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  1. #321
    Secondary Hivemind Nexus apricotsoup's Avatar
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    Yeah I don't doubt it, I just want it crossed off the list.

    Once I've seen them I'll judge if I want to return but it doesn't help that the zones are ugly and the risen are annoying enemies at the best of times so compound that with the length and annoyance vs actual rewards and it doesn't take much to push people away.

    Hopefully the reward jiggle they're looking at will help it but I mostly imagine they'll just nerf the rewards from some dungeons and not buff any.

  2. #322
    Secondary Hivemind Nexus jha4ceb's Avatar
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    If they're redoing rewards, I'd be very disappointed if they don't find some way to make the long paths more rewarding.

    If you need an extra person for an Arah 4 run at some point, I'm up for it.
    GW2: Saphnabylni & co.

  3. #323
    Moderator Squiz's Avatar
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    There's no way around it, is there? Put my name on your list as well.

  4. #324
    Secondary Hivemind Nexus MonkeyMonster's Avatar
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    your names are on my list... what I will do with the list however is to be decided
    Monksbjornsson, a glass cannon of nordic origins and gleeful slaughterer of rabbits
    Monksbane, hardcore spectre of ghastly damage
    Monksgaard, hunter of dragons with bow and trap
    Monkscourge, provider of bonus conditions you didn't know you needed
    Monksfenrisson, a burning scandinavian who can support his friends at party time
    Monksderwydd, an irish chap who can wield staffs, bows and pets

  5. #325
    Secondary Hivemind Nexus Tweetiti's Avatar
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    Please bear in mind that for Arah Path 4 you need at least 2 DPSers 2 fast people for kiting "bright stuff" and one dedicated person for the tears. Make sure you book 7 hours in case (you will need breaks) and that you are in a good patient and concentrating mood.
    As previously stated I am happy to do all the other paths including 1 so make sure you have those under your belt if possible before attempting 4 it will give you a good idea about Lupicus for a start. That said Jarnade's first Arah path was 4 and we still speak to each other even if he says: "friends don't make friends do path 4"
    Last edited by Tweetiti; 05-07-2013 at 11:23 AM.
    Tweetiti, known in GW2 also as (ex Knickers) Burlesque Galore, Melons of Steel, Liltweetie, Tweet Manstalker andTweetfanny Adams
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  6. #326
    Secondary Hivemind Nexus MonkeyMonster's Avatar
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    Quote Originally Posted by Tweetiti View Post
    Pleas ebear in mind that for Arah Path 4 you need at least 2 DPSers 2 fast people for kiting "bright stuff" and one dedicated person for the tears. Make sure you book 7 horus in case and you are in a good patient and concentration mood.
    and tell me so I can usefully console, help with kind words and not laugh at all when the rage strikes on mumble
    Monksbjornsson, a glass cannon of nordic origins and gleeful slaughterer of rabbits
    Monksbane, hardcore spectre of ghastly damage
    Monksgaard, hunter of dragons with bow and trap
    Monkscourge, provider of bonus conditions you didn't know you needed
    Monksfenrisson, a burning scandinavian who can support his friends at party time
    Monksderwydd, an irish chap who can wield staffs, bows and pets

  7. #327
    Moderator Squiz's Avatar
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    Preparation is everything. We've got youtube, the forums, intothemists, etc., so I am not really worried too much as long as people do their homework. :P

  8. #328
    Secondary Hivemind Nexus apricotsoup's Avatar
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    Yeah, would be nice to book in the path 4 run some time so we can prepare for it suitably.

    Looks like we had 4 of us here state our interest so that's a good start :]

  9. #329
    Secondary Hivemind Nexus Malawi Frontier Guard's Avatar
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    I'd be up for it at some point if you're making plans, but I'm not in a rush.

  10. #330
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    I'd also be up for arah path 4 (or 1), maybe we could even have another race like the ones a few weeks ago

    ~blaergh

  11. #331
    Secondary Hivemind Nexus hawksbane's Avatar
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    I'm happy to help out with any Arah path's going so we probably could get 2 groups together.
    Hawksbane | Ripley Hawkswind | Aconitum Hawkshood | Fuchsia Panthera
    Steam ID: Hawksbane

  12. #332
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    I'd also like to get p4 over with.

  13. #333
    Network Hub Hunchback's Avatar
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    Me and Minalda are interested in Arah runs, we need those damn badges for the armours, but 7 hour runs won't really be possible unless they start at like noon at worst. Keep us posted on twitter about the advancement of this thing, will ya?
    --
    -- V. Don Quixote. Tyler Durden. Donnie Darko. Martin Sillenus. Maynard. Rorschach. You. Me.

  14. #334
    Secondary Hivemind Nexus jha4ceb's Avatar
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    What with the dungeon reward changes incoming, there's some more discussion from Colin of the CoF nerf vs. other reward increases here: http://www.guildwars2hub.com/feature...-looking-ahead
    GW2: Saphnabylni & co.

  15. #335
    Secondary Hivemind Nexus apricotsoup's Avatar
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    I still need my dungeon master, who's up for something dungeony this weekend?

  16. #336
    Secondary Hivemind Nexus hawksbane's Avatar
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    yep, I'll be around tonight and Sunday afternoon/evening for definite. not so much Saturday though.
    Hawksbane | Ripley Hawkswind | Aconitum Hawkshood | Fuchsia Panthera
    Steam ID: Hawksbane

  17. #337
    Moderator Squiz's Avatar
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    Same here. Let's get this done. \o/

  18. #338
    Secondary Hivemind Nexus jha4ceb's Avatar
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    Count me in wherever you need an extra
    GW2: Saphnabylni & co.

  19. #339
    Secondary Hivemind Nexus
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    Always happy to help if one needed.
    GW2: Ohara Scarlett, Lord Carnelian, Ocharra Scarlett, Capita Mortuum, Lady Viridian, Lady Carnelian, Lord Viridian, Xen Adu, Hari Scarlett

  20. #340
    Secondary Hivemind Nexus jha4ceb's Avatar
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    We tackled the new TA fw/up last night (with the endlessly respawning spiders on the boss). If you follow the official forums you'll have seen the volume of QQing over recent changes to this boss. In sum: it's tough. We identified three possible strategies.

    1. Melee the tree, and chain reflects. Problem is that the spiders come from all sides so it's hard to reflect everything. But this is fast, and could work.

    2. Kite the spiders around the tree, spreading out the spiders' aggro. This works well, but takes a loooong time. Also it gets much harder if (when) someone goes down, since the spider aggro per player rises.

    3. Stand close to the entrance, chain reflects with four guardians who take out the spiders. Engineer with 1500 grenade range solos tree whilst we protect him.

    We eventually cracked it with number 3. I can't see this being possible without multiple reflects.
    GW2: Saphnabylni & co.

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