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Dead Cells

Dead Cells review

What a handsome rogue

73

2 years ago

Dead Cells feasts upon ‘Baguette’ update

The splendid roguelikelike metroidvania Dead Cells--our favourite game of 2017, don't you know--has taken a big step towards leaving early access with the launch of the update codenamed 'Baguette'. It's a biggun, overhauling how persistent weapon upgrades work, letting us reroll the modifiers on particular weapons to shoot for something nicer, replacing the UI, adding new Legendary weapons... lots of good stuff.

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Feature: You can take it with you

Persistence & Permadeath: progression in Spelunky, Into the Breach and roguelikes

Progression is so often an illusion. Many games use the idea of permanent progression as a way of tickling our lizard brains with a growing pile of loot or numbers which constantly tick up, so that we feel like we’re achieving something while we sit in front of a computer and repeat the same set of tasks over and over again. The beauty of permadeath…

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Dead Cells’ final stretch starts as Update 6 leaves beta

Last week, we reported that metroidvania-ish platform roguelike Dead Cells had pushed its sixth major update - The Hand Of The King - to public beta testing. Having identified and smoothed out a few initial issues, developers Motion Twin have officially released the new content for all, along with their plans for the future of the game. I said that the new Castle zone and…

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The Hand Of The King shakes you in Dead Cells update 6

We've covered Dead Cells a lot over the past year, and with good reason. It might still be in Early Access, but even from its early days, it was clearly shaping up to be one of the slickest, most satisfying platform-roguelikes yet, blending stylish melee combat with Metroid-esque progression. While developers Motion Twin aren't quite ready to call it done, the sixth major update for…

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Feature: Gotta catch 'em all

How Dead Cells’ pokeball keeps me coming back

Hey, remember Dead Cells? You should, because it's not even out of early access and we named it our game of 2017. It’s a combat-focused platformer roguelike that John refuses to call a metroidvania (although it is). The game's received another large update since anyone on the site wrote about it, though I’ll save most of what’s in the Foundry Update for another time. This…

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Feature: Cheap GOTYs

Best PC gaming deals of the week

The internet is currently aflame with hundreds of takes of varying heat levels based on Nintendo's cardboard gaming venture, but that doesn't concern us - unless, of course, some hardware company is working on something that involves stuffing your keyboard into a papercraft robot. This doesn't mean there aren't gadgets and games aplenty to salivate over in our little corner of the internet, though. As…

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Feature: Calendar condensed

Best PC games of 2017

The calendar's doors have been opened and the games inside have been eaten. But fear not, latecomer - we've reconstructed the list in this single post for easy re-consumption. Click on to discover the best games of 2017.

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Feature: Et tu, brutal update?

Dead Cells boasts brutality but its real joy is consistency

The ruinous ‘roguevania’ Dead Cells remains atop its throne of skulls - the defeated remnants of all other games released this year. If you haven’t enjoyed the electrowhips or bloodied throwing knives of this dice-powered 2D riposte to Bloodborne, go and sort yourself out instead of reading this article. I’d say “I’ll wait for you” but I know you won’t be back. It also just…

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Dead Cells gets even tougher with The Brutality Update

Dead Cells was a tough game to begin with, and apparently the "RogueVania action-platformer" is getting even more brutaler. The Brutal Update adds new levels, abilities, weapons and enemies as well as a re-working of the upgrade system. It's designed to make your choices harder, you see, putting more demand on both your fingers and your decision making skills. The early access update is live…

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Feature: Games are hard to make

The long, hard, journey behind the design of Dead Cells’ player builds

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Dead Cells [official site]. When Dead Cells was first released in Steam Early Access in May this year, Sébastien Bénard was shocked to see how people played the game he’d spent the previous three years designing. “It was quickly…

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Feature: Listen now or have a wretched existence

Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it's the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane's president leaving the studio (there's not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off…

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Feature: Listen now or fall behind

Podcast: The Electronic Wireless Show talks Caveblazers, The Witcher 3, and Orcs Must Die

Jingle jingle, it's the RPS podcast, the Electronic Wireless Show. This week we discuss the ongoing Steam summer sale and bare our respective piles of shame. Editor-at-arms Graham also joins us to talk about spelunking roguelike Caveblazers, while Pip takes on the free-to-play Orcs Must Die! Unchained and Brendan marches on with The Witcher 3: Wild Hunt. But wait! There's also an interview with the…

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Feature: The best bargains

Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations - both general tips and some newly added…

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Feature: 43 absolute gems

The Top Best Bestest Games Of 2017 So Far

Update: The year is finished, which means you can now read our final list of the best games of 2017. 2017 has already been an extraordinary year for PC games, from both big-name AAA successes to no-name surprise indie smashes. Keeping up with so much that's worth playing is a tough job, but we've got your back. Here is a collection of the games that…

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Dead Cells gets a fiery update (and better shields)

The Souls-inspired roguelite Dead Cells [official site] is considered smashing by many of us here. You fight through a semi-randomised world of monsters with whatever you can find. Adam swears by his shields but I’m a throwing knife man. But maybe we’ll both switch to fire-based equipment from now on, because it has just received an update that introduces flammable oils and makes burning things…

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Feature: All good-ish things...

Steam Charts: We liked to party

For thirty-eight long years, you people have looked to me to inform you which ten games sold best on Steam over the past week. That time is now at an end. But evil never dies.

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Feature: A wealth of splendid 2016-17 games for the lousiest of hardware

13 recent games that run well on terrible laptops

'Terrible' only in the sense of their gaming capability. Honestly, I'm sure your laptop is lovely to look at and it was definitely a extremely sensible idea to spend all that money on it instead of buying a holiday or helping to save the pandas. Truth is, though, that playing recently-released games on the vast majority of laptops is about as effective as starting an…

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Feature: Somebody needs to explain Dragon Balls to me

Steam Charts: Alan’s Wake

The Mac Dad will make you jump jump, for, as always, these are the ten games with the most accumulated sales on Steam over the past week. It's an odd old chart this week: the mainstays continue to stay, but random discounts remix things quite a bit.

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3 years ago

Feature: Best celler

Premature Evaluation: Dead Cells

Every week we decapitate Brendan and throw him into the early access dungeons, and somehow he always comes back. He must have learned that trick from the promising and punishing Dead Cells [official site] Life is good when you beat a boss. I’ve been toying with Dead Cells for the past week, relishing its roguelite slashing and crunchy pixel art. It’s a tough game, often…

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