Results 8,201 to 8,220 of 30845
25-08-2012, 05:00 PM #8201
- Join Date
- Jun 2011
I already murdered the merchant. NO UNDEAD ALLOWED. I don't care about the Uchigatana, but I wanted the Residence Key. If I were playing online I'd also want the Orange Soapstone.
So far Dark Souls has been pretty... chillout actually. Wander around here and there, kill some baddies, if you die - it's no big deal right? Finally managed to scavenge Hollow Warrior Waistcloth and I'm no longer disturbed when I look at my character. Protip: If you pick Deprived, keep him hollowed until you find some pants.
25-08-2012, 10:08 PM #8202
- Join Date
- Jun 2011
25-08-2012, 11:50 PM #8203
The elf race DLC seems to be of the same standing as the lizard race DLC. The Artifact DLC looks more interesting, because it gives your mage the ability to create artifacts. In my last game of Warlock I had at least two artifacts that none of my present lords could use, so I think being able to create your own will let you kit out your existing lords better.
I played a fair bit of Warlock, and it's still a pretty compelling game when I load it up, but I don't really have a lasting interest in it. The randomness of spell research kills it for me. It makes or breaks most of my long-term strategies, so there's never that amazing feeling of a plan coming together.
I would have loved a campaign mode as well. The simplicity of hex-based terrain gives you the opportunity to create maps where different great mages require different approaches to defeat, or where you have to lay siege to a city bottlenecked by mountains, or where you have to defend an established empire at multiple fronts, you name it.
Maybe it's just me, but I've always preferred a more directed experience in the few strategy games I play. Dungeon Keeper 2 and Age of Empires 2 were the last ones I really enjoyed.
Last edited by LTK; 26-08-2012 at 10:48 AM. Reason: Derp, RTS /= Strategy
26-08-2012, 02:21 AM #8204
Ugh.... Now both Kane & Lynch games have given me headaches. That's enough third-person cover shooters for one lifetime. Blessedly, they're both comically short games.
26-08-2012, 05:06 AM #8205
- Join Date
- May 2012
Just finished Psychonauts for the first time, and I can fairly say it's one of the best gaming experiences I've had in a long time. Too many collectibles for me, but the character and level designs were fantastic. Feel like I finally "get it" about this game. Highly recommended to anyone out there that's been dumber than me for not playing this game through yet.Now if I could just figure out why people love Beyond Good & Evil so much... I DID play that game through when it first came out and it just never clicked as that great.Anyway... on to something more violent... Maybe Binary Domain or Space Marine...
26-08-2012, 11:28 AM #8206
Yeah, finally acquired my copy of Sleeping Dogs, removed the DRM from my installation and started playing. I guess many of you also are playing it, yahoo~~~~~~~~~
A sudden change to sandbox mode after the Night Market missions. I am still working to adapt to it. A smoother transition from linear tutorial missions to sandbox gameplay is desirable.
I see that there are serious attempts to avoid having a button smashing for controlling combat, and it worked great, adapted quite well with mouse+keyboard. But I am greedy. Since this game's combat is mostly about Chinese martial art, they could develop a better input system to even let us simulate martial art while playing, probably involves new input hardware. Looks like Kinect or PS Move have their potential to show off.
Popularity of this game seems like a surprise, but at the same time it is not. Marketing is almost everything for game industry. You dont market a game well and it wont sell regardless of how great it is. Activision let this golden goose being grabbed by Square, but I seriously dont think Activision made a bad business decision. Square is kinda expert in RPG game while Activision is not. Even this game is developed by an independent studio, I felt like playing a typical Square RPG, expect for of course the sandbox gameplay. I dont think this game would be what it is like if Activision was the publisher. To put it simply, this is not the money Activision can make.
26-08-2012, 11:45 PM #8207
Just reached the third act of Neverwinter Nights 2. Went all Night's Watch on my keep and decided to pardon any criminal who'll serve under me. My 'friend' in the thieves guild sent spies to check up on me, but I have spies spying on his spies. I sure hope he doesn't have spies spying on my spies spying on his spies though, because I didn't plan for that.
27-08-2012, 12:12 AM #8208
How is Sleeping Dogs an RPG? I'm curious not questioning, I haven't played it yet. If it's possible to influence the storyline that would be awesome!
After finishing Binary Domain yesterday, my main issue was that several decisions which could easily be left to the player was taken without my consent. Yes, I'm aware that it's a TPS but since (spoiler?) they let relationships play a part I think that they might as well leave some other, more interesting, things for me to decide.
27-08-2012, 01:20 AM #8209
27-08-2012, 09:28 AM #8210
Seems about right, but then again nowadays every game can be seen as an RPG.
27-08-2012, 10:05 AM #8211
There goes another one. Another peasant went insane and killed a baby in his berzerked state and one of my squads was too late to stop him. Oh, well. At least the last one who took over the Craftsdwarf's Workshop (again) manages to make something this time. Hate it when they start doing that shit.
I haven't had any sieges since the establishment of my measly little fortress and the place is starting to get packed with immigrants. Need to expand on the metal industry soon as I have a surplus in my supply of limonite in the fortress. Thinking of making some steel weapons and armour for my squads to equip with and something with the other metals to forge. What's the most expencive kind of furniture again? Or should I just make a statue?
27-08-2012, 11:47 AM #8212
Finally done with Dirt 2. Took a good while to race through all the 100 events.
Next up I should get around and finish HL2 finally. Just got started on the first car sequence, but kind of not feeling "it". Other than that will playthrough Thirty Flights of Loving today and maybe make a start on Soulcaster 2 as well.
27-08-2012, 12:20 PM #8213
27-08-2012, 01:00 PM #8214
27-08-2012, 01:17 PM #8215
27-08-2012, 03:41 PM #8216
I'm about 80 hours into Fallout: New Vegas and still having a nice time with it when I can find an hour to play. The trick, I'm finding, is to stay away from Vegas itself and stick to the rest of the map. Plenty of nice Bethesda-style nooks and crannies out there, and of course plenty of much-better-than-Bethesda-style quests in the world as well. For some reason, all that civilization on the strip really puts me off (it stopped me playing the game entirely the first time), but the rest of what's here is pretty great. I just found the BoS, it's nice to see them acting like themselves.
27-08-2012, 04:48 PM #8217
I want to play Psychonauts, Saboteur, DX1, Human Revolution, Vampire:Bloodlines, XCOM, Dark Messiah, Mass Effect, Minecraft, Dwarf Fortress, SC: Chaos Theory, STALKER: Call of Pripyat, Metro 2033, Freespace 2, SOTS, and Mechwarrior
But every time I sit down to play any of these I end up playing Skyrim
27-08-2012, 08:08 PM #8218
I haven't had the desire to get back into Fallout 3 since then.
27-08-2012, 10:33 PM #8219
27-08-2012, 11:06 PM #8220
I was going to sit down and do some Dark Souls, but sadly still not in the right frame of mind. So instead I'll go start Spec Ops while I wait for my GW2 key.Steam: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.