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BioShock

4 months ago

6 months ago

Feature: Canonically Jewish

B.J. Blazkowicz and the need for more diverse Jewish characters

For a series built around the deconstruction of Aryan bodies, it’s taken a long time for players to take the hint that Wolfenstein’s ubermensch William Blazkowicz is Jewish. That hesitation betrays our definitions of Jewish identity as old-fashioned, and also reflects that the few prominent Jewish characters in games play into and reinforce stereotypes. While Blazkowicz is the most high profile character to break the…

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9 months ago

10 months ago

Feature: All trailer, no trash

The best PC game trailers ever

The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others.…

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12 months ago

Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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1 year ago

Feature: Author = Final Boss?

Death To The Author: killing creators in Dishonored, Portal and BioShock

When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock's Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions - deathtraps and mazes that make the architect a cruel overseer -…

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Feature: Big Daddies

Interview: Uppercut Games on the journey from BioShock to City Of Brass

With the announcement of City Of Brass [official site] today, I was intrigued to learn what this group of Irrational veterans - key players on so many well-loved games like SWAT 4, Tribes: Vengeance, Freedom Force and of course, BioShock - had planned for their first-person Arabian Nights-themed roguelite. I got in touch with team lead Ed Orman to find out more about how Uppercut…

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2 years ago

Feature: Rapturous applause or Big Daddy issues?

RPS Verdict: The BioShock Trilogy

Almost ten years after our first trip to Rapture, the BioShock trilogy has been re-released and (in some cases) remastered. The Collection [official site] looks lovely but it's far from perfect. Today, we're looking back though - a lot has happened since the first game’s arrival, including the departure of director Ken Levine from the studio that made two of the three games, and a…

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Feature: Beyond Beyond The Sea

Rapture Reborn: A BioShock Remastered Gallery

Almost ten years after we first daddied and kindlied and golfed, BioShock has today returned in an apparently fancy-panted remastered version, aka Bioshock: The Collection [official site]. Sadly it’s not in the best of shape, in terms of what we PC folk tend to demand from our settings menus and whatnot, but perhaps a more overriding question is but how does it look? I shall…

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Feature: Darkly deft

Have You Played… BioShock?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. I know that sounds like asking "have you eaten bread?" or "ever had a crush?", but Have You Played's purpose is far more to inspire discussion after the fact, or prompt a replay, than it is as a buyer's guide for someone with…

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Feature: Retrofitted virtual reality

BioShock, Firewatch, Dishonored & More: How Well Do Non VR Games Work In VR?

I've got two VR headsets in my inappropriately small home, and I spend more time feeling guilty that I'm not using them than I do using them. Conceptually I love the tech, and I sporadically have a fine time with 'experiences' - i.e. virtual tourism to real or made-up places - when it comes to games-games I'm yet to get all that much out of…

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Feature: "Hello? Is anyone still listening?"

The RPG Scrollbars: The Rise And Fall Of Audio Logs

"Day 4. I've looked everywhere, but I can't find anything to eat or a clue to get me off the ship. Just... more audiologs! They're everywhere! For some reason I keep listening to every minute of every one thinking there'll be some useful information but... they're just filler! Filler that's driving me to madness!" - South Park: The Stick Of Truth It's hard to argue.…

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Feature: Comparing and contrast past and future

Remembering Citadel: System Shock versus System Shock Reboot

Suddenly, we have an embarrassment of System Shock riches. First System Shock Enhanced, then a Warren Spector-augmented System Shock 3, and now System Shock Reboot, a total remastering of the first game. It's just poor old System Shock 2 that's left in the cold, as EA jealously guard the rights to the sci-horror series' most acclaimed instalment. That's another day's concern, though: right now, let's…

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3 years ago

Feature: And which are the best?

RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

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Feature: And seven runners-up too

The 10 Best Games Based On Books

Books! They're like films without pictures, or games that are all cutscene. Old people and hipsters really like them, teenagers think they're like totally lame, and quite frankly we should all read more of them. There are countless games inspired by books - most especially Tolkien, Lovecraft and early Dungeons & Dragon fiction - but surprisingly few games based directly on books. Even fewer good…

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Feature: Break the chain

What I Want From The Next BioShock

Ken Levine has moved onto other projects, and Irrational essentially no longer exists, but publishers 2K have declared that the BioShock series will continue nonetheless. Good, I'm glad: the games so far have had downs as well as ups to say the least, but they have, to a one, attempted to do things that other big-budget shooters do not. It'd be a terrible shame if…

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Feature: In the Steam pipe, £5 by $5.

Best Steam Summer Sale Deals: Day 5

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we'll be offering our picks - based on price, what we like, and what we think more people should play. Read on for the five best deals from day 5 of the sale.

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4 years ago

Feature: The Irrational Need For Closure

Bioshock Through The Looking Glass

The contemporary big-budget FPS has a few different strains: blood-n-guts military settings a la Call of Duty, open-world environments like Far Cry, and high-concept dystopias. Outside of open-world most of these styles were first codified in the 1990s, and FPS games then and now share an enormous amount: primarily a core mechanic of shooting many hundreds of enemies in the face over and over again,…

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5 years ago

Feature: Creeping With The Fishes, Pt 1

SOMA’s Grip On BioShock Comparisons, Indie Influences

SOMA didn't scare the scuba suit off me, but I did find a creeping sort of potential in its soaked-to-the-bone corridors. Amnesia: The Dark Descent 2 this ain't. Or at least, it's not aiming to be. Currently, it still feels a lot like a slower-paced, less-monster-packed Amnesia in a different (though still very traditionally survival-horror-y) setting, but Frictional creative director Thomas Grip has big plans.…

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2K Marin’s Jordan ‘The Cradle’ Thomas Goes Indie

He might not have quite the profile of a Levine or Smith, but as a lead designer on Thief 3, particularly of The Cradle level, not to mention the similarly nerve-torturing Fort Frolic map in BioShock, Jordan Thomas is a name just as worth knowing. While being granted more overreaching control of a project resulted in 2K Marin's smart, improved but too safe sequel BioShock…

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