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Sorcerer King

Sorcerer King review

Post-War Strategy

42

2 years ago

Feature: Hail the underdogs

Learning to love imbalance in strategy games

From the forum threads full of arguments to the constant tweaking and occasional overhauls via patches – balance has long been one of the pillars of strategy games. It means fairness, a level playing field, and in competition it means that victory comes purely from player skill. But balance, and the quest to reach it, can easily become the enemy of surprise and of the…

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Sorcerer King: Rivals Brings Expandalone Godhood

Stardock today released Sorcerer King: Rivals [official site], a standalone expansion to 2015's fantasy turn-based strategy game Sorcerer King. While that was about stopping a dark overlord from ascending to godhood and killing all the fluffy kittens, or whatever it is dark gods get up to, Rivals lets players be y'know rivals. Players get to seek godhood too this time, and I'm sure you have…

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Sorcerer King’s Rivals Standalone Expansion Announced

Stardock have announced a standalone expansion for their turn-based strategy 'em up Sorcerer King. Named Rivals [official site], it'll give players a chance to go toe-to-toe with the Sorcerer King by collecting magic to ascend to godhood themselves. Our Adam quite liked Sorcerer King, saying it "deserves plaudits for being something altogether different rather than yet another iteration of a game we've been playing for…

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3 years ago

Feature: Post-War Strategy

Sorcerer King review

Stardock's latest finds the sweet spot between boardgame-inspired strategy design and the Elemental series' traditional 4X roots, and it mostly manages to stay within that sweet spot during its post-conquest play sessions. “Post-conquest?” you might be thinking. It's unusual for a strategy game to start anywhere but the beginning – be that the beginning of a war, of history or of a new age of…

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Stardock’s Sorcerer King Launches On July 16th

Stardock’s turn-based strategy game Sorcerer King [official site] has been hanging around in Early Access for a while now. But now it is taking the next step. It's growing up. It's graduating. It's getting a mortgage and losing its childlike innocence in favor of grown-up cynicism. It's finally doing that thing all the big games are doing: it's getting a release date. (July 16th, in…

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4 years ago

Sorcerer King: Stardock’s Surprise New 4X Strategy

Oh, those Stardock scamps! Skipping the post-announcement, pre-release build-up of people muttering how they hope new Stardock games are less buggy than Elemental's initial release, they've jumped straight to release with their latest. Or Early Access release, anyway. Yesterday Stardock both announced and released Sorcerer King. It's a 4X strategy, as you might expect and hope from Stardock, with the twist of pitting players against…

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