Magazines have front covers, RPS has Game Of The Month. It's our attempt at whittling down the thick backlog of videogames growing around you into a single, manageable game. The one game you should play if you've only time to play one game in the month of June. The one game you must play, even if you have no time to play games at all, because otherwise your peers will laugh at you, your romantic interests will sneer at you, and your trousers will fall down at an inopportune moment like in a bad BBC One comedy.
Invisible, Inc. is a procedural stealth game made by Klei Entertainment, they of Don't Starve and Mark of the Ninja. It pairs XCOM-style turn-based squad management with Spelunky-style world generation, item system and risk/reward mechanics. It is superb, for reasons we'll explain in greater detail when our RPS Verdict goes up later tonight. In the meantime, why not read Quintin's Invisible, Inc. review for us or his COGWATCH examining why its level generation is so good.
Still have questions about this whole Game of the Month thing?
Why is June's game a game that was released in May?
We want to be able to play the games we choose as Game of the Month, not speculatively guess at what might be worth your time. That means that the games we choose will already be out, and in some cases may have been released years ago if they have suddenly become relevant again.
Have you guys done this before?
We're all of us enjoying The Witcher 3 a great deal - and our reviewer Richard Cobbett adored it - but Invisible, Inc. is floating our personal boats more and seems at greater risk of being overlooked by a press and public already entranced by Geralt's luscious beard. We'll continue to cover both games throughout the month, of course.