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BioShock

7 months ago

Feature: One Off The List

The most satisfying architecture in PC games

If it's not baroque, don't fix it. Little architecture joke for you there, just to kick off a dry topic with a giggle. You see, appreciating architecture is for people in beige cardigans. Folks who subscribe to magazines printed on paper so thick you can still calculate the tree’s age. You know the type I mean. Spectacled couples with non-Ikea coffee tables. Thirty-year-olds. People like…

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8 months ago

Feature: One Off The List

The 8 coldest monsters in PC games

I have spent the winter holidays making a list, checking it twice, trying to find who is naughty on ice. But unlike the popular red-clad demon of the north, my list is reserved for terrors, demons and critters larger than 4 feet tall. I’m talking about cold monsters. They’re very chic this week. You see, while Nic has been battering majestic species of endangered giganto-moose…

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9 months ago

Feature: One Off The List

The 8 worst gifts for PC gamers

There are only five days left to furtively flick through your cousin’s Facebook page in a desperate attempt to understand them as a person. But you do know one thing: they love to play those videogames. That’s enough to go on, surely. You can just type “gamer gifts” into the cybervoid and see what comes out! No. Do not do that.Here are the 8 worst…

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10 months ago

Feature: Bird is the word

BioShock 4 should let you fire an albatross from your hand

What is the true hallmark of a BioShock game? According to the press release about the new 2K-founded studio Cloud Chamber, wot is making a brand new BioShock, it's "iconic, first-person shooter gameplay". Before Binfinite came out, original series lead Ken Levine said in an interview that it's the "incredibly detailed world" each game lets you explore. Or maybe it's the PoLiTiCs? BioShock, famously, includes…

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Feature: One Off The List

The 7 most needless minigames

Minigames are the coffee Revel of videogames. They are harmless, infrequent and unpleasant to think about. We accept their presence, yet no one has ever eaten a pack of Revels and wished for more coffee nuggets. Nobody completed Final Fantasy X and thought: “Needs more Blitzball”. That minigames exist as a mild distraction inside the glowing guts of other games is itself ridiculous. Imagine you…

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1 year ago

Feature: Is it getting hot in here?

How ‘climate crisis games’ could better model our problems and our future

In Vectorpark’s Sandcastles, you build fantastic towers and watch the waves erase your work every 10 seconds. It’s a very direct metaphor for the global climate crisis that threatens to flood coastal cities and exacerbate natural disasters. Sandcastles confronts us with our totally predictable watery doom, but we also find fun and expression in our totally foreseeable destruction. When the planet dies, at least we’ll…

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Feature: Listen now (or watch it)

Podcast: Watch us acting silly at EGX Rezzed 2019

I say “watch” because this week's podcast takes place in a real room in front of a real audience (don’t worry, there’s an audio version too). At Rezzed in London this month, we thought it’d be fun to re-enact three of the most memorable scenes of PC gaming, exactly as you remember them. So strap on your eye-wideners and prepare for some wonderful acting. Including…

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2 years ago

Feature: Get jacked, yeah?

TH3 W0R5T35T W0R5T H4CK1NG M1N1G4M35 3V3R

Cyber Monday is, of course, a pure and honest celebration of all things cyber. We hack the planet as one, united against corporations, capitalism and the class divide. Then we all burn our 4K televisions and go off to have a massive rave-orgy in an abandoned sewer. Such is the way of the Cyber Monday Warrior.But it's not all talking in C++ and overthrowing distant…

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Feature: Listen to this in media res

Podcast: The best openings

To experience this #content, you will need to enable targeting cookies. Yes, we know. Sorry. Manage cookie settings Then the bus EXPLODED. Hello, this is the RPS podcast, the Electronic Wireless Show, and we are here to talk about the best game openings and intros. Whether they are cold opens or slow burns, we love a good first impression.

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Feature: Canonically Jewish

B.J. Blazkowicz and the need for more diverse Jewish characters

For a series built around the deconstruction of Aryan bodies, it’s taken a long time for players to take the hint that Wolfenstein’s ubermensch William Blazkowicz is Jewish.That hesitation betrays our definitions of Jewish identity as old-fashioned, and also reflects that the few prominent Jewish characters in games play into and reinforce stereotypes. While Blazkowicz is the most high profile character to break the mold,…

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3 years ago

Feature: All trailer, no trash

Our favourite PC game trailers

The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others.…

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Feature: The Loose Canon

The greatest PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the greatest PC games ever made.

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Feature: Author = Final Boss?

Death To The Author: killing creators in Dishonored, Portal and BioShock

When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock's Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions - deathtraps and mazes that make the architect a cruel overseer -…

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Feature: Big Daddies

Interview: Uppercut Games on the journey from BioShock to City Of Brass

With the announcement of City Of Brass [official site] today, I was intrigued to learn what this group of Irrational veterans - key players on so many well-loved games like SWAT 4, Tribes: Vengeance, Freedom Force and of course, BioShock - had planned for their first-person Arabian Nights-themed roguelite. I got in touch with team lead Ed Orman to find out more about how Uppercut…

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4 years ago

Feature: Rapturous applause or Big Daddy issues?

RPS Verdict: The BioShock Trilogy

Almost ten years after our first trip to Rapture, the BioShock trilogy has been re-released and (in some cases) remastered. The Collection [official site] looks lovely but it's far from perfect. Today, we're looking back though - a lot has happened since the first game’s arrival, including the departure of director Ken Levine from the studio that made two of the three games, and a…

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Feature: Beyond Beyond The Sea

Rapture Reborn: A BioShock Remastered Gallery

Almost ten years after we first daddied and kindlied and golfed, BioShock has today returned in an apparently fancy-panted remastered version, aka Bioshock: The Collection [official site]. Sadly it’s not in the best of shape, in terms of what we PC folk tend to demand from our settings menus and whatnot, but perhaps a more overriding question is but how does it look? I shall…

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Feature: Darkly deft

Have You Played… BioShock?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.I know that sounds like asking "have you eaten bread?" or "ever had a crush?", but Have You Played's purpose is far more to inspire discussion after the fact, or prompt a replay, than it is as a buyer's guide for someone with an…

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Feature: Retrofitted virtual reality

BioShock, Firewatch, Dishonored & More: How Well Do Non VR Games Work In VR?

I've got two VR headsets in my inappropriately small home, and I spend more time feeling guilty that I'm not using them than I do using them. Conceptually I love the tech, and I sporadically have a fine time with 'experiences' - i.e. virtual tourism to real or made-up places - when it comes to games-games I'm yet to get all that much out of…

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Feature: "Hello? Is anyone still listening?"

The RPG Scrollbars: The Rise And Fall Of Audio Logs

"Day 4. I've looked everywhere, but I can't find anything to eat or a clue to get me off the ship. Just... more audiologs! They're everywhere! For some reason I keep listening to every minute of every one thinking there'll be some useful information but... they're just filler! Filler that's driving me to madness!" - South Park: The Stick Of TruthIt's hard to argue. They're…

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