Results 21 to 25 of 25
10-02-2013, 04:04 PM #21
I can see it be useful for basic interactions such as closing or minimizing windows, switching tabs, showing the desktop, clicking 'OK', 'Cancel', 'Next', 'I Agree', or any other action that is never context-sensitive but always requires the mouse to be in a specific position.
10-02-2013, 09:34 PM #22
- Join Date
- May 2012
Thumbs up to literally click ok?! :D
11-02-2013, 08:35 AM #23
Yes, let's not forget that your gestures do not need to be free floating. You can hold an object in your hands or use your hands as controllers in a more traditional sense--pressing your fingers together at certain points and in certain combinations fires different "buttons". A pincer movement with my thumb and index finger left clicks. And so forth.I think of [the Internet] as a grisly raw steak laid out on a porcelain benchtop in the sun, covered in chocolate hazelnut sauce. In the background plays Stardustís Music Sounds Better With You. Thereís lots of fog. --tomeoftom
You ruined his point by putting it in context thatís cheating -bull0
11-02-2013, 08:50 AM #24
My first thought for this, as it was for the Oculus Rift, was "this'd be great for the DCS series".
Even without tactile feedback, being able to reach over to the virtual switches and flip 'em... aww yeah
If this takes off, improvements in the tech will probably give it a wider field-of-effect, so you could, say, use two hands without having to have them right next to eachother in front of your monitor..
Last edited by Harlander; 11-02-2013 at 08:51 AM. Reason: Snarkiness recalibration as per ITX/3382.7
11-02-2013, 02:04 PM #25
- Join Date
- Aug 2012
would wait for your review. it would be good to get more firsthand information.