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Blood

2 months ago

Blood: Fresh Supply drags the classic horror FPS out of the DOS era

For the first time ever, there is an official Windows version of Blood, Monolith Software's classic horror-themed FPS. Blood: Fresh Supply is out today, and a subtle update produced by Night Dive and their porting maestro Samuel "Kaiser" Villarreal, brains behind their Turok, Strife and System Shock updates. It's a surprisingly straightforward port to modern systems, retaining the old look while adding widescreen, high-refresh and…

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1 year ago

William Shatner’s Tekwar lives again… for some reason

William Shatner's Tekwar, released way back in 1995, was exactly the sort of game you'd expect to see from a meeting of minds as brilliant as Ol' Bill Shatner (baffler of evil computers, aspiring writer of words) and Capstone Software, the studio behind such classics as Surf Ninjas and Terminator 2: Chess Wars. It combined stilted FMV Shatner monologues, incoherent level design and more bugs than you can shake…

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2 years ago

Death Wish is a huge infusion of goodness for Blood

One last shot of Halloween retro FPS goodness for the road, before we begin our dark descent into November/December and the obnoxious hellscape that is Christmas marketing. We listed Blood as one of the best horror games of all time, celebrating the action and tongue-in-cheek humour making it more Sam Raimi than John Carpenter. Despite largely falling from memory, the venerable horror FPS has one…

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5 years ago

6 years ago

Cauterised: Atari “Decline To Proceed” With Blood Update

Monolith founder Jace Hall has been attempting to organise the release of an updated version of the company's gloriously gory Build engine FPS Blood for some time, as we mentioned last August. At that time, confidence was high: “I certainly will be able to and will get all the support I need from all/any parties that may have legal interest in the game.” Unfortunately, one…

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7 years ago

Blood Remake For The Blood God

It's been all too long since Monolith did anything that made me want to camp outside their premises waving a banner reading 'I LOVE YOU! YOU MAKE GAMING A BETTER PLACE! NO-ONE LIVES FOREVER FOREVER!' Who knows which staff left, what parts of the company were sold to which other companies, who got cold feet about risk-taking - all I know is that the all-too-ordinary…

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