Results 10,021 to 10,040 of 33272
24-11-2012, 03:38 PM #10021
Any suggestions for some nice 2D game for my sister,she tried to play new Alice but she sucks with mouse..
24-11-2012, 03:40 PM #10022
24-11-2012, 03:46 PM #10023
What about rayman legends with a controller?
Just started playing krater, tis quite nice actually if fairly mindless. The lack of customisation is somewhat annoying as is the repetition but the world is lovely and it feels quite nice to play. I'm Pleasantly surprised.
24-11-2012, 04:21 PM #10024
24-11-2012, 04:30 PM #10025
VVVVVV is always great, as is Capsized.
24-11-2012, 05:04 PM #10026
24-11-2012, 06:41 PM #10027
Thanks for that. To be honest, I'd decided after playing with it a bit to put it aside again, on the grounds that the tactical battle interface still feels incredibly awkward to me. Getting troops lined up reasonably and moving cohesively seems like a real chore. You've convinced me to take one more stab at it though. Any advice with respect to the tactical interface? Maybe there's some hotkeys I don't know about?
On a separate note, after my failure with Shogun 2 I decided to give Scourge of War another try. I'm having some technical issues though, so can't comment beyond noting how intriguing the premise is.
Last edited by vinraith; 24-11-2012 at 06:46 PM.
24-11-2012, 06:59 PM #10028
Plenty of the Civ4:Col multiplayer game we have going, its a wonderfully well refined game, its a damn shame that it didn't make a bigger splash when it came out.I'm failing to writing a blog, specifically about playing games the wrong way
24-11-2012, 08:57 PM #10029
- Join Date
- Jun 2011
Vinraith - what I do to get my units moving as I want them (up til the battle where I want to move them all individually anyway) is set up my battle line at the start, and then put them all in a single control group - this means (if you're unaware) that they'll maintain their positions and formations relative to each other at all times - cavalry won't run ahead, archers will stay behind infantry, etc. It makes closing the distance in good order much easier - you just set them up how you want to approach and they'll stick to it. And, like I said, once I have closed, I move everything individually anyway.
24-11-2012, 08:58 PM #10030
vinraith: I specifically ran into trouble with Shogun 2 formations and grouping. This worked for me: http://forums.totalwar.com/showthrea...g-in-Formation
Once I got that down, going with several smaller command-keyed groups in separate formations was very manageable.
24-11-2012, 09:18 PM #10031
I showed her the games you mentioned and she didn't liked them. What she likes you ask,well its kinda strange,she liked Guilty Gear Isuka XX2 (fighting game),The Walking Dead series and am,there was one game she used to play all the time but i can't remember which one,she can't remember as well lol.. Otherwise she wants something more serious,i showed her Heavy Rain and she liked what she saw but its only PS3 title and we have only PC.
24-11-2012, 09:27 PM #10032
B)I know, but it's wrong!
A)I know, too, but you still shouldn't.
B)But... but... it's wrong! Wrong!
A)Sigh... you still shouldn't, and you know it.
B)But I can't let it be like that! I have to point it out!
A)Christ... you're gonna do it no matter what I say, huh?
It can't be Guilty Gear Isuka XX2, that doesn't exist! It's either Guilty Gear XX2 or Guilty Gear Isuka!
In which case, she might be interested in BlazBlue Calamity Trigger. It's quite outdated by now, what with Continuum Shift, Shift EX and now in arcades Chrono Phantasma, but it's the only BlazBlue game out for PC (kinda hard to find though, certainly not on Steam) which is another fighting game saga by the same people behind Guilty Gear.
24-11-2012, 09:33 PM #10033
Fahrenheit (or Indigo: Prophecy if you're North American) which was released on the PC. Be warned though, that while the game's plot starts out fairly seriously, it becomes completely insane further down the road.
Alternatively, what about one of the many point-n-click adventure games the PC has to offer? Monkey Island 1 and 2 are currently 50% off on Steam, for instance.
Edit: Completely forgot. The Longest Journey may be the best recommendation for someone who likes point-n-click adventure games for their story rather than their puzzles. And it's 60% off as well.
Last edited by fiddlesticks; 24-11-2012 at 09:40 PM.
24-11-2012, 09:38 PM #10034
I haven't played the Walking Dead games, but I think they're basically point-and-clicks with a few quick-time-events? If she likes serious point-and-clicks she might like Gemini Rue or the Blackwell games. At least some of the Blackwells have demos. Don't feel obliged to start at the beginning of the series - try one of the later ones.
Waking Mars is a lovely 2D game, and the mysterious atmosphere might be serious enough for her, but it's quite puzzle-y mechanically and it sounds like she may not like puzzle games.
24-11-2012, 10:51 PM #10035
@Serengoose & Bobtree
Many thanks for the advice, I'll give that a try.
24-11-2012, 10:56 PM #10036
24-11-2012, 11:16 PM #10037
When moving the control group it is sometimes best to hold RMB and click to the point in front of the left most unit about level with where you'd like everyone to move, then spin the mouse round (still with RMB held) so you can see exactly on the terrain the units will move to and release when it's perfect. It sounds weird but that's the best I can explain; moving control groupswill always have the units in the same formation, but sometimes the game will interpret your command to "move forward xx paces" to "move forward xx paces and rotate about the centre of the grouping by 57.2 degrees", which can mess up a plan tremendously.
Also, make sure you use the "Show Unit Destinations" key when moving troops around. It'll show any placement/facing mistakes like those caused by the above or just by accident.
24-11-2012, 11:17 PM #10038
Playing Wargame: European Escalation and wondering whether I have the time, patience, or interest to make it past this infuriating second mission. I think I have legitimately gotten too old for this shit.
24-11-2012, 11:40 PM #10039
24-11-2012, 11:55 PM #10040
But then when you get close you need to start tinkering if you want to try and control matters, unless you have much better troops you'll lose lots of men if you just fight it out in a classic line, I've found that you can only win well through manouevure and more than two units at most is unweildy to control in a group at that stage. Morale shocks are the key to getting a battle line to crumble, if you don't plan where to concentrate your force things will be drawn out and messy at best as it turns into a a pretty war of attrition.
Last edited by sonson; 25-11-2012 at 12:06 AM.