Results 12,581 to 12,600 of 37717
11-02-2013, 06:32 PM #12581
A quick treatise on development in SimCity 4:
There's only two things that will halt development: Lack of demand, and lack of acceptable zones.
The former is itself determined by two parameters. The first parameter is determined by type of zone: For residential, it's jobs. For commercial services, it's traffic. For commercial offices and industrial, it's educated people.
The second parameter is demand cap: For residential, everything in the parks tab raises the cap. For commercial services, media buildings raise the cap. For commercial offices, airports, convention centers and stock exchanges raise the cap. For industry, seaports and road connections to the outside world raise the cap.
The latter is determined by what the zones don't like: Residential doesn't like high crime or high pollution (and doesn't much care about traffic until you're rich). Commercial doesn't like high crime but loves high traffic (and doesn't much care about pollution until you're rich). There's practically nothing you can do to stop industry from developing aside from high taxes.
However, all this stuff will not stop zones from existing, only zones from developing. This means you can run a highway with all its air pollution from auto exhaust straight through a residential neighborhood without much concern over the quality of life of that neighborhood: It'll just stop new buildings from being built. This also means you can convince people to develop a zone they wouldn't ordinarily develop by surrounding it with parks and other incentives, which you then remove once that zone is where you want it to be, as they won't subsequently move out (provided, of course, they can still get to work on time, etc).
11-02-2013, 06:34 PM #12582Immersive Sims on Steam WIP
Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
Your name is burning in the language of Xanadu.
11-02-2013, 06:35 PM #12583
Another thing I found helps to keep the budget in control is, if you have other cities, selling services. It does not pay as well as having undesirable buildings in the middle of nowhere (which is very doable as long as the city is kept as compact/dense as possible)The Onward March of Bundles - For an overview of bundle deals, and more, click here. The new Humble Monthly May comes with Grizzly's-paw-of-approval Dirt Rally, Playdead's of LIMBO's fame INSIDE, and more fab indie games. If you like what I'm doing, and are a new subscriber, please consider using this link, throw some monies at me, at no cost or inconvenience to you. Thanks! Me on Steam and HowLongToBeat.
"I'm too big of a hothead, I've got a history, I've got implants...take your pick."
11-02-2013, 07:44 PM #12584
It took me about ten hours to become decent in Become a Legend mode (PES13),as left wing forward i'm rated 71,otherwise 66. But i'm still 18 years old so i'm not worried,great future lays before me.
11-02-2013, 08:02 PM #12585
11-02-2013, 08:09 PM #12586
I think I've officially been seduced by Fallen Enchantress.
11-02-2013, 08:14 PM #12587
11-02-2013, 08:19 PM #12588
11-02-2013, 08:25 PM #12589
11-02-2013, 08:29 PM #12590
11-02-2013, 10:45 PM #12591
Irrelevant on further examination of the rest of the thread.
- Join Date
- Feb 2012
- Stockton-on-Tees, UK
11-02-2013, 11:25 PM #12592
Apparently I'm the worst Antichamber player ever because it took me almost 14 hours to complete even though the average is around 3-4. Oh well, it was freaking fun anyway.
12-02-2013, 12:31 AM #12593
12-02-2013, 12:33 AM #12594
12-02-2013, 12:37 AM #12595
Oh man, I should not have left it a week between starting and resuming The Witcher. Lesson learnt, I'll pick it up sooner again. Anyhow, been dropped into the first area and it's still a bit overwhelming, but I'm getting the hang of it. The magic spell you get at the beginning becomes something of an I-Win button if used at the right time, from what I can tell. Also, dumping points into parry is hilarious as I've gone from kersplatdead to "heheheh, it's just saying parry all the time". So there's that!
Also, I'm grinding my way through the time attacks in Sonic and All Stars Racing Transformed. Up to the fourth level and it's stumping me. You need to do things called "risk boosts" to gain enough speed to beat the best ghost time - risk boosts are where you're careering into something, but at the last section dodge it and you're rewarded. In a map where there aren't too many obstacles whilst also drifting in a plane, not the easiest thing in the world, it starts getting a bit hard. I'd love if there were some other RPSers though who had the game and would like to get together for some organised MP at some point.
12-02-2013, 12:52 AM #12596
I wonder if I'll ever see that pink cube again.
12-02-2013, 04:20 AM #12597
- Join Date
- Jun 2011
I finally bought a gamepad, and picked up Super Street Fighter IV to celebrate. I'm delighted by how much it feels like SFII from my youth. I'd taken several characters as far as Seth, the boss, but never beaten him until I did a playthrough with Dan, Street Fighter's canonically weakest character. After bouncing off Seth's stupidly cheap stolen moveset I hit upon a novel tactic: just keep walking forward and mashing the light punch button. Using the weakest character's weakest move I slapped the strongest character to a standstill. For all its cheesiness as a tactic it was very satisfying.
12-02-2013, 05:46 AM #12598
12-02-2013, 05:59 AM #12599
You better put down the walkthrough if this is your first time playing Deus Ex.
12-02-2013, 06:28 AM #12600