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10-04-2013, 02:50 PM #1101
And now that I come to think of it, this is one more reason to do that: by altering the tone and volume of your voice, you convey even more information than what is just being said.
As for naming, well, yes, that word is sometimes followed by "... and shaming", so I can see the association and hesitation some may have. But addressing someone specific and discussing things in a constructive and polite manner is a different thing, IMHO.
Last edited by MrEclectic; 10-04-2013 at 02:54 PM.
10-04-2013, 02:53 PM #1102
10-04-2013, 03:40 PM #1103
I think, as Eclectic pointed out, that altering tone of voice slightly will emphasize that there's something different coming. Repetition is also good, as has been mentioned. Requesting acknowledgement might be a good plan, I should start doing that.
Something I did yesterday, PLing during squad-play, was to request sitreps from squads, Bravo, then Charlie, then Delta (I was in Alpha, so no need for sitreps from them). Spontaneous sitreps were a bit sporadic, so I felt the need to ask from time to time, and looping through squads, prompting each RO in turn, seemed to work much better than asking everyone at once.
10-04-2013, 04:09 PM #1104
I've been thinking about the whole naming thing impolite since The Incident TM and realised either I am weird or it's a cultural thing, because I have no issue with just straight up naming people if it's needed. Especially regarding constructive criticism. Stop dancing around for fucks sake, just spit the name out and go to town. As long as you're not being a total dick (which I might have during The Incident but hey) it's fine. I would much appreciate that people rather just say what they think about me other then say SOME PEOPLE and you have to guess.. Been loads of times when I've felt general negativity in my general direction that people just haven't said, and I really dislike that.
Eclectic: Well, if you want to split AB, be my guest. I will rarely be in those channels if ever, so it wont bother me
I just find it extremely messy to have two squads at two spots doing two different things and that most of the time people don't check their squad and go to one of the locations.
10-04-2013, 04:37 PM #1105
For the record, I too am fine with direct constructive criticism. Any other kind should not be given, I think. Any input should at least be followed by a "I didn't like it, but I don't really know what to do about it" type of thing.
10-04-2013, 05:09 PM #1106
Constructive to me implies that you have some feedback along the lines of "instead of that, do this" rather then "this was bad but I suck and I don't know what you should do better".
10-04-2013, 05:16 PM #1107
- Join Date
- Jun 2011
Yes, Eso, you're an excellent example of how quietly assertive can work just as well as raised voice. Can't put my finger on why it works when you do it - certainly most other PLs veer towards the other end of the spectrum when giving orders - but it does.
10-04-2013, 05:17 PM #1108
A clarification (since I seem to be the only using the concept of operations as an intermediate tier between strategy and tactics - it is though an established and separate one in military analysis):
Strategy: We need to neutralise a TR lock on a highly populated Esamir. We have just the necessary pop and the adjacency to crucial territories to also go for the tech plant. We decide upon this strategic course, since we have the means and the opportunity, and it will deny the TR their prowlers.
Operation: First step is to take Eisa tech plant, and that means capping the adjacent territories first, so Alpha go to to Echo Valley and Bravo, Charlie and Delta go to Saerro. Echo Valley task force will gal drop, while Saerro task force will move by land.
Platoon level tactics: Bravo set ups a fall back sundy NE from B, across the road and behind the embankment. Supports from the north side of the embankment. Charlie and Delta leapfrog across, and try to get additional sundies closer, from the south side of the road, near B. Then they all converge to the tower, and after securing it, Charlie moves for C. Depending on resistance, Delta reinforces.
Squad level tactics: Bravo places the fall back sundy in a safe position, and has heavies and engies suppressing and destroying enemy armour that is moving north from the tower, as well as the gun turrets facing towards its position. Charlie suppresses infantry, covering Delta as it crosses the road.
Operational consideration: Alpha is encountering greater resistance in Echo Valley, so the SG/PL might consider moving Delta to reinforce.
Strategic consideration: Everything is moving along nicely, and VS population increases in relation to the TR one. Perhaps try for a continent lock?
The operation continues with the platoon converging on Eisa. A follow up operation might be securing Freyr, or a bio lab, or switching focus to the NC. Which one is dictated by strategic analysis of enemy and allied disposition and logistics.
When doing mixed comms, the two separate squads could always undertake the tasks that require more squad level tactical coordination, and yet the SLs of all the groupings can still coordinate effectively on a platoon level.
Last edited by MrEclectic; 10-04-2013 at 05:52 PM. Reason: Vain attemps at clarity
10-04-2013, 05:33 PM #1109
10-04-2013, 05:42 PM #1110
- Join Date
- Feb 2013
Agreed, lets just name those that may need it. I have no idea if I am in the list, if so I would like to know what I am doing wrong, and I can imagine others would to.
10-04-2013, 07:47 PM #1111
10-04-2013, 07:50 PM #1112
- Join Date
- Jan 2013
10-04-2013, 09:44 PM #1113
So can we set the Compromise COmms as standard then? And set up that as the default channels etc. 18 have now voted, 16 for compromise. The link again:
May I also encourage all that wish to play in smaller squads to please speak up now. We need to crush that fear as it still persists.
10-04-2013, 09:55 PM #1114
Not sure if we should move these channels actually into Platoon 1 instead, but there were a lot of people in there playing, so I didn't want to mess with it just now. It's easy just to move the channels at any time.
10-04-2013, 10:39 PM #1115
- Join Date
- Feb 2013
- Stockholm, Sweden
Purple Giraffe to Onthemoll for instigating the usage of smoke at Grey Haven tonight. The combination of smoke and infantry helped us push back and hold against a much, much larger TR force. Was great fun, and kept me play for thirty minutes more than I had planned.
11-04-2013, 03:17 AM #1116
Personally I'd quite like something like "Break! New orders: Alpha I want you to go to x and do y........Repeat: Alpha to X". I know everyone has their own style, but when it comes to the actual delivery of the orders I could really do with something particular to listen out for.
EDIT: That smoke at Grey Haven was a beautiful thing. My shiny new NV scope came in rather handy.
Last edited by sinomatic; 11-04-2013 at 03:19 AM.
11-04-2013, 07:27 AM #1117"Time is a companion, travelling with us on the journey of life, to remind us to cherish each moment as it will never come again. What we leave behind is not as important as how we lived."
11-04-2013, 09:58 AM #1118
If it needs to be repeated then yes, bring on more squad play.
11-04-2013, 10:01 AM #1119
Yes Frengler, what I mean is that I am kind of tired of being the person that calls for us to split off and start the whole thing about every time. With the new system everyone should feel secure to propose that.
11-04-2013, 10:29 AM #1120"Time is a companion, travelling with us on the journey of life, to remind us to cherish each moment as it will never come again. What we leave behind is not as important as how we lived."