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BioShock

7 months ago

Ken Levineless Bioshock in development at secret 2K studio

After Irrational Games was dismantled in 2014, the future of the Bioshock IP was left twisting in the wind. It certainly wasn't going to fall on former studio head Ken Levine, as he departed to run a smaller studio called Ghost Story Games which would have nothing near the production scale required to take on a new time-period magic-potion exercise in the violence of political…

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8 months ago

Five in-game cults that are a far cry from Far Cry 5

Cults in games have a long, proud tradition of getting to go full wackadoo. Mostly, they're a really nice device to lean on, especially in a game where you want to fill the world with collectibles and audio logs and you need some narrative to build that space. Also, they're pretty easy in that, if you don't give a flip about collectibles, you can generally…

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1 year ago

Ex BioShock devs announce FPS roguelite City Of Brass

When a collection of former Irrational devs, who worked on BioShock, Freedom Force, Tribes: Vengeance and more, tell you they've got a first-person roguelite for you to play, it's well worth paying attention. City Of Brass [official site] is an Arabian Nights-themed procedurally generated FPS, arming you with a whip and a scimitar, and challenging you to see just how far you can get through…

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2 years ago

Liquid Football: Rocket League Getting Free AquaDome

There's always a lighthouse, there's always a man, there's always a GOOOOAAAALLLL! Perhaps misunderstanding the phrase "back of the net", Rocket League [official site] developers Psyonix have announced an oceanic haul for their bumper-to-ball sports 'em up. Next month will bring a free carfootie pitch set in a BioShock-ish undersea sportworld, named AquaDome. I always thought Andrew Ryan was more into golf (or golf was…

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Would You Adam & Eve It: BioShock Remastered Fixes

BioShock: The Collection [official site] on PC is good-lookin' but, it's fair to say, A Bit Dicky, pulling off the impressively bungled trick of both recreating some of BioShock's original issues and throwing a clutch of new ones into the mix too. Take yer pick from enforced mouse-smoothing, no 5.1 sound, messed-up 21:9 support, limited FOV, no graphics settings outside of antialiasing, anistropic filtering, resolution,…

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Atlas Sighs: BioShock Remastered PC Is A Bit Of A Mess

Bioshock: The Collection [official site] is out today (and free to owners of the originals), which from a PC point of view is most exciting because it gives a big old spit'n'polish to the first two games in the series (Infinite is unaffected on PC, being relatively contemporaneous as it is). Unfortunately it seems that BioShock 1 Remastered particularly has not been as well-loved on…

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How To Return To Rapture Remastered

Bioshock: The Collection [official site] is out next week, and as such you'll be able to play the first two Bioshock games and all of the single-player DLC in renewed detail. Bioshock Infinite is thrown in there for good measure, but it already looks so pretty on PC they're leaving it as is. 2K Games also plan to give the updated versions free to people…

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BioShock Original And Remastered Graphics Comparison

So I can't play the original BioShock because I can't deal with injections at all. I played Binfinite, though, and that was better, although I think some of the DLC is perhaps not my cup of tea in terms of icky moments. That's why I'm now watching the BioShock: The Collection Remastered [official site] trailer through my fingers, ready to cover my eyes at any…

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BioShock: The Collection Bringing Revamped Rapture

Rapture is still one of my favourite video game places, and I'm quite keen to return to it all fancied-up. Following a string of leaks, publishers 2K today announced BioShock: The Collection [official site]. It's coming our way in September with all three BioShock games and their singleplayer DLC plus a video series with words from sweet Ken Levine. Most notably, the first two are…

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3 years ago

BioShock: The Collection Is A Thing, But More Importantly, Sea-Life Facts!

BioShock: The Collection is the deeply uninspiring name for a bundle of all the previous BioShock games that for some reason 2K are still refusing to acknowledge. It's now been rated by bodies around the world, including the ESRB, and yet 2K still remain schtum. Which is weird. Anyway, it'll contain all three games, and in case you've forgotten, "Cutscenes also depict intense acts of…

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What Is A ‘Bioshock Collection’ And Do You Want It?

And now on Vague, Possibly-Nothing News Hour, it's the apparent leak of something called The BioShock Collection, which appears to comprise BioShock 1, BioShock 2 and BioShock: Infinite Art Budget. Which isn't super-interesting in itself, given we've all been able to pick up said bundle or the components thereof for absurdly low prices in various Steam sales. What is twisting my Plasmids, man, is that…

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UnShocked: Evolve Will Be A “Permanent” Franchise

Rumblings in the towers of Take-Two have gotten me wondering about the status of the BioShock franchise. GameSpot are reporting the publisher's CEO and potential movie villain Strauss Zelnick calling the series "really important" to Take-Two at a recent conference. According to Zelnick, it's so far sold a whopping 25 million units, 11 million of which were BioShock Infinite. Zelnick has previously referred to this as…

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4 years ago

Shock: Levine’s New Game Is Open Worldish Sci-Fiish RPG

Sometime BioShock boss Ken Levine has opened the first tears to his new development dimension. He effectively closed his long-time studio Irrational last year in favour of working on smaller-scale projects, but still within the protective fortress of 2K. At the time he talked about making narrative-led games with more replayability, and while last night's sudden flurry of updates is nothing like a reveal, he…

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Fullbright: Tacoma’s BioShock Similarities “Not Deliberate”

Gone Home developers Fullbright have shed a little more light on their so-far cryptic follow-up, Tacoma. The space station-set exploration title is due for release in 2016, but gave away little in its announcement trailer. In a forthcoming interview with RPS, Fullbright's Steve Gaynor revealed that "you can tell from the teaser that it’s in micro-gravity; stuff is floating around. And some of the implications…

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Rapturous: BioShock Not Dead, Will Continue At 2K Marin

With Irrational 20,000 leagues under and Ken Levine off doing his own, significantly smaller thing at 2K, you might think BioShock dead in the water. You would, however, be wrong. Following on from Levine's original comment that he was leaving the series in 2K's hands, Take-Two Big Daddy Strauss Zelnick has confirmed at a recent analyst conference that the oft-divisive series will carry on and once-thought-dead…

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5 years ago

Golly Gee: BioShock And Deus Ex Sure Look Nice In UE4

Sometimes you want to charge guns, swords, and words a-blazin into a game world and tame the land until Iron Maiden writes a song about you. Other times, you just want to heft your heavy eyelids, sip a light tea, and gently sail through friendly old places made new again. You've got a long day ahead of you, but you don't have to venture out…

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No, Says The Man In Hollywood: Axed BioShock Movie Art

BioShock could have made a wonderful movie. But realistically it would never been a wonderful movie, even if plans for a Gore Verbinski-helmed adaptation of the Irrational's opus hadn't been abandoned. It could only have been an overload of CGI that sacrificed depth and tone for a visual onslaught. I'm sure of that, and I'm glad the movie didn't happen. But the real reason it…

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Bioshock Noir: Burial At Sea’s Opening Scenes

Bioshock has that one part, the stunning moment that locks the game in the memory forever. I'm talking, of course, about the opening plane crash and the first view of the lighthouse. The descent into Rapture, like the ascent into Columbia, employed tidy, efficient techniques to build a world that was eerie, allusive and oddly attractive. Alec wrote an entire post about that first sight…

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