Results 1 to 20 of 39
23-05-2013, 07:20 PM #1
Endless Space or Sins of a Solar Empire: Rebellions?
So I have a space strategy itch, and there are two interesting space strategy games on sale at the moment. But I can't decide which one to throw all my monies at. I'm probably more inclined toward the turn-based type, but RTS can do it for me too. So does anyone have some insight on the strengths and weaknesses of Endless Space and Sins of a Solar Empire: Annoyingly Long Title, and how they compare when it comes to quality and gameplay?
23-05-2013, 07:22 PM #2
Endless Space has a sexy UI. The game might be a tiny bit boring, but that UI is seriously good. Some people dislike the battles: you basically just watch two fleets fly towards each other and shoot guns, and select from a set of tactics "cards" that are played every now and then, but I personally liked it. I'm a great Galactic Emperor, I don't have the time to give attack orders to every insignificant frigate!
23-05-2013, 07:26 PM #3
Meh, I can live without the hands-on spaceship tactics. I mean, I liked the battles in MOO2, but they weren't the main draw for me.
And a good UI is so damn important in turn-based 4X games, so I'm glad to hear Endless Space has that covered.
23-05-2013, 07:38 PM #4
I agree with Velko. Endless Space is a game I'm happy to dip into every now and then a play a few games. It looks lovely and has enough bits and bobs to explore to remain interesting. Also it's worth noting that it's now in a complete state with no more free updates, but the expansion should be out fairly soon which will add depth to space battles and planetary conquest.
As for Sins, I more or less bounced off it. It's the sort of game that, to my mind, needs a single-player campaign to keep me interested. It doesn't have to be story-driven, but I want a greater sense of progression than a series of skirmishes can provide.
Just to muddy the waters: have you every tries Star Ruler?
23-05-2013, 07:39 PM #5
Sins is a pretty good space RTS game, but the AI is dumb as a post and can't compete despite rampant cheating. I've not played Endless Space, so can't comment. For my money, the two best games of this sort out there right now are still AI War and Sword of the Stars 1 for real time and turn based, respectively. I really need to give some time to Distant Worlds, as well, especially with the new expansion.
Last edited by vinraith; 23-05-2013 at 07:43 PM.
23-05-2013, 07:58 PM #6
Thanks for the input. I think I'm going to get Endless Space now. If I wasn't already.
23-05-2013, 09:38 PM #7
24-05-2013, 06:19 AM #8
24-05-2013, 06:20 AM #9
You obviously aren't going to get the PVP drama that EVE offers (both in combat and economic competition) but I find X3 to be a nice game, especially if "single-player EVE" is what you're looking for.
Last edited by iridescence; 24-05-2013 at 06:23 AM.
24-05-2013, 06:26 AM #10
I got nowhere with X3. With that amount of information and stuff to do combined with the free-form sandbox structure, you really really need a good UI. The X3 UI is like the opposite of Endless Space: convoluted menus-within-menus with poor controls and lots of hidden information.
24-05-2013, 06:50 AM #11
24-05-2013, 06:53 AM #12
24-05-2013, 08:03 AM #13
On topic - Endless Space is an okay game with one of the best UIs around, but it's inevitably a conquest game. While there are other victory options attempting to follow anything other than expansion and warfare will usually lead to loss. Diplomacy is over-simplified and almost useless, you'll usually end up going to war anyway. The fleet battles are a little simple but I agree with the people who suggest that the focus isn't on micromanagement. It's for that reason that I don't like Sword of the Stars - the combat is a micromanagement mess IMO, and the empire part is very shallow. The biggest problem with Endless Space is repetition though, especially since you're pushed into expansion, meaning much of your time is spent upgrading weapons on ships and amassing them into fleets.
SoSE is an RTS game, it only barely qualifies as a 4X in my book. The focus is always on RTS combat with quite a bit of micro for capital ships. You have to play it like an RTS, not like a 4X. Pretty much anything you research or do goes into dominating the opposition, mostly through conquest with influence coming next. By far the biggest emphasis is on combat though. If you're after a combat-focused game then SoSE might be it, but it's not really a 4x.
Endless Space - Proper 4X with a major focus on expansion and warfare
SoSE - RTS that pretends to be 4X with a major focus on warfare
Soldant's Law - A person will happily suspend their moral values if they can express moral outrage by doing so.
24-05-2013, 08:56 AM #14
- Join Date
- May 2013
Don't forget about definite 4x game which is Distant Worlds. It's real time but in the same way as Paradox games (flexible and pausable). Much better than ES and SoSE in my opinion. It isn't cheap though.
24-05-2013, 09:12 AM #15
SotS, progression wars scenario.
Shall I extrapolate? Picture a roguelike space emperor game. Not space zoning committee, or space mayor.
You have a wormhole opening up in a set place and time, you must leave through it, you can only take so much. Whether a few large ships or a greater number of small ones. Whether colonisation ships, mining ships, construction, trade or one of a hundred flavours of warship.
When you arrive you don't know what to expect, desperate scrabbles over harsh world's, rich but inhospitable world's ready for mining or lush trade world's with empires to diplomatise with.
And it really is diplomacy, you don't need to defeat the others, merely best prepare for your next tripI'm failing to writing a blog, specifically about playing games the wrong way
24-05-2013, 10:01 PM #16
24-05-2013, 10:06 PM #17
On the original topic, when I tried Endless Space, it seemed competently made and slick but just didn't "click" with me for some reason. I've watched a few playthroughs of Distant Worlds and that looks like a totally brilliant 4X space game. Unfortunately the price for the full game is just ridiculous (over $80 last I checked and should go past $100 with the latest expansion.) I'm sure I'm not the only one who feels that's way too much to spend. They really need to come out with a version where they package all the expansions together at a good discount. Would definitely buy DW if they did that.
25-05-2013, 05:42 AM #18
For newcomers we have an amazing bundle offer. Get the entire Distant Worlds series and all its expansions for just $69.96! To get the bundle just add any Distant Worlds title to your cart and the bundle will be offered to you. That’s a saving of nearly 40% off the base price!
If that’s just too much content for you, we’re also dropping the base game to just $19.99 and all expansion will be sold separately for just $19.99! if you purchase Return of the Shakturi or Legends as part of the bundle, they are available for only $14.99! That’s a savings of up to 50% off the base price!
As an added bonus to existing Distant Worlds fans, through the duration of the sale Distant Worlds – Shadows will be priced at $19,99, $5 off the regular price, or the same discount given to newcomers to the series who take advantage of our bundle discount.
That's still too rich for many folk's blood, I'm sure, but I figured I'd mention it.
Last edited by vinraith; 25-05-2013 at 05:45 AM.
25-05-2013, 08:13 PM #19
- Join Date
- Jun 2011
Endless Space has the best implementation of 4x multiplayer I've experienced, also. (easy to set up, drop-in/drop-out, etc.) Worth pointing out.
25-05-2013, 08:19 PM #20
- Join Date
- Oct 2011
I still find Master of Orion 2 still holds up well.