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Darkwood

1 year ago

Feature: Live, die, repeat

The 20 best survival games on PC

We’ve been battered by wave after wave of survival romps since Minecraft popularised the genre, with its deadly nights and groaning zombies, almost a decade ago. In its wake, we've been introduced to a cavalcade of punishing, persistent environments intent on putting us in an early grave. The masochistic impulse to put ourselves through the wringer for entertainment has spread to RPGs, management games, cosmic…

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2 years ago

Feature: Turbulent tales

How killing permadeath in Darkwood led deeper into the forest

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Darkwood [official site]. “All roads lead deeper into the woods,” says one of the twisted characters in Darkwood, an excellent and haunting game of survival in a nightmarish forest. There are horrors in its tangles of subsuming wood, things…

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Feature: Is #1 A Jump Scare?

The 25 Best Horror Games On PC

To compile a list of the 25 best horror games on PC is to look into the void for so long that the void not only starts to look back, but shakes you by the hand and takes you out for coffee. It is to fight with monsters until you become a monster and then go on a European railtrip with the other monsters, and…

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4 years ago

Feature: Living on the grid

Party Games: From Dungeon Master To Grimrock 2

I rearranged all of my furniture yesterday so that I could play a game and it's not even a game with a stonking great dancemat or waving and waggling control scheme. I've been dungeon crawling. This weekend, the stars aligned and I finally sank around fifteen hours into one of the big games waiting in my backlog. If I'm being honest, I shouldn't look to…

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5 years ago

Feature: Loot and branch

The Wicked And The Weird: Darkwood Impressions

I've been looking forward to Darkwood for a long time. It's a top-down survival horror game with crafting elements, but early videos contained a hint of surrealism that helped the game to stand out from the crowd. Now that it has launched in Early Access, I've spent an hour exploring the early stages. It's a slow-paced Teleglitch, a survival horror game by way of Ice-Pick…

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