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City of Heroes

8 years ago

9 years ago

Win! City of Heroes Going Rogue & Digi-Swag

Hail, hero. Would you like to win a copy of the super-chap MMO that half the internet has called Going Rouge? Plus enough add-on microstransactiony costume parts and whatnot to fill up a Fortress of Solitude? Well, you can. And, I'm very pleased to say, even if you're not a UK resident. This is global baby, global. Going Rogue is the second mega-expansion for City…

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City of Heroes: Going Rogue Developer Diary

As previous reported, the City of Heroes is having an expansion about GOING ROGUE involving alternate dimensions and similar. NCSoft offered us this designer diary to publish from John “Protean” Hegner at Paragon Studios. Now, normally it's the sort of thing we stray upon from, but I actually quite liked the expose of the thinking behind creating the MMO world. I suspect anyone interested in…

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A Tale Of 2×2 City Of Heroes Missions

I was thinking about blogging about this weekend in City of Heroes being one of those double-XP-and-reactivate-all-old-accounts weekends that MMOs like to throw... but the news breaking on another interesting initiative pushed possible into definite. You're aware that the Cities games have a level designer function, allowing players to design their own arcs? Well, since this is flexible and accessible enough, Paragon have started a…

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10 years ago

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Heroes Reborn: The Entomologist 2.0

From the very first moment I heard about superheroic MMORPG Champions Online, I had one question - could I recreate my beloved City of Heroes character The Entomologist in it? With the open beta now live (rather unhelpfully, only so long as you're a Fileplanet subscriber or have preordered), I finally got to find out. Live, little man, live!

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City of Anti-Heroes: Surprise COH Expansion

Presumably as part of a major fight back against its own upcoming spiritual sequel Champions Online, NCSoft's venerable superfolk MMO City of Heroes/Villains (I've said it before and I'll say it again - still the most fun I've ever had in an MMO, even if it's a rare day that I venture back into it now) has announced a big-ass new expansion, Going Rogue. One…

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Play With The City Of Heroes Mission Architect

This has been a long time coming, but the City Of Heroes (& Villains!) mission architect is now in open beta, for testing before it launches into the full game along with Issue 14. (Test server details here.) It's looking brilliant, with players about to control everything from "environments, mission objectives, and enemies, to written fiction and character dialogue". And these aren't just single instanced…

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Behind The Scenes On City of Heroes

Following on from our recent Hinterland diary, we now yield RPS' floor to another agreeably garrulous developer. This time it's NCSoft's Bruce Harlick, who's Senior Game Designer on City of Heroes/Villains. Below, he writes about the process of designing lore and missions for the splendid superheroic MMO, the drawing board stories behind the upcoming Issue 13 update and a ghost named Sybil. Off you go,…

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Mac Gaming Since 1874

So, gaming on Apple machines. Clearly Paganism of the most heinous order, but as it's nearly Halloween let's deign to acknowledge it. Anyone do it? Happy stories/horror stories? Despite owning a (hilariously battered) Mac myself, it's not something I've ever especially considered. I was fairly surprised to walk into a computing store in Canada last year and see ranks and ranks of slightly old or…

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11 years ago

Midnight Strikes: City of Heroes Issue 12

I've been meaning to post that the twelfth expansion ("Issue") for City of Heroes was about to go live for a while now. In fact, so long, that it has gone live, and anyone can actually play it. It's called Midnight Hour and introduces a new organisation ("The Midnight Squad - aka The Midnighters, which the Authority may want a word about, so we'll move…

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Scripty of Heroes

(Sorry for the hideous pun - I'm still badly jetlagged). News reaches us, via Eurogamer, that RPS' favourite MMO (Jim's Eve obsession being obscured by a shallow veil of democracy), City of Heroes, is due for an intruiging new update. Always a game that's struggled to offer long-term appeal for its less devout players, it's had a few goes at adding a bit more meat…

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Heroes and Villains

A quick note on two two new word-pustules I've affixed to the internet's mottled hide. First, Eurogamer's new MMO channel is foolish enough to let me celebrate my beloved City of Heroes character, The Entomologist, for 2000 words. In theory I'm talking about how COH's character editor and class structure offers a degree of self-expression no other MMO can touch, but mostly I'm jaffing off…

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City Of Heroes Moves Home

City of Heroes/Villains is moving house. The super superhero MMO IP has been fully bought up by NCsoft, who formerly shared ownership with the games' developer Cryptic. But unusually for a publisher buying a game from its developer, this doesn't seem like it's bad news at all. According to Cryptic, NCsoft have offered everyone on the CoH/V team a job, and indeed a few of…

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The Making Of: City of Heroes

[I was rooting around my hard-drive, trying to find the Freedom Force post-mortem which I swear to God I wrote, and I hit on something else similarly spandex-clad. The interview was done with Jack Emmert towards the end of 2004, so bear that in mind for some of the comments made.] City of Heroes was the surprise Massively-Multiplayer game hit of the year. Yes, World…

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12 years ago

Uprecident-o-news: Invaders… from Space.

Something else that happened when I was away which I think's worth mentioning: City of Heroes hit double-figures in its updates, with Issue 10 going live. This time the Rikti, the perennial Big Bads of the series are back. And this time, they're shinier. Shiny-shiney-shine. It kicked off with a world-wide invasion event, with the aliens in question causing trouble, as well as setting up…

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