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Commandos: Behind Enemy Lines

5 days ago

Feature: Clandestined to endure

Wot I Think – Commandos: Behind Enemy Lines

Commandos: Behind Enemy Lines turned twenty a couple of weeks ago. My enthusiasm for stealthy team tactics diversions rekindled by the magnificent Shadow Tactics: Blades of the Shogun, I thought it was high time I reacquainted myself with the game that single-handedly established the sub-genre. Is Pyro Studios' debut offering as maddeningly difficult as I remember? Is it still worth playing? Here's wot I think.…

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6 days ago

Kalypso nab Commandos rights, promises new games

Everything old is new again, and everything once overlooked by publishers is cool once more. Today, publisher Kalypso Media (Sudden Strike, Tropico, Dungeons et al) went and bagged themselves the rights to all of Pyro Studios's old games, which means the entire Commandos series of stealthy tactical puzzlers. Better still, the publisher has already confirmed that new games in the series are on the way, as…

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8 months ago

Feature: This article is definitely about the game in the headline

Have you played… Commandos: Behind Enemy Lines?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Commandos was hard. It looked like an RTS but it wasn’t like Red Alert. That confused me. Your small band of soldiers need to be in the right place, at the right time, or else the plan would go to hell. Levels were puzzles that required…

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