Results 16,961 to 16,980 of 31986
03-09-2013, 01:09 AM #16961Yes, I update the below link frequently on a whisky fuelled rampage. I regret nothing.
Being a grumpy bastard about everything gaming related.
03-09-2013, 06:13 AM #16962
- Join Date
- Jun 2011
03-09-2013, 06:33 AM #16963
03-09-2013, 06:55 AM #16964
- Join Date
- Jun 2011
Oh, and the create-a-weapon part of the game is inadequately explained, adds nothing, and just gives you a butt-ton more opportunity to make shitty weapon combinations. I ended up just making the guns from the first 2 games again, so it just added an extra layer of fuss to that process.
03-09-2013, 09:35 AM #16965
03-09-2013, 09:43 AM #16966
Now that I'm well into a binge of Assassin's Creed again I'm looking out for deals on AssRev Gold Edition. But Brotherhood is still the definitive AC game IMO (but those full synch requirements for the Tank and the Flying Machine can get fucked).
03-09-2013, 10:06 AM #16967
I've recently gotten L4D 2 to work with two players splitscreen, and have been playing quite a bit of that with my girlfriend. Playing with someone on the same room makes the game much more enjoyable for me, even more so when she's never played it nor the original, so every campaign is new to her. Sadly, the closest thing she is used to is RE5's coop, so she needs to grow used to aiming on a more fast paced manner. Other than that we're having a blast with it.
03-09-2013, 01:02 PM #16968
- Join Date
- Aug 2013
Facebook provides lots of interesting games. Now I am playing criminal case from Facebook.
03-09-2013, 02:31 PM #16969
Where would we be without mods?
In Minecraft, I'm exploring the ice biome that I showed in the screenshot thread when I come across a 256x128m chunk of swampland, outta nowhere, just carved straight out of the icy ground. Chunk generation error. There is no in-game option to re-generate faulty chunks, and since I'd already spent 40 in-game days in this world, I wasn't about to start over. So I took the seed value of the world, remade it in Creative mode, and used the single player commands and worldedit mods to copy the good chunks out of this world and into the other one.
Then I ran into a few problems. The default maximum render distance lets you see 128m in every direction, and you cannot edit blocks that aren't loaded into memory. I tried to solve this by increasing the render distance with Optifine to see 256m in every direction, but apparently, editing a chunk of four million blocks also costs a lot of memory, and since the render distance was already using twice as much memory as normal, six gigs of RAM just wasn't enough. So I had to dial it back to 128m and divide the chunks in three, but eventually everything was nicely paved over. All the edges adjoined, the water was at the correct level, and unless cave generation is independent of the seed value, everything below ground should connect properly as well.
I feel like a leet hacker now, but credit has to go to the mod makers for making this possible. And easy!
Also, at one point I accidentally disabled flight while 100m in the air and fell to my death. The game was in hardcore mode. I had made a backup, but I was able to cheat death by exiting the game and deleting my user data in the world folder, which made the game forget that I died, so I was able to carry on.
I'd almost forget that I was playing the game for a different reason than to sculpt the world with godlike modding powers.
03-09-2013, 05:37 PM #16970
- Join Date
- Sep 2013
- United States
Every now and then I will play a story mission in GW2 with my wife.
03-09-2013, 06:38 PM #16971
XCOM: Enemy Unknown. Started it last evening and man it's nice! Never played the originals, so I have no ref point. I am also not great on grand strategy games, but I am having a lot of fun with this, three hours in.
03-09-2013, 07:43 PM #16972
I finished Receiver, to the extent it's possible to finish the game. I found all eleven tapes, which was mainly down to luck and knowing where to look for them. The ones in the sink or on a chair under the table are easy to miss. I could have easily died at a few points, too: in one very short corridor there were 3 turrets and a drone, and another large room had seven drones flying around in it. The content of the tapes sounds like one man's schizophrenic manifesto, particularly due to the emotionless monotone and the nonspecific description of 'the threat', though in actual fact there's a lot of between-the-lines stuff there.
The next person to make an FPS like Receiver immediately gets my money.
03-09-2013, 09:30 PM #16973
03-09-2013, 10:35 PM #16974
04-09-2013, 12:24 AM #16975
Collecting letter gems in Hotline Miami after finishing it. Enjoyed the 'twist' if you can call it that.I'm failing to writing a blog, specifically about playing games the wrong way
04-09-2013, 02:16 AM #16976
I just finished the "Lilly Looking Through" demo, which Adam Smith apparently loved a year ago. It's a Machinarium-sort-of thing but with nicely animated cartoon children attempting to pull lots of machinery-gizmos that are way too big for them. (The puzzles were that weird kind where you think they're "really easy" even though you had to use hints twice in 15 minutes :P).The Secret of Gargoyle Manor, a browser point-and-click adventure about retrieving your lost hat whatever the cost, is something you could play!
04-09-2013, 03:31 AM #16977
I just finished Far Cry 3: Blood Dragon and will leave my just-written Steam recommendation here:
Blood Dragon is an awesomely 80s loveletter to those action flicks of yesteryear that filled the background of my formative years. Synthpop, montages, over-the-top action setpieces and cheesy one-liners made me laugh throughout this game. As good as the guts of the game are, everything is turned up to eleven for the finale. I cannot recommend this game enough. Just play it and remember:
Winners don't do drugs.
04-09-2013, 08:04 AM #16978
Not a bad game, fits the universe of 40k quite well as far as I know. Story is ... well it's a shooter. I liked the fact that you were a one man army but situations lacked a bit of variety and some parts were a bit frustrating and I had to retry several times to find a proper tactic. some choices of weapons are not suited for some parts. I guess it gives the game a more strategic feel but I found it a bit irritating sometimes. (Probably because I rushed it a bit).
Overall, a nice experience for the price I paid for.
04-09-2013, 08:14 AM #16979
- Join Date
- Apr 2012
04-09-2013, 01:35 PM #16980
Finished Crysis 2.
Bulletsponge "bosses" aside. I thoroughly enjoyed it. Mostly grabbing HMG and go around doing schwarzeneggers.
The plot is hilarious and the best part is how serious they take it. The best part is when [spoilers]the suit starts talking to you, giving you motivational speeches. Also I found the last line quite disturbing. I assume it's supposed to be 'epic' and whatnot but the idea of prophet taking over Alcatraz's body is a dickish thing to do. Morally repulsive too. Well, given the writing quality I expect that when crysis 23 is over they'll pull a goodbye butters. [/spoilers]
It seems like it was written by a 14 year old who watched Commando and Alien vs Predator on the same day. It's really cheesy.
Also I found it funny that the game takes control during the setpieces, as to say "oh look! this next part is awesome. Too awesome for you to ruin it actually by not being equally awesome, so I'll take care of it".
Still, I enjoyed the shooty parts. It's very well put together and solid.