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Thread: Games the world forgot about
21-07-2012, 11:29 AM #41
I don't understand why their isn't a modern sequel to the Dune games. Although being the first RTS, the concept is still original. I've never donated to a KickStarter project, but I would be all over a Dune remake/sequel.
21-07-2012, 12:12 PM #42
How about the Battlezone franchise? (Not the arcade version) I would LOVE to see it get another iteration, whether it be a sequel, prequel or a remake. The first game was great, the second wasn't that bad (More toys, more missions, grander) but it was missing something. I think there was an expansion and several fanmade maps, but other than that, the franchise just died. And now we have CoD, MoH and all sorts of horrible indie "art" games. It's just not fair.
The second (I think) mission of the first game was absolutely great. You need to defend your base on the Moon with mobile turrets (Badger) and afterwards take out a Commie installation. "Badger deployed!", brapbrapbrapbrap. Sorry, I'll go sit in a corner and be giddy about remembering all the sound effects.
21-07-2012, 12:18 PM #43
21-07-2012, 01:07 PM #44
21-07-2012, 01:12 PM #45
I played BZII before the first game so I don't understand why people don't like it as much. The Scions probably aren't as cool as moon communists though. Also the base building got a bit too involved. I used to play co-op with my friend just about every day after school, and modded the pilot's pulse rifle to be super powerful for some reason. Ahh, those were the days.
21-07-2012, 01:37 PM #46
21-07-2012, 02:09 PM #47
Battle Engine Aquila, Gunmetal War Transformed and Impossible Creatures.
Personally, I loved the concept of Impossible Creatures.
21-07-2012, 02:15 PM #48
Westwood's Blade Runner came to mind instantly. A gorgeous adventure game that had the balls to think out of the box. A great but very flawed game.
Heretic 1 and 2
Joint Strike Fighter
Hexen 1 and 2
Kingdom Under Fire
And so many more...
21-07-2012, 02:59 PM #49
21-07-2012, 03:18 PM #50
21-07-2012, 03:23 PM #51
21-07-2012, 04:02 PM #52
Sudeki - well, I don't know why but it seems that no one but me liked it
Monster Madness - great concept, ok graffix, cool physics but terrible port, worst controls ever, dull level design and overall bad execution. So I'm not surprised that no one ever mention it.
Last edited by coldvvvave; 21-07-2012 at 04:05 PM.
21-07-2012, 04:07 PM #53
- Join Date
- Jan 2012
Blade Runner was an absolutely wonderful and beautiful game. I wish more game developers had the balls to do something so far out of their comfort zone.
Terra Nova - pretty much invented the tactical shooter and then vanished. Looking Glass seemed to never catch a break. The entire industry built on ideas from all their games so at least there's that.
Outwars - third person tactical mission based game based around a jetpack and customisable armour and weapon loadouts in levels that were vast and expansive (for the time) and yet it vanished without a trace.
Outcast - probably killed itself with it's voxel based tech and awful controls but a blueprint for the sandbox boom post gta3. The ai in the game still holds up today. KotoR and ME1's outdoor environments remind me a lot of outcast actually.
Last edited by khaz; 21-07-2012 at 04:12 PM.
21-07-2012, 04:20 PM #54
21-07-2012, 04:21 PM #55
21-07-2012, 04:24 PM #56
- Join Date
- Oct 2011
Heavy Gear 2
Seems bunch of Sierra games popped in my head.
21-07-2012, 04:26 PM #57
21-07-2012, 04:33 PM #58
Ah, Total Annihilation, countless hours wasted in skirmishes vs the AI. Not sure I agree that it is forgotten about, but it should have had a far greater impact on the RTS games that came after it IMHO.
Another forgotten RTS was Dark Colony, not the best game and not revolutionary in any way in contrast to TA, but I still got quite a few hours of fun out of it.
21-07-2012, 05:16 PM #59
21-07-2012, 05:17 PM #60
- Join Date
- May 2012