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Baldur's Gate

4 months ago

Baldur’s Gate lead says Bye-o-Ware after 22 years

1998's Dungeons & Dragons adaptation Baldur's Gate wasn't BioWare's first game, but it was the one that really made the KOTOR and Mass Effect studio's name. These days they're making shooty-bang games for EA, so it's hard not to feel that Baldur's Gate lead designer James Ohlen parting ways with the uber-studio marks a chapter closing and an new one beginning. D&D is Ohlen's one…

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1 year ago

Feature: A matter of perspective.

Beyond Infinity: Obsidian on modernising the art of the isometric RPG

When Obsidian Entertainment started work on Pillars of Eternity [Official Site], the studio had two goals in mind. First, it wanted to recreate the style and tone of the classic Black Isle RPGs – particularly Baldur's Gate. Second, it wanted to modernise that style, taking advantage of today's technology, and avoiding mistakes made the first time around.

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3 years ago

Feature: Gather your party before venturing back

Baldur’s Gate: Siege Of Dragonspear review

Sixteen years ago, BioWare bridged the gap between Baldur's Gate and Baldur's Gate 2 with, more or less, "And then some other stuff happened." Now Beamdog has gone back, filling in the gaps with Siege of Dragonspear [official site]. Is it worth putting the band back together for one more trip to the Sword Coast? Here's Wot I Think.

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Baldur’s Gate – Siege of Dragonspear Out Now

More than a decade after the Baldur's Gate [official site] saga appeared to come to an end, there's a brand new expansion available to buy right now. I know how this might look - it's classic April Idiots' fodder, telling you about a new chapter in a much-loved series and then revealing that all of your favourite characters have been transformed into unicorns or somesuch.…

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Feature: Grand, old and deadly...

My Favourite Art Style: Baldur’s Gate

RPS has sealed itself inside a chocolate egg for the duration of the UK's long holiday weekend, to emerge only when the reign of Mr Hops The Doom Rabbit has run its dread course. While we slumber, enjoy these fine words previously published as part of our Supporter program. More to come. I will never shut up about Baldur’s Gate. I’ll still be talking about…

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Feature: Everything You Need To Know

Baldur’s Gate: Siege Of Dragonspear
On Mods, Publishers And The Future Of Baldur’s Gate

“We move from custodian to creator.” That was how Trent Oster described it. Beamdog’s co-founder who, twenty years ago, was also there when Bioware began, is once again returning to one of roleplaying’s most beloved and most influential series. This time, he won’t just be adding a new lick of paint here or a subtle embellishment there, as he has with the company’s Enhanced Editions…

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Baldur’s Gate: EE Expanding With Siege Of Dragonspear

We live in interesting times. The Baldur's Gate RPGs are amongst the most well-loved, well-regarded and influential the PC has ever seen, but surely they're now a relic of an ever more distant past? Along with most things that we consider legendary, they have begun to fade into the past and, like weathered statuary, are slowly losing their definition. We remember them fondly, but indistinctly,…

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Baldur’s Gate Tease Is Probably The Pre-Interquel

You may have seen folks cooing over the Baldur's Gate site's addition of a cryptic countdown due to run out of ticks in the wee small hours of Friday morning. Folks in the know, like me and you my dear friend, will guess that it's counting down to a reveal of the pre-sequel that Beamdog are making on ye olde Infinity Engine. Alternatively, you may…

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Feature: Gather party, venture forth

The RPG Scrollbars: Exciting Upcoming Updates

One of the most gratifying things about the recent-ish RPG revival is that they've almost all done well enough to warrant developer interest after release. (Oh, if only the adventure one had been as... no, no. Wrong column.) Call them Enhanced Editions, Director's Cuts or whatever else, they give their creators a second chance to fix mistakes or expand their worlds - and that's pretty…

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4 years ago

Go For The Eyes! Minsc And Boo Coming To Neverwinter

"Go for the eyes, Boo!" That's a quote from Baldur's Gate. One of the characters says it when attacking enemies. His name is Minsc, and he is a silly man with a pet hamster named Boo. The joke is that he's telling his hamster to attack, but it's just a hamster - and he thinks it's a "miniature giant space hamster" too! If you enjoyed…

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New Baldur’s Gate Set Between 1 And 2 Coming This Year

Do you remember when Beamdog, the folks who've been revamping Baldur's Gate and Icewind Dale, announced they were making a new Baldur's Gate game? Do you remember - one set between the first two games and using the same dear old Infinity Engine? No, me neither. But, acting as if we all totally knew all along, they've now announced that it'll launch this year. Beyond…

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Official Baldur’s Gate Comic Goes For Your Eyes

Rumour, speculation and occasional over-optimistic announcements still swirl around a possible Baldur's Gate III, but the indefinite wait for a follow-up to the beloved series of Bioware RPGs has now yielded one strange fruit. Comics company IDW - who specialise in licensed fare such as Transformers, Ghostbusters and Star Trek - are publishing an official Dungeons & Dragons comic called Legends of Baldur's Gate. And…

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Here Is How Witchmarsh Is Like Baldur’s Gate, Wizardry

Witchmarsh looks like a hoot, and I do not use that word lightly as I am not an owl. The jazz-infused occult 1920s RPG is currently on Kickstarter, and it looks totally gorgeous. On top of that, it cites two role-playing legends, Baldur's Gate and Wizardry, as its primary influences. However, I keep seeing the same question pop up in regards to said influences: "...How?"…

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5 years ago

Feature: Eternity Blowout Pt 2: Odds And Ends

Obsidian On Dungeoniest Dungeon Ever, Eternity’s Length

Do you want to know almost everything ever about Obsidian's newly renamed Kickstarter opus, Pillars of Eternity? Then click that link for impressions and more new information than you can shake a stick of truth at. But still, somehow, thousands of words later, there is more. What follows is an interview snippet concerning Eternity's development progress, what's been left on the cutting room floor, the game's…

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Feature: Project Eternity No More

Mega-Impressions: Obsidian’s Pillars Of Eternity

It's official! Project Eternity finally has a real big boy name: Pillars of Eternity. On its own, that's hardly the most exciting news in the world, but it also means that Obsidian is finally ready to take the wraps off more than, like, three screenshots and precious little else. I had the good fortune of traveling to Obsidian to witness plenty of gameplay and conduct…

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GoG Summer Sale Begins, Torchlight Currently Free

Let there be Torchlight. The ARPG's sequel thoroughly impressed John and the original is free until June 20th as part of Good Old Games' summer sale. There will be new deals every day until July 5th and the first day's offerings include Alan Wake and American Nightmare for $4.48, and a massive Dungeons and Dragons pack for $21.10. That one includes Torment, Baldur's Gate 1…

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Mad Mod Recreates Baldur’s Gate in Neverwinter Nights 2

Whoops, this is insane. Completely insane. Game designer and ex-TimeGate-er Drew Rechner's been on a seven-year quest to recreate the entirety of Baldur's Gate (including expansion Tales of the Sword Coast) in Obsidian's Neverwinter Nights 2, and he's finally succeeded. With the help of a programmer and contributions from a ragtag team, he squeezed every last drop of the original's genre-defining juice into a glistening concoction of…

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6 years ago

Back In: Black Isle Being Resurrected By Interplay

Hmm. Well, this came out of nowhere. OK, not entirely nowhere - we are living in the age of Baldur's Gate: Enhanced Edition, Wasteland 2, and talk of a new Planescape: Torment, after all - but I can't say I was expecting Black Isle to just suddenly explode out of the suspiciously human-sized birthday cake that is life. And yet, here we are. Black Isle Studios…

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7 years ago

New Baldur’s Gate Website Suggests Remake, Sequel?

A new Baldur's Gate game? Wuh? That's the news that greets my eyes when I look at Eurogamer. This is, apparently, coming from former BioWare developer Trent Oster, who worked on the original BG, as well as the first Neverwinter Nights. His new company, Beamdog, is a digital distribution platform, brought to wider attention recently via the release of MDK 2 HD, and this, GameBanshee…

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