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Cloudbuilt review

Rising star or race to the bottom?


2 years ago

Cloudbuilt successor Sky Tracers takes rocket-powered parkour online

As much as I loved jet-powered platformer Super Cloudbuilt, it was a deliberately lonesome experience for the self-improving speedrunner. For their next - the recently announced Sky Tracers - developers Coilworks are adapting the formula to multiplayer. Swarms of jet-powered lunatics will be able to hop, boost and wall-run their way through towering sci-fi cityscapes, in environments looking less abstract than the dream-like floating ruins…

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3 years ago

Run as fast as you can: Super Cloudbuilt out now

Cloudbuilt was a speedrunning game in the most literal sense: you ran, wall jumped and skidded through dreamscape levels as fast as you could. If you could get over the difficulty (Ben reviewed it and broke a cupboard door in frustration), then it was very good. This week it has returned in an updated and expanded version called Super Cloudbuilt [official site].The levels are bigger, with…

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7 years ago

Feature: Rising star or race to the bottom?

Cloudbuilt review

Cloudbuilt, from new kids on the block Coilworks, is more speedrun challenge than regular game. Its jetpack-equipped heroine double jumps and wall-runs her way through a series of dreamscape arenas, dodging laser beams, mines, turrets and deadly falls into the abyss. It's frustrating, difficult and confusing in equal measure, but could easily top game of the year lists for a certain crowd. Gorgeous and deadly,…

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8 years ago

Robots In The Skies: What Makes Cloudbuilt Tick

Sorta kinda not really Mirror's-Edge-ish sprintleaper Cloudbuilt's heavenly looks are well-documented, but how does it actually work? That might sound like a silly question to you. I mean, sprinting, jumping, and wall-running? How hard can that be? You eat joggers, gymnasts, and Persian princes for breakfast. But there's much, much more to Cloudbuilt than meets the eye, so developer Coilworks has released a new video dissecting…

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Oh Goodness: Cloudbuilt Looks Heavenly

And by that, I of course mean that it kinda vaguely reminds me of Mirror's Edge - which is the highest praise I can give to just about anything with a running component, upward motion, or legs. Cloudbuilt is, however, also quite fond of the good old days before 3D graphics and gravity were invented, so double-jumping, air-dashing, and wall-running add some 16-bit flair to…

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