Results 121 to 122 of 122
22-02-2013, 12:08 AM #121
22-02-2013, 03:41 AM #122
The leak had nothing to do with the delay - if you look at the leak and read HL2: Raising the Bar, the vast majority of the changes had already been implemented or were in that process when the leak was released. Much of the playable content isn't significantly different from the final product in terms of tone. The old HL2 (with the heavier dystopian themes) found in largely unused models and the WC Mappack was already depreciated by that point. The idea that the leak delayed the game is a myth - Valve outright failed to develop a coherent game that played well, just like with Half Life, and had to drastically change it to actually end up with something playable. All of this was before the leak.
All you need to do is look at the leak and the timestamps and follow the development timeline to see how the leak didn't really change much. Or look here. Either way blaming the leak for the delay isn't factual... if not because of the timestamps and content, then because the leak was released in October, after the September 2003 release date, well after Valve knew it would never make it.