confines of whatever area you're in will start hunting you down with military precision. The faux stealth sections here are hilarious and I've reached a point where it's turned into a literal tunnel shooter. You have no space to move, no opportunity to continue stealthing, so your only way forward is a straight-up gunfight where you're out-numbered, out-gunned and woefully out-positioned. With the eagle eyes of the AI, they only need two people; one to be shot by you and the other to gun you down.
2. The throwing knives. In particular, their completely ridiculous working mechanics. Knife anywhere from behind equals an instant-kill, but throw one into their chest from the front, or their face, albeit covered with nightvision goggles, and you might as well have shot a bullet in them (for all the damage they do). The thing is, they work well enough that it just about makes you encouraged to keep on using them, realising that you're only a short reload from the last checkpoint. Not that that's a problem considering you'll have had so much practice using them after a miraculous failure many times prior.
2a. Most weapons seem to be inconsistent on use, apart from the electric-shock thing that does seem to out-right 1HK.
3. The checkpoints are awful and I want manual saving.
4. I feel like I'm being penalised too much for playing the game how I want to play it. "Well, I do have my long ranged silenced pistol, my assault rifle and electric-shock thing weapon, so I probably don't need to upgrade my rifle to one with a scope. I've got all bases covered." What that shop just before this section was actually doing was foreshadowing your absolute need for heavy fire-power to mow down waves of human enemies because no route of stealth is open to you; despite the fact that avoiding combat has been something completely possible in the past.
I feel like there's a good enough game beyond a lot of the crap, but I can't see how I could ever recommend this to someone over, say, STALKER.
02-08-2012, 11:29 PM #7500
I don't mind checkpoints that are done well. What I do like though is a combined check-point and manual save system. There's no reason why Metro shouldn't have this. Same thing with Red Faction: Armageddon as I mentioned earlier in this thread. Although, that was supposed to have manual saving but it never actually worked.