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Deus Ex: Mankind Divided

7 months ago

Feature: Recky with the good hair

Steam Summer Sale recommendations: 2018 edition!

The old quote is wrong: neither death nor taxes are, it seems to me, as terrifyingly certain as the Steam Summer Sale. Yes, once more we can add to the heap that is our backlog by buying games for, what, five quid, on average? But there are so many to choose from that it's easy to get flustered, so who better than the staff of…

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9 months ago

1 year ago

Feature: By the numbers

Have You Played… Deus Ex: Mankind Divided?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. It feels as if game developers have spent the past ten years learning how to efficiently build the design ideas conceived in the ten years before that. As a result, where the original Deus Ex's commitment to systemic design offered player's options which surprised, Deus Ex…

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2 years ago

Feature: The casualties of being spoilt for choice

Don’t let this golden age of games end

We are living in a golden age of big-budget PC games that offer us choice and freedom. Be they descendants of the System Shock model - finding a route around a meticulously-crafted, locked-down and hostile place, most recently seen in Prey [official site] - or the roleplaying games based around choice and consequence rather than action alone, they are legion. There are so many, even,…

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Feature: A Two Year Tradition

The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it's been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can't blame them! It'll mean an awesome 2017, even if looking back there's only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set…

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Feature: Game artbooks just get better and better

The RPG Scrollbars: Artbooks Of Adventure

I'm a big fan of artbooks, which is quite lucky since not only are there plenty of them around right now, the quality of them has never been better. Forget the scrappy little affairs that used to be used to bolster out the Collector's Editions of games, much as concept art used to fill in for interesting secrets to unlock. Today's artbooks are typically huge,…

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Feature: Triangles trianlges triangles.

Gallery: The Environments Of Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is a beautiful game, but it doesn't deal in sweeping vistas and natural beauty. Its visual currency is instead invested in ornamental stag heads, tree statuery, fluorescent lighting, swooping electrical cables and complicated ceilings and stairwells. I took 18,000 screenshots while playing the game and I've collected the best inside. Beware: here lie spoilers for environments, locations and, probably, with some…

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Feature: I didn't ask for him to come back

Deus Ex’s Adam Jensen Doesn’t Care, So Why Should I?

Deus Ex: Mankind Divided [official site] has a problem, and his name is Adam Jensen. Human Revolution's returning protagonist has been my single greatest obstacle to enjoying a game I had, frankly, taken it for granted that I would enjoy. I don't understand why this is his game - other than on a commercial level, of course. In the public eye, the Deus Ex brand…

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Feature:

Pip And Alice Chat: What Is Deus Ex Anyway?

With Deus Ex: Mankind Divided [official site] coming out on Tuesday (read our review), Pip comes to Alice with an important request. Pip: ALICE! Alice: Hullo there, old chum! What's cracking? Pip: The internet under the strain of all the Deus Ex: Mankind Divided reviews popping out of their embargo wombs, through the various CMS birth canals and into the digital world, I should think.…

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3 years ago

Feature: At home with Adam Jensen

Deus Ex: Mankind Divided’s Transhuman Future Feels Too Cautious For Comfort

Shower scenes seldom Make You Think, unless it's about what exactly you're getting for that Premium Netflix subscription, but if anything sticks out for me about the impressive yet oddly unexciting Deus Ex: Mankind Divided [official site], it's the sight of Adam Jensen washing his hair. Eidos Montreal's latest presentation begins in Jensen's new Prague apartment - a casually affluent man-den where you can phone…

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Feature: Orange is not the new gold and black

Predicting Tomorrow: The Art, Architecture And Fashion Of Deux Ex Mankind Divided

Deus Ex: Mankind Divided [official site] is already looking like a worthy follow-up to Human Revolution as well as an inventive prequel to Ion Storm's original cyberpunk classic. When we visited the studio to play the game earlier this month, we also spent time talking to two of the brains behind the game about the inspirations and processes that go into this bleak vision of…

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Feature: Praxis Makes Perfect

Deus Ex Mankind Divided Hands On: “All Signs Suggest It’s An Improvement On Its Predecessor In Every Way”

I’m in the camp that thought Deus Ex: Human Revolution was a hell of a good starting point. The level design ran up against apparent technical limitations, chopped into distinct sections rather than flowing naturally from streets to interiors and back again, and the stealthy approach sometimes felt more difficult than it should have been thanks to sticky cover and too-rigid AI. During a day…

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Feature: Beyond Vents

The Design And Politics Of Deus Ex Mankind Divided

At Gamescom 2015, I had the opportunity to talk to Deus Ex: Mankind Divided gameplay director Patrick Fortier. We talked about feeling a sense of ownership over Deus Ex at last, expanding the language of its level design beyond vents, and the politics of a "mechanical apartheid." Before I asked him about the game's ceilings.

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4 years ago

Feature: Tools and weapons

Deus Ex: Mankind Divided: An Interview About Jensen 2.0

"Deus Ex meets District 9" is how the company described Deus Ex: Mankind Divided [official site] during a demo I attended at E3. Set two years after Human Revolution, Mankind Divided showcases a society still deeply fearful after the Aug Incident where mechanically augmented people turned violent, stripped of self-control after a signal deliberately interfered with their in-built bio-chips. The scale of the incident means…

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Feature: Deus Exegesis

Is Deus Ex Still The Best Game Ever? The Conclusion

This took rather longer than we thought. But after five entries, and two weeks, I've come to my conclusions. You can read the whole saga here, if you've not yet caught up, as I chronicle my experience of replaying Deus Ex - a game I've always maintained is the Best Game Ever - fifteen years later. Was I wrong? Is it even possible for me…

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Feature: Deus Examination

Is Deus Ex Still The Best Game Ever?
Part Five: Living, Playing, Ending

My chronicle of returning to Deus Ex fifteen years later, to see if I'm right when I tell anyone who comes near that it's the best game ever, is nearing its end. You can read the whole saga here. In this fifth part I contemplate the significant change in approach in the last third of the game, and then make my choice for the ending.

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