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BattleTech

BattleTech review

I like everything it does, but not how it does it

269

2 weeks ago

Feature: Updated for 2019

The best strategy games on PC

You'll ocassionally find someone on the internet sounding off about how the strategy genre is dead. If you see such a person in the future, send them this list of the best strategy games ever made.

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6 months ago

Feature: Stomp the yard

Has BattleTech been improved by its updates?

“If I had asked people what they wanted,” father of the assembly line and horrible anti-semite Henry Ford supposedly said, “they would have said faster horses.” As cool as nitrous-enabled horses sound, I think old Hitler-fancier Ford was trying to insinuate that the masses can’t imagine the next technological revolution; they can only think of a better version of what they’ve got. Maybe that’s why…

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9 months ago

Feature: Won this 'Mech in a game of cards

RogueTech is the biggest, meanest and most unpredictable mod collection for BattleTech

Lovely as it was, Harebrained Schemes's BattleTech felt like it trimmed back many of the tabletop game's wilder elements. RogueTech, a messy compilation of mods organised by "LadyAlekto" and crew, reinstates these complex rules and lets you bolt just about anything onto your big stompy bots up to and including the contents of the kitchen sink. If riding a clattering, improvised pirate 'Mech into battle…

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11 months ago

Feature: It'll take you all of 2019 to play them

Best PC games of 2018

The doors have been opened, the games inside have been devoured, and now it's time to recycle the cardboard. Below you'll find all of our picks for the best PC games of 2018, gathered together in a single post for easy reading.

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1 year ago

Feature: Bigger than genre

Trans representation in Cyberpunk 2077 matters, but not because it’s cyberpunk

Even before its recent public gameplay unveiling, Cyberpunk 2077 was the target of a very particular piece of criticism. Perhaps sparked by the transphobic joke made by the game's Twitter account, many online have been calling out 2077 for presenting yet another future that, despite its overt themes of transhumanism and body modification, falls strictly into the gender binary. Despite the gender diversity already prevalent…

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Feature: The endless march of time

The bestest and most top PC games of 2018 so far

We're just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we've shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you're reading right now this second. And what games they…

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Feature: Harder, faster, birds-eyier, sandboxier

Our 10 favourite BattleTech mods

Turn-based giant mech argy-bargy BattleTech doesn't officially support mods, but it doesn't officially not support mods either. Though we're denied the ease of clicking a 'subscribe' icon in the Steam Workshop, that ol'Nexus is littered with smart and ridiculous remixes of BattleTech's ten-storey war songs. For the time being, most aesthetic overhauls are ruled out - a great shame, as I'd love to see more…

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Feature: Hit Parade

The 50 best strategy games on PC

An entirely objective ranking of the 50 best PC strategy games ever made, now freshened up to include our favourites from 2017 and 2018. From intricate, global-scale wargames to the tight thrills of guerrilla squads, the broad expanse of the genre contains something for everyone, and we've gathered the best of the best. The vast majority are available to buy digitally, a few are free…

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2 years ago

Feature: "If players [want] better pacing control, it doesn't matter what our desires were"

BattleTech devs talk slowness, mods and what to expect from the next update

I've been on something of an emotional journey with Harebrained Schemes' turn-based mech combat game, BattleTech. I was turned off by its unusually slow animation speeds and drawn-out wars of attrition during my first dozen-odd hours of play, but a combination of speed-up mods and deepening understanding of rules the game itself did not take the time to explain saw me fall ever-deeper in love…

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Feature: Listen to these dads

Podcast: What do we play with our kids?

The dadification of games continues. So we’re going full Dad this week on the RPS podcast, the Electronic Wireless Show, as we’ve been asked to talk about the games we play with our children. Alec’s daughter is excited by the unlockable characters in Rayman Legends (and she’s also strangely fascinated by Battletech). John’s son is a bit younger and likes to watch his dad diving…

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Feature: The hit parade

Steam Charts: surviving the Frostpunk bots of Britannia

Hullo! John is preoccupied with wizards right now, so I'm taking over for the rundown of last week's top ten on Steam. It was an interesting week, bringing back some welcome old games and slamming in some shiny new ones. Largely, it's all about robots and survival.

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Feature: Kill the meat, save the metal

The true meaning of BattleTech is interstellar giant robot amputation Pokemon

Some might say that BattleTech's meta-game is the strategy layer - all that base-building, mech-fixing'n'fitting, pilot management and parts-shopping required to ultimately create an unstoppable army of heavy metal death. Those people are dead wrong. The overarching goal of BattleTech, the true purpose of its turn-based fights and base management alike, is that you gotta catch 'em all. By which I mean, you gotta kneecap…

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Feature: Faster mechs and no more weird pauses

These easy, player-made speed fixes are BattleTech’s redemption

Two things stand between BattleTech and true greatness. User guides and videos solve the bonkers decision to not so much as hint at absolute combat necessities that make the difference between grim slugfest and satisfying tactical supremacy, but the other one's trickier. The surfeit of frustrating pauses and pretty but time-wasting animations surely require an official patch, right? Nope - turns out that all you…

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Feature: NEW ENTRIES OMGAF

Steam Charts: Actual Hope Edition

As I drag my groggy-faced body to the monitor at 6.30 each Monday morning, I click the bookmark for my Steam Charts RSS and scrunch up my face so my forehead and nose curl over my eyes. How bad will it be? How familiar will the list of five-year-old games be? How will I think of... BUT WHAT IS THIS?!!?! FOUR new entries! Far Cry…

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Feature: Third time's the charm

Learning to love BattleTech: an evolving opinion

A couple of days ago, I started BattleTech's campaign over from the start. For uninteresting technical reasons I'd had to use a different Steam account when playing it for our BattleTech review, but the savegames wouldn't then load on my usual account. I'd been fairly frustrated by the turn-based mech combat game's treacly pace and janky interface, and so didn't intend on this do-over lasting…

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Feature: Listen now, meatbags

Podcast: Who’s your favourite robot?

Perhaps ~~you’re~~ the robot? Did you ever think of that, huh? No, it’s fine, you’re a human, a human who likes the RPS podcast, the Electronic Wireless Show. This week, we're chatting about our favourite mechanoids, cyberfolk and rust-buckets. Alec likes the robo-ostrich from World of Warcraft, a bird capable of great speed (and good for showing off). Brendan is fond of the abandoned bots…

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Feature: None-more-mechy warfare, if you can bear the painful slowness

A tactical pearl lies beneath BattleTech’s sea of treacle

In my BattleTech review yesterday, I focused on the ways in which Harebrained Schemes' long-awaited boardgame adaptation sadly wasn't the big 'bots at war experience I'd hoped for, but I want to go into more detail about why, as I put it, "I don’t think that redemption is impossible." The tactical core of BattleTech's fights is fascinating, compelling and uniquely mech-y, even if the glacial…

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Feature: Listen to us with your brain turned off

Podcast: Being a critic makes games better (and worse)

Oh no. Somebody sound the “journalists discussing journalism” klaxon. Rattle it as loudly and furiously as possible, because the RPS podcast, the Electronic Wireless Show, is talking about how being a critic changes the way we play. Don’t blame us, blame listener Aleksei, who sent in the theme as a suggestion. But please also forgive Adam, because it’s his last showing on the podcast (he’s…

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BattleTech mechs its way to release on April 24th

Whirr-stomp. That's the noise a big stompy mech makes as it patrols the battlefield. It's entirely dissimilar to the pitter-patter my heart makes when I finally see a release date for BattleTech, the turn-based tactical MechWarrior game from Harebrained Schemes and Paradox. I've been waiting for this one for a long time - not just the years it's actually been in development, but the preceding…

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Feature: The year two thousand and eighteen is upon us

The most exciting games of 2018

As we lay 2017 to rest, let us remember all of the wonderful games that flickered across our screens and occupied our hearts and minds. But now we must promise never to think of them again because times have changed. This is 2018 and if we've learned one thing from the few hours we've spent in it it's that there are games everywhere. Every firework…

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