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Close Combat

7 months ago

Feature: Fight me, you cowards

Chasing tanks in Close Combat: The Bloody First

The development of Close Combat: The Bloody First has lasted for as long as the war it depicts, but four years after its original intended launch date, Matrix Games’ World War II RTS is due to storm the beaches soon. As well as being the first 3D game in the series, it’s the first that’s been built in publisher Slitherine’s Archon engine, but more interesting…

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8 months ago

Feature: And gives away Close Combat bundles

The Flare Path: Cries “Havoc!”

Gentlemen of England now a-bed shall think themselves accurs'd they were not here to read my IL-2 Sturmovik: Battle of Kuban war diary, participate in today's Close Combat competition, assist in the defoxing of this fiendish word puzzle, and pedantically point out that “Cry 'Havoc!' and let slip the dogs of war” is from a completely different play to “Gentleman of England now a-bed shall…

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9 months ago

Feature: Close Combats 2 and 3 are still brill

The Flare Path: PIAT fails and PITA whales

Three of the first four Close Combat games are now back in legal circulation thanks to GOG.com and current licence holders, Slitherine. For years I've been telling myself that prolonged exposure to Combat Mission and Graviteam Tactics would make a long-term relationship with Atomic's top-down tussle series – a series I loved dearly in the late Nineties – difficult today. I now realise I was…

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Close Combat launches a counteroffensive on GOG

Ah, the Close Combat series. Over twenty years old, and still disabusing people of the notion that World War 2 was won through heroic charges through enemy fire against improbable odds. The venerable simulationist strategy series has been crushing the spirits of would-be tacticians for a very long time now, although many of the games have been out of circulation for some time. Presumably in…

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2 years ago

Feature: Das Blut!

Have You Played… Close Combat?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. The Close Combat series turns twenty next month. Twenty! Doesn't time fly when you're waging turnless war on a top-down WW2 battlefield with alarmingly vulnerable Armoured Fighting Vehicles and teams of understandably reluctant infantrymen.

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3 years ago

Feature: Simulation & wargame blather

The Flare Path: Perpetually Monitoring

Close Combat was PC wargaming's Hirō Onoda. Years after his comrades emerged from the jungle with hands raised, the turn-spurning CC engine was still busy patrolling... scouting... soldiering. People like me would periodically point our bullhorns at the undergrowth and urge the old fool campaigner to "Jack it in!", or at the very least learn some new tactics. Usually he'd reply with wild rifle shots or deluded AI…

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4 years ago

Top-Down Troopers: Close Combat – Gateway To Caen

I'm expecting to be crushed beneath an avalanche of trailers at any moment as the E3 machine grumbles into action. There will be spectacle, there will be slaughter, there will be Molyneux Santa Claus. There is a trailer in this post but it has very little in common with the noise of E3, being the last of the veteran Close Combat series to utilise the…

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5 years ago

Feature: Simulation & wargame blather

The Flare Path: Close Combats Mundanity

It's been another horribly humdrum week here in Simulatia. Since we last shared a screen, early access IL-2 Sturmovik: Battle of Stalingrad owners have acquired a handsome new cloud cleaver, a blistering Top Gear track legend has been added to Cornetto Hoarser, yet another ursine sim pitch has shambled onto Kickstarter, and the FBI has inspected an FSX install in the hope of finding clues…

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20 years ago