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Alien

5 years ago

Feature: Isolation in green

Raised By Screens, Chapter 4: Alien

This article was originally published as part of, and thanks to, the RPS Supporter program. Raised By Screens is probably the closest I’ll ever get to a memoir – glancing back at the games I played as a child in the order in which I remember playing them, and focusing on how I remember them rather than what they truly were. There will be errors…

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Feature: Loving the alien

Creature Feature: Alien – Isolation

Are you playing Alien tonight? Now that Isolation has been unleashed, I want to talk about something that I brushed over in my review. It's an important thing but it's something that I didn't feel the need to dwell on because I wanted to leave a small window for everyone to have their own first encounter before I unpacked my own mental baggage. Previously, I've…

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6 years ago

Feature: BLEEPBLEEPBLEEPBLEEPBLEEP

Hands on – Alien: Isolation

We have all been burned by past Alien games and I would like us to maintain a healthy scepticism about Creative Assembly’s recently unveiled Alien: Isolation, which I went to see and play just before the turn of the year. With this in mind, I believe it an obligation, before we begin discussing this new threat, to observe a moment of silence in which we…

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7 years ago

Feature: The Suspense of an Ending

A Dying Art: Man Versus Machine

What if your computer wanted to kill you? Imagine entire worlds that contain nothing more important than a terrifying machine intelligence that absolutely will not stop, ever, until you are dead. Through the filter of aliens, robots and an Atari 2600, here are some thoughts on why it's good to run, to hide and to die.

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8 years ago

Beyond Forever: Colonial Marines Returns

What? What! WHAT. Given the annoucement that the Creative Assembly is working on an Alien game for SEGA and that Gearbox seemed so busy with Duke Nukem Forever and doubtless something Borderlandsy, we'd begun to presume that Randy Pitchford's lot had quietly shelved Aliens: Colonial Marines. IT IS NOT SO. The little-seen team/co-op-based shooter has come out of the God-damned walls at last, promising a…

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Alien: Not Just ‘A Licensed Game’

Perhaps a little off RPS' beaten track, but thought I'd link you to my interview with SEGA and Creative Assembly top brass for GamesIndustry.biz. For you, sir/madam/entity, its main point of interest is a few more implications as to what to expect from the newly-announced Alien game: "What we're doing with that property takes us a little bit into a more interesting place, so we're…

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Creative Assembly Birthing Alien: The Game

Surprising news from the wilds of Horsham, West Sussex, England. The chaps at the Creative Assembly - best known for the splendid Total War games and some other stuff they'd probably rather forget - have just had their next game announced by, er, Minister for Culture, Communications and Creative Industries, Ed Vaizey. In a bit of a major switch-around for these strategy gurus, they're taking…

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