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Thread: Holiday Seasons & Events
21-11-2012, 09:46 AM #22
Really though I still feel that one-time anything has no place in a persistent game. Reoccurring or evolving events like Halloween year-on-year are fine, but to throw something out there and have it be gone forever is arguably a waste of time for the players who never saw it, or whose experience was ruined by bugs. Why throw that developer time away when you can use it to build the game, permanently. Even permanent 'one time only' additions can be presented as flashback content.
My opinion was further coloured by the nature of this event - what consequences are there for wiping out the karka queen? Why was this event given such importance when defeating Zhaitan is a repeatable instance with no repercussions? In acknowledging the massive impact on the game world that destroying Zhaitan would have, they undermine the extremely local impact cleansing Sunset Cove has. The importance of the event given that it's essentially destroying a giant beehive seemed wholly artificial in retrospect.
This turned into a longer rant than I expected... I was more polite and didn't embellish so much on my survey response, I hope!