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02-01-2013, 11:14 PM #21
Have you ever played Sid Meier's Colonisation? While it's sides variety is very much in line with "English: +25% Top hats 200% Tea consumption" rather than some thing more startling terrain is law. Buildings need wood, so if you want to build a dock on a timberless island you need to import it by boat. And good luck defending it when the motherland laughs at your independence.
Truly terrain is super critical to a bid to independence, without enough hills you'll be without high ground to hold or iron supply, yes you were a good little colony who made a lot of money, but your expanded too much and we're mot militaristic enoughI am once again writing a blog, vaguely about playing games the wrong way
03-01-2013, 12:14 AM #22
- Join Date
- Jul 2012
TBS games do have some nice things to teach us. Only problem is that a lot of times you can produce stuff without actually having the resources. Resources are only like a slightly better class of unit.