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BattleTech

BattleTech review

I like everything it does, but not how it does it

269

1 month ago

Get Battletech for $12 in October’s Humble Monthly bundle

A second visit from the deals herald in a single day? Well, I never. It's for good reason, though, as Humble have just announced that October's Humble Monthly bundle will be headlined by none other than the stompy mech strategy titan, Battletech. Our Alec (RPS in peace) grew to be quite fond of Battletech when it first came out last year, so much so that…

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5 months ago

Battletech: Urban Warfare brings mechs to the big city today

Stompybot squad management sim Batteltech was great, but it was clearly missing something. Not so today, with the release of the Urban Warfare expansion, second of three planned for the squad tactics game's season pass. No longer limited to rolling hills, mountains and military bases, this expansion adds the future cityscapes of other 'Mech games.  While developed by Harebrained Schemes, this is also a Paradox joint,…

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6 months ago

BattleTech: Urban Warfare hits the streets on June 4th

BattleTech is letting folks channel their inner Godzillas on June 4th with its second expansion, Urban Warfare. Its biggest addition is a new and deliciously destructible set of city environments, with rooftops to jump-jet onto or embarrassingly fall off. As expected, there will also be a pair of new 'Mech types, a set of new smaller vehicles (including cars to step on, though I don't…

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11 months ago

Battletech expansion Flashpoint and a free new mode are out now

Lasers are nice, but if anime has taught me anything, all you need a blade the size of a truck. Released today, Flashpoint is the first of three planned expansions for Harebrained Scheme's stompybot mercenary manager Battletech. There's three new mechs (including the melee-loving Hatchetman above), a new mission type geared towards lighter mechs, sunny tropical planets and a major extension to the post-story endgame.…

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1 year ago

BattleTech expands with Flashpoint in November

The first expansion for BattleTech will arrive in November, publishers Paradox announced today, with a new type of story mission chain and new mechs including... wait, this mech carries an axe to chop other mechs to pieces? Hatchetman, I want you. Come meet this robolad and his huge chopper in the trailer below. Oh, and learn about those new missions and mechs and whatnot for…

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The 100 best-selling games on Steam in 2018 so far

We've just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It's a list dominated by pre-2018 names, to be frank, a great many of which you'll be expected, but there are a few surprises in there. 2018 releases Jurassic World…

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Harder, better, faster, smoother: BattleTech’s big update does almost everything you want

BattleTech might have stomped its way straight onto the turn-based mech combat throne, but while its central torso was strong and mighty, its outer armour sported a few noticeable holes. We'd been promised a patch that would introduce speed-up options for those who crave 'em (hello!), along with tackling its weirdly greedy GPU needs and adding new difficulty toggles for battle-scarred veterans who can blow…

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Paradox buying BattleTech studio Harebrained Schemes

Paradox Interactive have announced they are buying Harebrained Schemes, expanding their power as the heavyweight champ of traditional PC gaming. Y'know, Paradox, the Swedish mob who make games including Crusader Kings II and Stellaris as well as publishing loads more. And y'know, Harebrained Schemes, the American studio behind Shadowrun and BattleTech - and which was co-founded by a fella who helped create those tabletop worlds,…

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Go fully freelance with this BattleTech map unlock mod

Stompy-bot management sim BattleTech may not technically have native mod support, but developers Harebrained Schemes aren't so proud as to keep all their data under lock and key. Realising that folks would want to poke around inside the guts of their latest game, they left much of its file structure open and human-editable. One of the nicer little mods to come from this is Unlock Full…

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BattleTech update 1 will bring speed-up options, more customisation and UI improvement

Bad news for people who love it when I bang on about BattleTech's speed/delay problems every single time I post about it: the devs are planning to offer "accelerated combat options" in a month or two. More unit customisation, difficulty settings and UI improvements are also due in the first major update, though ahead of that, they'll be breaking out their welding torches and fixing…

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MechWarrior 5 would like to show you how much you get to smash

The summer of Mech, they'll call this in years to come, when they've stopped caring about strict definitions of when a season is. Later this month we get Harebrained Schemes' healthily-Kickstarted XCOM-meets-Mechwarrior affair Battletech, and then towards the end of 2018 we return to a first-person, real-time view of that big, stompy world, with MechWarrior 5: Mercenaries. It's a bit of an unknown quantity right…

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2 years ago

BattleTech isn’t just about mechs punching one another

BattleTech is the game in which giant mechs punch each other until their limbs fall off and the pilots inside those mechs boil to death. It's out next month and I'm very excited, having already spent quite a lot of time stomping about in superb turn-based skirmishes. It looks great, it plays great, all is well. Except...what about the dynamic campaign? Will it have enough…

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BattleTech stomping onto PC in April

The turn-based tactical MechWarrior-o-rama BattleTech will launch in April, publishers Paradox announced today. When in April? That'd be telling. But at some point. Our Adam called it "the mech game I've always wanted" when he played a preview version almost a year ago, so it's nice we'll soon get to see what the robofuss is about. We'll have to mech up for lost time. Mech.…

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BattleTech delayed into 2018

The turn-based tactical BattleTech [official site] "is the mech game I've always wanted", our Adam declared after playing a bit. "It's likely to be one of my favourite games of 2017," he said. Well then. Let's blame him for flipping well jinxing it, as BattleTech is now delayed. It was due later this year but is instead now pushed into some time in "early 2018".…

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Mech it so: Paradox are publishing BattleTech

At the Paradox Convention 2017, the strategy game developer/publisher announced that they would be working with Harebrained Schemes as publisher of Battletech, the turn-based squad level tactical mech game that was an instant Kickstarter success in 2015. We've already spoken to the developers in-depth but this weekend will be our first chance to play, and I'll be speaking to BattleTech creator Jordan Weisman about the…

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4 years ago

Shadowrun Returns Devs Bring Back BattleTech, Is Successfully Kickstarted Almost Immediately

Edit: now at over $800k after less than a day. Lawks! BattleTech is/was the setting for the beloved MechWarrior series, but began life as a 1984 tabletop wargame, long before it was a mech combat sim. Though MechWarrior pops up again now and then (usually involving some tortured development process), the BattleTech name itself didn't get a whole lot of use when it came to…

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BattleTech Returns: Shadowrun Studio Preparing Mech Combat Kickstarter

Shadowrun has enjoyed a triumphant return and after the superb Dragonfall, I'm as excited about the the upcoming trip to Hong Kong as I am about almost any other game coming up in the second half of the year. Harebrained Schemes love a good return though and now they're preparing to help another series step back into the limelight. BattleTech is back. Or at least…

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