Results 19,741 to 19,760 of 36677
13-02-2014, 04:29 PM #19741
Oh, I am way too crappy at the game to beat the Asylum Demon with that toothpick. From a previous attempt to get into the game some months ago I knew that you could actually select those fire bombs as starting equipment which made the fight manageable (I did some dodge training with the AD though, painful lessons). I know about locking-on though.
The enemy you are referring to is - as far as my guessing goes - the dude I described above. Some sort of nasty knight with board and sword. Possibly, I'll go back and chat him up on the next occasion.
Edit: I just realised that your comment regarding locking-on might have referred to archery. I actually hadn't thought of that until now... doh.
13-02-2014, 05:16 PM #19742
Air Rogue is awesome! I can't seem to find the 'quit' button though, maybe that's by design.:emofdr:
13-02-2014, 06:12 PM #19743
- Join Date
- Oct 2013
- Gorizia, Italy
13-02-2014, 06:58 PM #19744
Check your equip load on the status page - This is one of those fights where having your equip load below 25% of your max can be a lifesaver, since that enables you to roll further, recover from rolls incredibly fast and recharge your stamina faster (not 100% sure on that last part) - After initially having trouble with him i tried fighting him naked, and surprisingly enough that actually made it a LOT easier.
Ah and when it comes to poorly aimed firebombs: I hope you know that locking on to enemies works for those as well and you meant it distance-wise?
And i can second an earlier statement: You can get by without parry just fine if you're not comfortable with it - It's usually not worth the risk, especially since almost every enemy requires completely different timing - On my playthrough it didn't feel like something that suddenly 'clicked' at some point and there were very few enemies that i could reliable parry. (But YMMV, maybe i'm just bad at this type of game)
13-02-2014, 07:25 PM #19745
So I've been hankering for an FPS to play, but haven't really fallen on anything in particular. I then remembered that there was a wave based survival mode in Serious Sam 3 called, unsurprisingly, Survival.
It's a game mode based entirely on Serious Sam's shooting. It's the best part of Serious Sam 3 distilled. Why the hell did I never play this when I originally played the game? It's awesome. I mean, it's silly hard, but it's awesome.
13-02-2014, 07:29 PM #19746
13-02-2014, 08:11 PM #19747
13-02-2014, 08:37 PM #19748
Well and to add something on-topic... I've re-installed The Witcher 2 yesterday, which involved some rather lengthy re-downloading since it's apparently one of those games that does not like steam's back up function. After tinkering with the arena for a bit to figure out whether i want to play it with kb&m or controller i came to the conclusion that both methods... kind of suck? There's something about both that kind of irks me - I might be biased by the fact that i just played Dark Souls extensively, but it feels like they tried to emulate its combat and simply failed. But alas, i'll get used to it eventually.
13-02-2014, 09:08 PM #19749
- Join Date
- Aug 2012
You may want to give this a try. It's by CDPR themselves and fixes a shitload of problems, including Geralt's control.
Edit: Speaking of Dark Souls, any word on GFWL's removal?
Last edited by wrestledwithgod; 13-02-2014 at 09:12 PM.
13-02-2014, 09:32 PM #19750
13-02-2014, 09:52 PM #19751
In my Dark Souls (PS3) run:
That was the most anti-climactic Four Kings ever. Holy hell is Dark Bead insanely powerful. In fact, I think my casting Crystal Homing Soul Mass before I charged the kings actually prolonged the fight, because I did the rough mental math and it would have taken me two Dark Beads for each King, but the game records the overflow damage so I would have probalby only had three of the kings instead of three and a tiny sliver of the fourth.
THe worst part was that I was already half dead and had most of my spells used up going through New Londo, so I decided to just waste a life re-learning their patterns (could either pick up or ignore remains). Ended up beating them...
13-02-2014, 10:08 PM #19752
And sadly it doesn't fix the main problem i seem to have right now: If i play with a controller it feels like i'm constantly fighting the camera while movement and overall responsiveness in combat is excellent - If i try it with kb&m it's the exact opposite since camera control is mostly excellent, but movement feels floaty and imprecise. As far as i know it's possible to "actually" lock on to targets in the Xbox version to keep the camera focussed on your target (dark souls-ish), which apparently isn't an option on PC for some reason (unless i'm an idiot and simply haven't figured out how) - That option alone would completely remove all my controller-woes right now.
But as mentioned above: I'll probably get used to it or figure out some different button configuration that works for me - I've finished it once without problems shortly after release and didn't have that many problems with the controls back then, so it's mostly just the stark contrast between it and its apparent influence when it comes to combat.
13-02-2014, 11:06 PM #19753
Playing some Defender's Quest in between configuring things on my new work-laptop. I'm getting to a point where even the hardest challenges are quite easy, so it might be time to look at the New Game+ option.
Speaking of the laptop: I had read the stories, heard the tales, but I hadn't expected Windows 8 to be this annoying. I might be playing a lot more Defender's Quest when I redo the whole configuration with a new copy of Windows 7."He has anointed me to bring good news to the poor. He has sent me to proclaim release to
the captives and recovery of sight to the blind, to let the oppressed go free". ~ Luke 4:18
13-02-2014, 11:25 PM #19754
Until you play New game+ you are still in defender quests tutorial.I am once again writing a blog, vaguely about playing games the wrong way
14-02-2014, 10:05 AM #19755
- Join Date
- Oct 2013
- Gorizia, Italy
Last edited by Wenz; 14-02-2014 at 10:08 AM.
14-02-2014, 05:08 PM #19756
I made some progress with Dark Souls. ^____^ After failing... numerous times to cross the bloody bridge of bloody death, I decided to try the indirect route and explored the lower levels of the structure. I found out that a) nasties can wait around every (literal) corner, b) poisonous rats are unhealthy, and c) I CAN SHOOT THAT BLOODY DRAGON'S TAIL - THANK YOU UNKNOWN PERSON FOR LEAVING THAT MESSAGE. Ahem. The dragon is still an utter bastard but at least I've made it past him now.
I guess the most lethal foe in this game is the dreaded demon of Games for Windows Live, which by means of his infernal powers was able to disconnect me from the game just as I was duelling some knight dudes (one dropped some fancy pants tough, which is nice). Ahhhh... Funnily, I am not even that mad about this incident (assuming that I can continue my game later), I guess Dark Souls is a great teacher when it comes to anger management and inner tranquility.
14-02-2014, 05:15 PM #19757
14-02-2014, 05:19 PM #19758
14-02-2014, 07:17 PM #19759
If you have similar issues here's how i fixed it: I told dsfix (which i'm guessing you're using aswell, since you should) to uncap the fps to disable the wonky vsync (unlockfps 1) and then soft-capped it to 30 fps (FPSlimit 30) - In my case that lead to a completely stable framerate for the rest of the game.
Heh and that tail-related message left by someone else is both a blessing and a curse: If you shoot the tail often enough it drops a fairly overpowered sword - I messed around with it for a bit back when i initially tinkered with the game before actually having a controller, but made the conscious decision to not get it during my playthrough, since it's a bit of a fun killer - it takes quite a while untill you can craft something as powerful on your own, and untill then it trivializes some of the content to the point of boredom.
And when it comes to my foray into Witcher 2: By now i've made it through the prologue and came to terms with the fact that it can't quite decide whether it wants to be Dark Souls or Arkham Asylum combat-wise, and i'm actually starting to have fun with it and can start to focus on taking the story in.
14-02-2014, 09:56 PM #19760
I beat Deadly Premonition, and it's not the worst game I've ever played, but it may be the clunkiest one I've finished. With a 22h clear time (and 30h logged by Steam - it needed a lot of messing around with), I have zero interest in doing the completionist odds and ends and wish I'd skipped almost all the optional stuff. For all the charming character work, good voiceovers, moody music, and strange story, DP really just plays like complete shit. It's also ugly, crash prone, has lots of awful QTEs, and is full of inexplicable quality issues. It's a shame they built their own engine for this and wasted so much effort on the open world bits and terrible combat when a vastly simpler format like a JRPG or point & click adventure could have been a much more playable and enjoyable way to experience the content.
This thread seems to be the definitive list of tweaks and fixes for DP's pc port: http://www.neogaf.com/forum/showthread.php?t=706035
I used the DPfix mod, had to disable 5.1 surround sound, did the LBA tweak to get 2+ hours playtime between crashes (it leaks memory), and sometimes had to reboot my box to get it to perform well. I made save file backups regularly due to the number of issues and crashes I had, but never ended up needing them.
Not recommended, but maybe there's a Let's Play of DP that's worth watching (preferably with heavy editing). The atmosphere and performances are rather enjoyable, but the story overall is weak in exactly the same way that Twin Peaks was.