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Cryptark

9 months ago

Gunhead pits a pirate against derelict ships full of drones

There’s no reason having a gun for a head would stop someone from becoming a concert pianist or a specialist on Assyrian antiquities, but let’s face it, they’re far more likely to be a space pirate, raiding floating tombs and shooting everything in sight. That’s certainly the case with Gunhead, an open-world FPS due out next year.

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1 year ago

3 years ago

Feature: Skeletal Horse-Robots From Spaaace

Premature Evaluation: Cryptark

Each week Marsh Davies attempts to retrieve some sort of thematically appropriate salvage metaphor from the Early Access game he’s been playing - which is perhaps too easy when the theme of that game IS salvage. But Cryptark is no stricken husk: it’s already proving to be a truly excellent roguelike shmup. In it, you’re dispatched to disable the security systems of derelict alien space-hulks…

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Cryptark Is A Roguelike Shooter From Apotheon’s Devs

I like procedurally generated spaces not because I enjoy muddled corridors, but because it pushes designers to give their locations structure in other ways. In the case of roguelike shooter Cryptark [official site], that's filling its hulking spaceships with systems such as shield generators, repair systems, signal jammers, drone factories, sentry controllers and more. You have to decide how to deal with each one of…

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