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DayZ

DayZ review

Shambling on

40

6 years ago

DayZ Of Our Lives: SOE Also Doing Zombie-Based Survival

If it wasn't already plainly obvious, survival games are all the rage these day(z), and zombies - thanks to DayZ's ever-looming influence - come part and parcel with that. The War Z/Infestation: Survivor Stories hit a little too close to home on that front, and Nether, with its possibly dubious ties to the former, also deals in apocalyptic baddie bashing, but with a slant toward the…

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Feature: Dayzed and Abused

The Lighthouse Customer: DayZ (Experimental Branch)

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, survival horror in DayZ's experimental branch.While nearly two million players have paid to act as DayZ's beta testers, there's a much smaller subset of lighthouse customers acting as beta testers to those beta testers. On a handful of DayZ experimental branch servers, changes are…

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Forever Undead: Dean Hall And Indie Stone Talk Zombies

Mid-way through Rezzed, I decided that somebody must have cloned Dean Hall. The DayZ creator was everywhere. One minute he was talking about the most frightening moment of his life - hanging off the side of Everest, I hear - and the next he was playing games on the showfloor. If he wasn't admiring Maia with an excited twinkle in his eye, he was telling…

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No More Room In Hell’s Kitchen: DayZ Team Doubles

A more hysterical headline would have suggested that Bohemia have doubled the size of DayZ's team in anticipation of the loss of Dean Hall, the creator of the multiplayer survival game. That's not the case - I have it on good authority* that Bohemia are actively gathering strands of Hall's hair and traces of saliva from his favourite coffee mug in order to create a…

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Stand Alone: Dean Hall To Leave Bohemia And DayZ

In this episode of Tales of the Unexpected, we learn that DayZ creator and lead Dean Hall plans to leave Bohemia by the end of 2014, in order to set up a new studio in New Zealand. The early access version of the multiplayer survival sim passed 1.5 million players this weekend and I don't think it's dropped out of the top three sellers on…

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Feature: FREEDOM OF THE PRESS

The Injustice Engine: Cruelty And Murder In DayZ

The first man I murdered probably deserved it. But not this guy. The only thing this guy had done wrong was wander into Berezino with some water, a compass and a rifle (without ammo). It was just his luck that we were there too, looking for baked beans amid the inexplicable piles of shoes which amass inside every townhouse of DayZ. We saw him go…

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CCP Taking Cues From DayZ, Rust For World Of Darkness

CCP might be best known for EVE Online, but they've had another project burbling away in their developmental cauldron since basically the dawn of time. World of Darkness, based on White Wolf's Vampire: The Masquerade setting, is technically existent, though CCP has become quite adept at keeping it shrouded in, er, darkness. But every once in a while some news slips out, and not all…

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Feature: The Sniper Hill Incident

The Saline Bandit: DayZ Diary – Part Four

DayZ is a multiplayer zombie survival sim which, though incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? Read parts one, two, three.On the way back to Elektro we meet two New Spawns on the road. They're totally bear, in nothing but t-shirts and jeans.…

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Feature: And Lo Thy Bandit Did Come To Thy Church

The Saline Bandit: DayZ Diary – Part Three

DayZ is a multiplayer zombie survival sim which, though buggy and incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? Start with part one.We're a team of four heading straight for the city of Cherno. We have another survivor to pick up and we want…

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Feature: A Not-So-Helpful Hold-Up

The Saline Bandit: DayZ Diary – Part Two

DayZ is a multiplayer zombie survival sim which, though buggy and incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse? Read part one here.I've started a new life in DayZ and I'm determined that this one isn't going to kill anyone. I've already lost all…

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Feature: Lawn Of The Dead

An Unexpected Journey: The Life And Dead Of DayZ’s Chernarus

This is the latest in a series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills.An irony of Chernarus, the fictional-yet-you-can-somehow-cosplay-there home of DayZ, is that the older the game gets, the younger the map should grow. The awesome ArmA machines for which it was built - planes, helicopters, tanks, boats, guns, the Lada - will fall…

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Feature: Blood Confusion

The Saline Bandit: DayZ Diary – Part One

DayZ is a multiplayer zombie survival sim which, though buggy and incomplete, produces anecdotes of drama, desperation and clown mask-wearing weirdos. Emily Richardson has been playing it with a question: can you be a good person in the videogame post-apocalypse?I’m waiting behind a big green house in the grass, watching the city below me from my little hill. It’s my second time in DayZ, the…

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Into The Wild: DayZ Adds Berry Picking, Balances Stomachs

Is it worth playing DayZ Standalone in its current alpha condition? Probably not. But anecdotes of scary charcoal-eating clowns, wiggle cultists, forced axe fights, and slow death from disease and dehydration, make it hard to resist. Still I'm a little sad the changelog for the next experimental patch doesn't contain more basic fixes, like maybe 'Removed the invisible sodding zombies', or 'Zombies can no longer…

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Still Many, Many DayZ Until DayZ Enters Beta, Is Done

People can finally play DayZ's standalone alpha en masse, and so they have. As of Bohemia's last count, the still ultra-buggy alpha had fallen into the ravenous hands of 875,000 players, which totals out to 8,750,000 fingers. Even rockstars who crowdsurf at every show can't boast that. Despite that, the newly reborn undead survivor isn't even close to finished - or out of alpha, for…

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Feature: A Good Pair Of Boots

I’m A Survivor: DayZ Standalone Thoughts

Plenty of people who were veterans of the original DayZ mod had been wondering whether the magic of the original experience had survived the making of a standalone game. I'm pleased to report that not only has it survived, but there's new magic, too. Rocket and his team know what they are doing, and the changes they've made have created some tense and terrible moments…

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Feature: Starving in a Zombie Wonderland

Impressions: DayZ

I'm crouching indoors, peeking out of a window at a man in the street. He is carefully searching this row of houses, getting closer and closer, toting an axe and wearing what looks like a clown mask. He's looking for me. I know this because I said 'hello' and there was no response. DayZ is about a zombie outbreak. But there's a clown at the…

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DayZ Sells 13 Trillion Units In Four Seconds

OK, maybe those aren't quite the real figures, but at some point these headlines just become giant neon "LOOK AT ALL THESE IMPRESSIVE NUMBERS" signs. That said, the DayZ alpha is definitely a sprinter, not a shambler, given that it raced to 172,500 copies sold (and counting) in only 24 hours. Maybe this whole zombie fad has a chance of catching on after all, despite the…

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DayZ Completes Its Million Mile Shamble Onto Early Access

It's beginning to feel a lot like Earlyaccessmas, which is the sort of buzzword holiday title that I probably deserve to be crucified for. But honestly, between Starbound, Wasteland 2, Elite: Dangerous, Blackguards, Dungeon of the Endless, and now DayZ, this is getting ridiculous. We are figuratively getting our Christmas presents early during actual Christmas. Someone must have planned it this way. That is the…

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7 years ago

DayZ Alpha Will Be A ‘Disappointment’ If You Want A Demo

Once upon a time, "early access" meant "a glorified demo with maybe a few features toned-down or MIA." These days, however, it's increasingly become a legitimate look behind-the-scenes of the game development process, a chance (for better or worse) to pay a penny to give our thoughts. On one hand, it aids game development on multiple levels, but on the other, there's ample room for…

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